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KSP 1.1 Compatibility #1
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jrodrigv
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Added extra items to be affected Also added EC to resources to check for Mainly centered around ship and boat hull usage Other items added include ammo and turrets
- Avoid heatshield and mast part to trigger effects. - Add parts effects for Bow, Stern, Hull and Superstructures. - Add part effects for resources : electric, ammo and cannon. - No destruction effects if atmosphere density is below 1%. - Duration time for effects increased (2x).
Added new fire and smoke effects model Extended burn time Added fire light glow
… system thanks to Sarbian input
Ignore list updates and 1.3 recompile
…t == 0" This reverts commit 1b60f2f.
Fix for flames added to non-breaking joints
in addition added some more parts to the flames list and made it case insensitive added that flames are also attached to host (burning break away parts or if root is destroyed)
Updated flamingjoints.cs to fix problems with autostrut and BDArmory
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Ready for KSP 1.1