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@MatseFR MatseFR commented Mar 6, 2018

Hi ! Thank you for sharing your code ! I updated it to work with recent versions of OpenFL and thought you might be interested ?

The example project works fine with openFL 7.1.2

MatseFR and others added 4 commits March 6, 2018 22:53
except for flash target, which still uses BLIT rendering
It was complaining of tile.colorTransform being null here, and crashing when running. So I made it create a new ColorTransform and assigned it the r, g, b values.
Fixed tile.colorTransform = null
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2 participants