A classic Snake game implemented in Java with Swing for GUI.
The game consists of a snake that moves around the screen, controlled by the arrow keys. The objective is to consume the apples while avoiding collisions with the screen borders and itself.
- Classic snake mechanics.
- Randomly placed apples for the snake to consume.
- Increasing snake size upon consuming an apple.
- Colorful snake body.
- Game Over screen when the snake collides.
- SnakeGame.java: Contains the main method to start the game.
- GamePanel.java: This is the core of the game. It handles the game mechanics, graphics rendering, snake movements, and user input.
- GameFrame.java: Sets up the game window using JFrame. It's responsible for initializing and displaying the game panel.
- Clone the repository.
- Compile and run
SnakeGame.java
. - Use the arrow keys to move the snake.
- Try to eat as many apples as possible and avoid hitting the screen borders or the snake itself.
- Implement a scoring system.
- Add levels with increasing difficulty.
- Introduce power-ups and obstacles.
- Java Development Kit (JDK) to compile and run.
This project is open-sourced under the MIT license.
Feedback and contributions are always welcome!