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Releases: CritsAndCode/roll20CriticalSoundEffects

Roll20 Critical Hit Or Fail v1.2.3

03 Apr 16:14
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Fixed bug where typing an integer would generate console errors

Roll20 Critical Hit Or Fail v1.2.2

14 Mar 01:14
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Fixed issue where script would fail when rolling 2d20 without customCrit mod

Roll20 Critical Hit Or Fail

27 Feb 13:45
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  • Reworked script to only control critical sound effects and broke jukebox controls out into a separate script (https://github.com/catlinbuckley/roll20jukeboxcontrol)
  • Updated script to work with new version of shaped character sheet and added support for custom critical ranges

Jukebox controls

24 Nov 01:24
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*Added jukebox control commands
*Fixed issue where rolls were not triggering critical hit/fail sounds.

Critical Sound Effects

21 Oct 15:14
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Fixed issue where criticalHit/criticalFail were undefined.

Critical Sound Effects

20 Oct 13:38
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Fixed issue where scripts would fail if no sound effects were configured.
Script now checks for changed sound effects each roll.

Critical Sound Effects

19 Oct 22:45
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simplified gm filtering

Critical Sound Effects

19 Oct 22:34
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Fixed message undefined bug.

Critical Sound Effects

19 Oct 19:13
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v1.0.0

Check for critical hit/fail sounds each roll to account for changing …