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Update RENDERERS.md#10

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Bel69420 wants to merge 4 commits intoAngelAuraMC:mainfrom
Bel69420:patch-4
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Update RENDERERS.md#10
Bel69420 wants to merge 4 commits intoAngelAuraMC:mainfrom
Bel69420:patch-4

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Remove some outdated information and add MobileGlues description (No screenshot of running MG tho)

Bel69420 added 4 commits July 15, 2025 21:30
Remove some outdated information and add MobileGlues description (No screenshot of running MG tho)

Signed-off-by: Bel  <[email protected]>
Changing something 

Signed-off-by: Bel  <[email protected]>
Changing MG description a bit (thanks to Sa1672ndo)

Signed-off-by: Bel  <[email protected]>
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@alexytomi alexytomi left a comment

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Probably shouldn't change this much for now

- fast/mid. A middle ground between Zink's good GL compatibility and GL4ES speed. Requires OpenGLES 3.0 to work, and 3.1-3.2 for better compatibility and performance."
- Export OpenGL 4.0 (partial 4.3 if "Enable Incomplete OpenGL43 extension" option is enabled in Extra Renderer Settings).
- Supports some shaders mods and resource packs that won't work with GL4ES
- Only works on version 1.17+
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Kinda broke this bit by removing the >

## Zink
- Mid. It's only useful for mods that don't run due to missing OpenGL extensions and for running shaders.
- Supports OpenGL 4.5 on Adreno GPUs with Turnip, and OpenGL 3.1/3.2(*) on Mali GPUs. Adreno GPUs without Turnip
- Supports OpenGL 4.5/4.6 on Adreno GPUs with Turnip, and OpenGL 3.1/3.2 on Mali GPUs and Adreno GPUs with proprietary driver(*). Adreno GPUs without Turnip
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It's not or, its Compliant 4.6

> On the current version of PojavLauncher, Mali with Vulkan 1.1 or some Vulkan 1.3 driver (need more testers with Mali Vulkan 1.3 devices). cannot run Minecraft 1.16.5 and below with Zink due to Mali driver issue with Mesa 23.2.0-devel (MESA_GL_VERSION_OVERRIDE=<api version> (See https://wiki.angelauramc.dev/wiki/faq/android/ZINKNOTWORKING.html). will not fix this issue)
> (*) Most Mali GPUs can only run OpenGL 3.1
> (*)
> * Zink theoretically can run on Adreno GPUs with Qualcomm proprietary driver and it can supports up to 3.2 as same as Mali GPUs.
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Probably research first as to which drivers properly run, k1mchi distributes them.

> (*) Most Mali GPUs can only run OpenGL 3.1
> (*)
> * Zink theoretically can run on Adreno GPUs with Qualcomm proprietary driver and it can supports up to 3.2 as same as Mali GPUs.
> * Some Mali GPUs cannot run zink, this was caused by a broken driver. Sadly, there's no solution for this case.
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There are certain driver versions that causes this, needs more info.

@alexytomi
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Keeping this as this is interesting, might need considering

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2 participants