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Different JIT versions (definitely will) & the CPU FPU could result in different results since they might handle floats differently since precision can differ. For Angle's we round to 4 digits, for Vector's we round to 5.
I had encountered this with HolyLib where with a newer JIT version, floats were handled differently when precision became an issue.

Different JIT versions (definitely will) & the CPU FPU could result in different results since they might handle floats differently since precision can differ.
For Angle's we round to 4 digits, for Vector's we round to 5.
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