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Don't Touch The Red Tile

An interactive, reflex-based mobile game developed using Flutter and SQLite. The objective? Tap the safe tiles, avoid the red ones, and climb the leaderboard!

Project Overview

Don’t Touch The Red Tile is a mobile game created as part of the Mobile App Development course.

The game dynamically adjusts difficulty by increasing tile speed over time and uses SQLite to persist high scores.

Objectives

  • Build a complete mobile gaming app with real-time interaction
  • Apply state management in Flutter
  • Integrate local storage (SQLite) for high scores
  • Ensure smooth performance on physical Android devices
  • Offer a clean UI with user-friendly navigation

Tools & Technologies

Tool / Technology Purpose
Flutter Frontend/UI and game logic
Dart Programming language
SQLite Local backend for high scores
Android Studio / VS Code Development IDEs
Gradle Build and deploy APK

Future Enhancements

  • User login & authentication
  • Sound effects & background music
  • Global leaderboard integration
  • Multiple difficulty modes
  • Daily/weekly challenge mode
  • Improved animations and transitions

A few resources to get you started if this is your first Flutter project:

For help getting started with Flutter development, view the online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

About

An interactive, reflex-based mobile game developed using Flutter and SQLite. Semester project for Mobile Application Development course.

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