Skip to content

Releases: BenjaTK/Gaea

v1.4.0

21 Feb 12:10
Compare
Choose a tag to compare

What's Changed

New Contributors

Full Changelog: v1.3.2...v1.4.0

v1.3.2

30 Aug 18:37
Compare
Choose a tag to compare

What's Changed

Full Changelog: v1.3.1...v1.3.2

v1.3.1 - Gaea is out in the Asset Library!

29 Aug 15:15
Compare
Choose a tag to compare

Asset Library

Finally, Gaea has been added to the Godot Asset Library! You can download it from your editor (starting from 4.3)
https://godotengine.org/asset-library/asset/3272
image

What's Changed

  • Produce error if GaeaRenderer doesn't have a generator assigned by @adadgio in #163
  • Fix layering in NoiseGenerator by @BenjaTK in #166

New Contributors

Full Changelog: v1.3.0...v1.3.1

v1.3.0 for Godot 4.3

22 Aug 19:01
Compare
Choose a tag to compare

What's Changed

  • Clarify chunk generation tutorial and make world_size hide when infinite by @BenjaTK in #160
  • Update to 4.3 (Support TilemapLayers) by @BenjaTK in #158
  • Change documentation to reflect 4.3 changes by @BenjaTK in #161
  • Add HeightmapGenerator tutorial by @BenjaTK in #162

Full Changelog: v1.2.0...v1.3.0

v1.1.3

15 Aug 21:09
Compare
Choose a tag to compare

What's Changed

  • Fix bug with HeightmapGenerator3D and standardize how air layer works by @BenjaTK in #157

Full Changelog: v1.1.2...v1.1.3

v1.1.2

04 Aug 17:48
Compare
Choose a tag to compare

What's Changed

Full Changelog: v1.1.1...v1.1.2

v1.1.1

04 Aug 17:34
Compare
Choose a tag to compare

What's Changed

  • Fix gaps between terrains in TilemapRenderer by @BenjaTK in #150
  • Fix addon-breaking unnecesary code in modifier.gd by @BenjaTK in #151

Full Changelog: v1.1.0...v1.1.1

v1.1.0

03 Aug 19:04
Compare
Choose a tag to compare

What's Changed

  • Add missing parameters in signal calls by @BenjaTK in #139
  • Add serialization functions by @BenjaTK in #140
  • Fix walker.md Getting Started tutorial link by @BenjaTK in #145
  • Fix ThresholdVisualizer not working with modifiers by @BenjaTK in #146
  • Fix GridmapGaeaRenderer not working with layers by @BenjaTK in #147
  • Clarify filtering in modifiers and add "Only Empty Cells" option by @BenjaTK in #148
  • Add Advanced Modifier by @BenjaTK in #144

Advanced Modifier

You can read more about the Advanced Modifier over at https://benjatk.com/Gaea/#/tutorials/advanced_modifier

Full Changelog: v1.0.2...v1.1.0

v1.0.2

09 Jul 18:53
Compare
Choose a tag to compare

What's Changed

  • ACTUALLY remove gdscript_formatter from zip file. (oops)

v1.0.0

https://github.com/BenjaTK/Gaea/releases/tag/v1.0.0

Full Changelog: v1.0.1...v1.0.2

v1.0.1

09 Jul 18:49
Compare
Choose a tag to compare

What's Changed

  • Remove gdscript_formatter from zip file.
  • Update in-editor tutorials by @BenjaTK in #137

v1.0.0

https://github.com/BenjaTK/Gaea/releases/tag/v1.0.0

Full Changelog: v1.0.0...v1.0.1