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According to the bug #52 old debug messages from previous rounds appeared in upcoming simulation rounds - mapped by the object id. So thinking bubbles from other colonies popped up on totally wrong ants.

This PR makes sure the message cache on UI side gets cleared as soon as a new round starts.

This was not a security critial thing, but a UI fix.

@tomwendel tomwendel self-assigned this Oct 31, 2022
@tomwendel tomwendel requested a review from patteki October 31, 2022 10:49
@tomwendel tomwendel added the bug label Oct 31, 2022
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2 participants