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@NickeZ NickeZ commented Sep 18, 2025

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@NickeZ NickeZ force-pushed the maint/screen-dma branch 12 times, most recently from 4884fd1 to 28f1a4a Compare September 18, 2025 13:45
@NickeZ NickeZ force-pushed the maint/screen-dma branch 2 times, most recently from 60a1ad5 to 57b1c46 Compare September 26, 2025 13:43
@NickeZ NickeZ force-pushed the maint/screen-dma branch 15 times, most recently from 5e3fc4b to cf35dec Compare October 13, 2025 10:49
Create a new module called "canvas" which is responsible for double
buffering. Double buffering is required to enable asynchronous transfer
of the frame buffer. While the "active" frame buffer is being
transferred to the oled in the background, the ui will render to a
"working" frame buffer. When the rendering is complete the buffers are
flipped with "canvas_commit".
@NickeZ NickeZ force-pushed the maint/screen-dma branch 5 times, most recently from 4c53e90 to d2a6df7 Compare October 13, 2025 11:22
To run the UI at 100Hz triple buffering is needed.
@NickeZ NickeZ marked this pull request as ready for review October 13, 2025 11:27
@NickeZ NickeZ requested a review from benma October 13, 2025 11:27
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