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<!DOCTYPE html> | ||
<html lang="en" dir="ltr"> | ||
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<head> | ||
<meta charset="utf-8"> | ||
<title>Simon</title> | ||
<link rel="stylesheet" href="styles.css"> | ||
<link href="https://fonts.googleapis.com/css?family=Press+Start+2P" rel="stylesheet"> | ||
</head> | ||
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<body> | ||
<h1 id="level-title">Press A Key to Start</h1> | ||
<div class="container"> | ||
<div class="row"> | ||
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<div type="button" id="green" class="btn green 1"> | ||
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</div> | ||
<audio id = "greensound" src="./sounds/green.mp3" preload="auto"></audio> | ||
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<div type="button" id="red" class="btn red 2"> | ||
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</div> | ||
<audio id = "redsound" src="./sounds/red.mp3" preload="auto"></audio> | ||
</div> | ||
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<div class="row"> | ||
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<div type="button" id="yellow" class="btn yellow 3"> | ||
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</div> | ||
<audio id = "yellowsound" src="./sounds/yellow.mp3" preload="auto"></audio> | ||
<div type="button" id="blue" class="btn blue 4"> | ||
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</div> | ||
<audio id = "bluesound" src="./sounds/blue.mp3" preload="auto"></audio> | ||
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</div> | ||
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</div> | ||
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<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.7.1/jquery.min.js"></script> | ||
<script src="script.js"></script> | ||
</body> | ||
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</html> |
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var buttonColours = ["red", "blue", "green", "yellow"]; | ||
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var gamePattern = []; | ||
var userClickedPattern = []; | ||
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var started = false; | ||
var level = 0; | ||
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$(document).keypress(function() { | ||
if (!started) { | ||
$("#level-title").text("Level " + level); | ||
nextSequence(); | ||
started = true; | ||
} | ||
}); | ||
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$(".btn").click(function() { | ||
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var userChosenColour = $(this).attr("id"); | ||
userClickedPattern.push(userChosenColour); | ||
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playSound(userChosenColour); | ||
animatePress(userChosenColour); | ||
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checkAnswer(userClickedPattern.length-1); | ||
}); | ||
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function checkAnswer(currentLevel) { | ||
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if (gamePattern[currentLevel] === userClickedPattern[currentLevel]) { | ||
if (userClickedPattern.length === gamePattern.length){ | ||
setTimeout(function () { | ||
nextSequence(); | ||
}, 1000); | ||
} | ||
} else { | ||
playSound("wrong"); | ||
$("body").addClass("game-over"); | ||
$("#level-title").text("Game Over, Press Any Key to Restart"); | ||
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setTimeout(function () { | ||
$("body").removeClass("game-over"); | ||
}, 200); | ||
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startOver(); | ||
} | ||
} | ||
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function nextSequence() { | ||
userClickedPattern = []; | ||
level++; | ||
$("#level-title").text("Level " + level); | ||
var randomNumber = Math.floor(Math.random() * 4); | ||
var randomChosenColour = buttonColours[randomNumber]; | ||
gamePattern.push(randomChosenColour); | ||
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$("#" + randomChosenColour).fadeIn(100).fadeOut(100).fadeIn(100); | ||
playSound(randomChosenColour); | ||
} | ||
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function animatePress(currentColor) { | ||
$("#" + currentColor).addClass("pressed"); | ||
setTimeout(function () { | ||
$("#" + currentColor).removeClass("pressed"); | ||
}, 100); | ||
} | ||
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function playSound(name) { | ||
var audio = new Audio("sounds/" + name + ".mp3"); | ||
audio.play(); | ||
} | ||
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function startOver() { | ||
level = 0; | ||
gamePattern = []; | ||
started = false; | ||
} |
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body { | ||
text-align: center; | ||
background-color: #011F3F; | ||
} | ||
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#level-title { | ||
font-family: 'Press Start 2P', cursive; | ||
font-size: 3rem; | ||
margin: 5%; | ||
color: #FEF2BF; | ||
} | ||
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.container { | ||
display: block; | ||
width: 50%; | ||
margin: auto; | ||
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} | ||
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.btn { | ||
margin: 25px; | ||
display: inline-block; | ||
height: 200px; | ||
width: 200px; | ||
border: 10px solid black; | ||
border-radius: 20%; | ||
} | ||
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.game-over { | ||
background-color: red; | ||
opacity: 0.8; | ||
} | ||
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.red { | ||
background-color: red; | ||
} | ||
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.green { | ||
background-color: green; | ||
} | ||
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.blue { | ||
background-color: blue; | ||
} | ||
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.yellow { | ||
background-color: yellow; | ||
} | ||
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.pressed { | ||
box-shadow: 0 0 20px white; | ||
background-color: grey; | ||
} |
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