An interactive, reflex-based mobile game developed using Flutter and SQLite. The objective? Tap the safe tiles, avoid the red ones, and climb the leaderboard!
Don’t Touch The Red Tile is a mobile game created as part of the Mobile App Development course.
The game dynamically adjusts difficulty by increasing tile speed over time and uses SQLite to persist high scores.
- Build a complete mobile gaming app with real-time interaction
- Apply state management in Flutter
- Integrate local storage (SQLite) for high scores
- Ensure smooth performance on physical Android devices
- Offer a clean UI with user-friendly navigation
| Tool / Technology | Purpose |
|---|---|
| Flutter | Frontend/UI and game logic |
| Dart | Programming language |
| SQLite | Local backend for high scores |
| Android Studio / VS Code | Development IDEs |
| Gradle | Build and deploy APK |
- User login & authentication
- Sound effects & background music
- Global leaderboard integration
- Multiple difficulty modes
- Daily/weekly challenge mode
- Improved animations and transitions
A few resources to get you started if this is your first Flutter project:
For help getting started with Flutter development, view the online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.