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Allow user-defined network settings via NetworkDefinitions.local.ini (#…
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11EJDE11 authored Feb 10, 2025
1 parent f11f56f commit df91e0a
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Showing 2 changed files with 13 additions and 3 deletions.
13 changes: 12 additions & 1 deletion ClientCore/ClientConfiguration.cs
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ public class ClientConfiguration
private const string CLIENT_SETTINGS = "DTACnCNetClient.ini";
private const string GAME_OPTIONS = "GameOptions.ini";
private const string CLIENT_DEFS = "ClientDefinitions.ini";
private const string NETWORK_DEFS_LOCAL = "NetworkDefinitions.local.ini";
private const string NETWORK_DEFS = "NetworkDefinitions.ini";

private static ClientConfiguration _instance;
Expand Down Expand Up @@ -48,7 +49,17 @@ protected ClientConfiguration()

gameOptions_ini = new IniFile(SafePath.CombineFilePath(baseResourceDirectory.FullName, GAME_OPTIONS));

networkDefinitionsIni = new IniFile(SafePath.CombineFilePath(ProgramConstants.GetResourcePath(), NETWORK_DEFS));
string networkDefsPathLocal = SafePath.CombineFilePath(ProgramConstants.GetResourcePath(), NETWORK_DEFS_LOCAL);
if (File.Exists(networkDefsPathLocal))
{
networkDefinitionsIni = new IniFile(networkDefsPathLocal);
Logger.Log("Loaded network definitions from NetworkDefinitions.local.ini (user override)");
}
else
{
string networkDefsPath = SafePath.CombineFilePath(ProgramConstants.GetResourcePath(), NETWORK_DEFS);
networkDefinitionsIni = new IniFile(networkDefsPath);
}
}

/// <summary>
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3 changes: 1 addition & 2 deletions DXMainClient/PreStartup.cs
Original file line number Diff line number Diff line change
Expand Up @@ -88,8 +88,6 @@ public static void Initialize(StartupParams parameters)
if (!clientUserFilesDirectory.Exists)
clientUserFilesDirectory.Create();

MainClientConstants.Initialize();

Logger.Log("***Logfile for " + MainClientConstants.GAME_NAME_LONG + " client***");

string clientVersion = GitVersionInformation.AssemblySemVer;
Expand All @@ -103,6 +101,7 @@ public static void Initialize(StartupParams parameters)
#if DEVELOPMENT_BUILD
Logger.Log("This is a development build of the client. Stability and reliability may not be fully guaranteed.");
#endif
MainClientConstants.Initialize();

// Log information about given startup params
if (parameters.NoAudio)
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