Project 4 - Jiahang Mao - #35
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todo: 1. update numLights from hardcode to read as string var
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Had to add additional files two days ago because I accidentally took off the website from github pages. |
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Naive : Each fragment shader will access all the lights sources in the scene and compute their light contribution.
Forward Plus (F+) : Implemented with light clustering. We split the camera view space into 16x16x16 voxels, and therefore reducing the number of lights to check against at each draw call.
Clustered Deferred : We render the color and normal into G-Buffers, then fragment shader can compute the per-pixel light contribution.
used 1 late day