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Add code for vex
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AzlanCoding authored Feb 1, 2024
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# Hello there!
Welcome to [azlancoding.github.io](https://azlancoding.github.io)
The homepage for **AzlanCoding** user
## Quicklinks
## Projects
### [Vex Robotics notes](vex-programming-notes)
The link above is my notes for people to see.<br>
You may also visit [vex doccumentation](https://help.vexcodingstudio.com/#cpp) for referrence.
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<br>

### [Vex Robotics Code Archive](https://github.com/AzlanCoding/code-for-vex)
This repository contains an archive of all of the code I've written for my Robotics Club for competitions and research. It features more than 15 drafts of code for [Spin Up](https://www.youtube.com/embed/wIZgvVDZc2Y) and attempted odometry for [Over Under](https://www.youtube.com/embed/dvDqEI7qO34).<br>

*Odometry is the use of data from encoders/rotation sensors or motion sensors to estimate the change in position over time, it is often used in robotics to determine a robot’s position relative to a known starting location.

<br>

### Renpy3D (UPLOAD PENDING)
**THIS PROJECT IS STILL IN DEVELOPMENT**<br>
Renpy 3D is a plugin that allows [Ren'Py](https://renpy.org)(a 2D game engine) to render 3D artifacts using Python 3D game engines. It works by using [embedable python](https://github.com/lmbelo/python3-embeddable) to run [Panda3D](https://www.panda3d.org/) or [ursina engine](https://www.ursinaengine.org/) to render 3D artifacts in an offscreen buffer and send it back to the main process using interprocess communication (you will understand what I mean if you look at the code).
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