Automatic code generator for SGX/native modules of the Authentic Execution framework.
# Install rust-sgx-gen - you must be on the root of this repository
pip install .
Generally, rust-sgx-gen
is used within reactive-tools
, so user intervention is not needed. To try it anyway:
# Check helper
rust-sgx-gen -h
# generate code and create output of a SGX module
### <input_fldr>: input folder of the Rust module
### <output_fldr>: output folder of the Rust module + the generated code
### <module_id>: ID of the module
### <reactive_port>: port used by the local Event Manager to listen for events
### <result_json>: a result JSON file containing the description of the module
### <runner>: either "sgx" or "native", depending on the nature of the module
### <ra_sp_pubkey>: path to ra_sp public key (for Remote Attestation - only SGX)
rust-sgx-gen -i <input_fldr> -o <output_fldr> -m <module_id> -e <reactive_port> -p <result_json> -r <runner> -s <ra_sp_pubkey>
The input is a Rust Cargo library, created using the command cargo new <name> --lib
-
A
main.rs
should not exist -
[lib]
or[[bin]]
sections in theCargo.toml
file should not exist -
The developer is free to implement his own code (files, functions, data structures, external dependencies), but:
- They still have to respect the rules above
- They must be aware of the limitations of a SGX enclave (e.g. some std functions are not supported). Check here
Some helper functions are provided.
Print macros are available: debug!
, info!
, warning!
and error!
. All of them accept a single parameter, which must implement the Display
trait. Notice that multiple parameters can be printed together by using the format!
macro.
// This instruction prints to stdout the following string: `[sm1] DEBUG: hello, world!`
debug!("hello, world!");
// This instruction prints to stdout the following string: `[sm1] INFO: hello, sm 1:22!`
info!(&format!("Hello, sm {}:{}!", 1, 22));
Note: debug!
normally is disabled. Which means that the macro does not print anything to stdout. To enable debug prints, the module has to be compiled with the feature debug_prints
.
As described above, an entry point must return a ResultMessage
element. A developer can either:
-
create his own
ResultMessage
by callingResultMessage::new(code, payload)
-
See here for more details
-
use the helper functions provided by the framework:
success(data) failure(code, data)
code
is aResultCode
(see link above)- The result code for
success
is alwaysResultCode::Ok
(0)
- The result code for
data
is anOption<Vec<u8>>
which is an optional return value of the entry point.
# Call the entry point of a module (the arg flag is optional)
### <config>: the output JSON file of a previous deploy command
### <module_name>: the name of the module
### <entry_name>: the name of the entry point
### <args_ex>: byte array as hexadecimal string, e.g., "deadbeef"
reactive-tools call --config <config> --module <module_name> --entry <entry_name> --arg <args_hex>
To manually call the entry point of a module, we must know its id. All the identifiers are printed in the output JSON file (flag -p
of rust-sgx-gen
).
The general rule is that the entry points are enumerated in order of appearance in the lib.rs
file, starting from 2.
The first two IDs correspond to entry points used for Authentic Execution:
- ID 0 is
set_key
- ID 1 is
handle_input
- ID 2 is
handle_handler
Calling the module directly
The module must be loaded inside the same machine of the caller (because it listens for connections from the loopback interface).
To call an entry point, we must send the following payload:
<payload_length><entrypoint_id><data>
Where:
entrypoint_id
is 16 bitsdata
can be omitted
One can use the reactive_net
utility functions to send more easily a message (using write_message
)
Calling the module indirectly
We can call an entry point by sending the corresponding command to its Event Manager. We can connect to the EM from any machine connected to Internet.
The payload is the following:
<command_id><payload_length><sm_id><entrypoint_id><data>
Where:
command_id
isCommandCode::CallEntrypoint
(16 bits)payload_length
does not includecommand_id
sm_id
is the module id (provided as input to rust-sgx-gen, also present in the output JSON file)entrypoint_id
anddata
are the same as before
We can use the helper function write_command
of reactive_net
to send this kind of message easily.