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Getting Started
Welcome to the Basis wiki!
This page will help provide the minimum required steps, in order to get a Basis project up and running, including how-to guides for creating Avatars and World asset bundles.
https://docs.unity3d.com/Manual/system-requirements.html
- Hub - https://unity.com/download
- Standalone - https://unity.com/releases/editor/archive
- As of the last edit to the wiki the latest compatible version of Unity 6 LTS for the BasisVR lts branch is 6000.0.33f1 and for the BasisVR main branch 6000.0.37f1
- Add "Android Build Support" to project via the "Add modules" window
- Add "Windows Build Support (IL2CPP)" to project via the "Add modules" window
Once both build modules are select, press Continue at the bottom of the window
You can either directly clone the lts
repository found at https://github.com/BasisVR/Basis or fork it to your own local repostiory, and then open the resulting Unity project on your local computer.
For those wishing to forgo the Git experience
- Select 'Code' dropdown in the top right of the then Download ZIP.
- Unpack ZIP to any folder or destination you like.
- Add the folder as an existing Project in Unity Hub
We have provided instructions for creating your first Avatar or World compatible with the Basis framework.
Please join the Basis Discord and join a community of developers and hobbyists to help you on your way!