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Update dependency mapbox-gl to v3.9.3 #69

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@renovate renovate bot commented Dec 18, 2024

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
mapbox-gl 3.8.0 -> 3.9.3 age adoption passing confidence

Release Notes

mapbox/mapbox-gl-js (mapbox-gl)

v3.9.3

Compare Source

  • Fix issues when updating feature state on symbol layers.
  • Fix canvas source not rendering correctly after a canvas resize.

v3.9.2

Compare Source

  • Fix display of user-rendered images.
  • Fix a broken build issue in specific bundling configurations using Vite or ESBuild.
  • Fix console error issue that sometimes occur during map initialization.

v3.9.1

Compare Source

  • Fix an error when using background patterns on styles with vector icons enabled.
  • Fix queryRenderedFeatures not working on styles with custom layers.
  • Fix small rendering artifacts on line corners when using patterns with line-join: none.
  • When using queryRenderedFeatures and querySourceFeatures with featureset, fix filter option to apply to featureset selectors rather than original properties, and add featureNamespace validation.
  • Fix queryRenderedFeatures missing source, sourceLayer and layer properties in resulting features where they should be present.

v3.9.0

Compare Source

Breaking changes ⚠️
  • Rename featureset property to target in addInteraction and queryRenderedFeatures options.
Features and improvements ✨
  • Add experimental vector icons support.
  • Add experimental precipitation support through snow and rain style properties.
  • Add experimental features for interactive indoor maps.
  • Add to-hsla expression.
  • Add *-use-theme property to override the color theme for specific layers.
  • Add support for color-theme overrides in imports.
  • Add per-feature mouseenter, mouseover, mouseleave, and mouseout events for addInteraction.
  • Enable mixing featuresets and layers in the Map#queryRenderedFeatures.
  • Improve landmark rendering performance.
  • The clip layer is now stable and no longer marked experimental.
Bug fixes 🐞
  • Fix crash on devices with PowerVR GPUs.
  • Fix dark shade of fill-extrusion buildings caused by specific light directions.
  • Fix double shadowing on lines at ground level.
  • Fix shadow acne from 3D structures close to the ground.
  • Fix update of state-dependent features during brightness changes.
  • Fix an edge case with fill extrusions around tile borders not being updated correctly on terrain load.
  • Fix a race condition where using line-z-offset would sometimes break layer rendering order.

Configuration

📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


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@renovate renovate bot changed the title Update dependency mapbox-gl to v3.9.0 Update dependency mapbox-gl to v3.9.1 Dec 23, 2024
@renovate renovate bot force-pushed the renovate/mapbox-gl-3.x branch from 51490e4 to 73c1df0 Compare December 23, 2024 15:18
@renovate renovate bot changed the title Update dependency mapbox-gl to v3.9.1 Update dependency mapbox-gl to v3.9.2 Jan 3, 2025
@renovate renovate bot force-pushed the renovate/mapbox-gl-3.x branch from 73c1df0 to 095b87f Compare January 3, 2025 14:12
@renovate renovate bot changed the title Update dependency mapbox-gl to v3.9.2 Update dependency mapbox-gl to v3.9.3 Jan 15, 2025
@renovate renovate bot force-pushed the renovate/mapbox-gl-3.x branch from 095b87f to 275dbb7 Compare January 15, 2025 11:24
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