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170 changes: 170 additions & 0 deletions Sorting Algorithms/Python_Gui_Sorting.py
Original file line number Diff line number Diff line change
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import tkinter as tk
import random

#Function to swap two bars that will be animated
def swap(pos_0, pos_1):
bar11, _, bar12, _ = canvas.coords(pos_0)
bar21, _, bar22, _ = canvas.coords(pos_1)
canvas.move(pos_0, bar21-bar11, 0)
#canvas.itemconfig(pos_0, bar21-bar11, fill='yellow')
canvas.move(pos_1, bar12-bar22, 0)
#canvas.itemconfig(pos_1, bar12-bar22, fill='orange')

worker = None

#Insertion Sort
def _insertion_sort():
global barList
global lengthList

for i in range(len(lengthList)):
cursor = lengthList[i]
cursorBar = barList[i]
pos = i

while pos > 0 and lengthList[pos - 1] > cursor:
lengthList[pos] = lengthList[pos - 1]
barList[pos], barList[pos - 1] = barList[pos - 1], barList[pos]
swap(barList[pos],barList[pos-1])
yield
pos -= 1

lengthList[pos] = cursor
barList[pos] = cursorBar
swap(barList[pos],cursorBar)


#Bubble Sort
def _bubble_sort():
global barList
global lengthList

for i in range(len(lengthList) - 1):
for j in range(len(lengthList) - i - 1):
if(lengthList[j] > lengthList[j + 1]):
lengthList[j] , lengthList[j + 1] = lengthList[j + 1] , lengthList[j]
barList[j], barList[j + 1] = barList[j + 1] , barList[j]
swap(barList[j + 1] , barList[j])
yield


#Selection Sort
def _selection_sort():
global barList
global lengthList

for i in range(len(lengthList)):
min = i
for j in range(i + 1 ,len(lengthList)):
if(lengthList[j] < lengthList[min]):
min = j
lengthList[min], lengthList[i] = lengthList[i] ,lengthList[min]
barList[min] , barList[i] = barList[i] , barList[min]
swap(barList[min] , barList[i])
yield


#Merge Sort
def _merge_Sort():
return 0


#Shell Soer
def _shell_sort():
return 0

#Triggering Fuctions

def insertion_sort():
global worker
worker = _insertion_sort()
animate()

def selection_sort():
global worker
worker = _selection_sort()
animate()

def bubble_sort():
global worker
worker = _bubble_sort()
animate()

def merge_sort():
return 0

def shell_sort():
return 0

#Animation Function
def animate():
global worker
if worker is not None:
try:
next(worker)
window.after(10, animate)
except StopIteration:
worker = None
finally:
window.after_cancel(animate)


#Generator function for generating data
def generate():
global barList
global lengthList
canvas.delete('all')
barstart = 1
barend = 8
barList = []
lengthList = []

#Creating a rectangle
for bar in range(1, 100):
randomY = random.randint(1, 360)
bar = canvas.create_rectangle(barstart, randomY, barend, 365, fill='blue')
barList.append(bar)
barstart += 10
barend += 10

#Getting length of the bar and appending into length list
for bar in barList:
bar = canvas.coords(bar)
length = bar[3] - bar[1]
lengthList.append(length)

#Maximum is colored Red
#Minimum is colored Black
for i in range(len(lengthList)-1):
if lengthList[i] == min(lengthList):
canvas.itemconfig(barList[i], fill='red')
elif lengthList[i] == max(lengthList):
canvas.itemconfig(barList[i], fill='green')



#Making a window using the Tk widget
window = tk.Tk()
window.title('Sorting Visualizer By Anoop')
window.geometry('1000x450')

#Making a Canvas within the window to display contents
canvas = tk.Canvas(window, width='1000', height='400')
canvas.grid(column=0,row=0, columnspan =30)

#Buttons
insert = tk.Button(window, text='Insertion Sort', command=insertion_sort)
merge = tk.Button(window, text='Merge Sort', command=merge_sort)
select = tk.Button(window, text='Selection Sort', command=selection_sort)
bubble = tk.Button(window, text='Bubble Sort', command=bubble_sort)
shuf = tk.Button(window, text='Shuffle', command=generate)
shell = tk.Button(window, text='Shell Sort', command=shell_sort)
insert.grid(column=1,row=1)
select.grid(column=2,row=1)
bubble.grid(column=3,row=1)
merge.grid(column=4,row=1)
shell.grid(column=5,row=1)
shuf.grid(column=0, row=1)

generate()
window.mainloop()