Skip to content

Simplifies the process of creating a custom sprite-sheet for Friday Night Funkin. Outputs a spritesheet guide and a custom .xml file.

License

Notifications You must be signed in to change notification settings

BurntBread007/Funkin-XML-Editor

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

32 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

FunkyXML Editor

For use with the game 'Friday Night Funkin' as a modding tool.

Installation:

  1. There are two options for installing; a .exe, as well as the .py project.

1b. If you choose the python project, install Python 3+ from this download page. Or if you're on Windows 10, install this python version instead from the Microsoft Store.

Note: You need to install the Pillow python module to be able to save a spritesheet guide. However, this does not apply if you are downlading the .exe project.

  1. Install the latest release of this tool from the Releases tab on the side. The exe project has "EXE" marked at the end of the zip file, with python ending with "PYTHON".

  2. Run runthis.py with python, or FunkyXML-Editor.exe and you're all set!

Usage:

Follow the onscreen texts in the terminal. It will ask for sprite width, height, and spacing between each frame. This will then all be calculated to fit the frames onto a custom spritesheet, and then add along output files (spritesheet guide and custom xml file).

Note: This program is only a project of mine, and I don't have much experience in any of this yet. Don't expect any neat code or fancy GUI's, only expect it to work. I also only plan to update it when I feel like it, which may be randomly or not at all.

About

Simplifies the process of creating a custom sprite-sheet for Friday Night Funkin. Outputs a spritesheet guide and a custom .xml file.

Resources

License

Stars

Watchers

Forks

Languages