Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions new/superweapons.rst
Original file line number Diff line number Diff line change
Expand Up @@ -136,9 +136,9 @@ Targeting
+ :value:`NoTarget`: This super weapon doesn't need any valid coordinates to
strike. You can use this for map-wide super weapons.
+ :value:`Offensive`: Targets offensively, without any special handling like
:value:`LightningStorm` or :value:`Nuke`.
:value:`LightningStorm` or :value:`Nuke`. Respects :value:`SW.AffectsHouse`.
+ :value:`Stealth`: Targets stealth units or buildings only. Respects
:value:`SW.RequiresTarget` and :value:`SW.RequiresHouse`.
:value:`SW.AffectsTarget` and :value:`SW.AffectsHouse`.
+ :value:`Base`: Targets the owning player's base center.
+ :value:`Self`: Targets buildings providing this very super weapon, belonging
to the owning player only.
Expand Down