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Long-Term Game 8

Aztec Game Labs, Spring 2024

Project Info

  • Unity Editor Version: 2021.3.32f1
  • FMOD Version: 2.02.19
  • See CREDITS.md for attributions to 3rd party assets we use.

Notes

  • Daniel (12/10/23): feel free to experiment with the shaders created so far, but be aware they are both likely to be changed and most likely deleted in the future. Curved world info here, toon info here
  • Daniel: (12/11/23): pretty happy with the curvature shader, custom toon subgraph needs some work. This package has actually been helping a lot though! See inside plugins folder for the toon example. Also, I want to look into buildtool for potentially automating nightly builds and release to the discord. Big todo-item right now is to finish setting up the github page: set permissions, clean up this readme, ect.
  • Daniel: (12/13/23): fixed a lot of problems with the toon shader, I think it might be good to go. There are visual artifacts in non-fullscreen editor view, which is weird but we can live with it for now.

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