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Set svn:eol-style on more files.
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jorgenpt committed Jan 22, 2013
1 parent fa1ab31 commit cd5be30
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Showing 21 changed files with 1,838 additions and 1,877 deletions.
39 changes: 0 additions & 39 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -1,8 +1,6 @@
* text=auto !eol
AnimView/AnimView.ico -text
AnimView/AnimView.rc -text
CorsixTH/Bitmap/aux_ui.dat -text svneol=unset#unset
CorsixTH/Bitmap/aux_ui.spec -text
CorsixTH/Bitmap/aux_ui.tab -text
CorsixTH/Bitmap/bootstrap_font.bmp -text
CorsixTH/Bitmap/bootstrap_font.dat -text svneol=unset#application/octet-stream
Expand Down Expand Up @@ -42,64 +40,27 @@ CorsixTH/Bitmap/transparent_walls32.png -text
CorsixTH/Bitmap/tree_collapsed.bmp -text
CorsixTH/Bitmap/tree_ctrl.dat -text
CorsixTH/Bitmap/tree_ctrl.pal -text
CorsixTH/Bitmap/tree_ctrl.spec -text
CorsixTH/Bitmap/tree_ctrl.tab -text
CorsixTH/Bitmap/tree_expanded.bmp -text
CorsixTH/Bitmap/tree_leaf.bmp -text
CorsixTH/Bitmap/tree_level.bmp -text
CorsixTH/CorsixTH.aps -text
CorsixTH/CorsixTH.deproj -text
CorsixTH/CorsixTH.ico -text
CorsixTH/CorsixTH.rc -text
CorsixTH/Icon.icns -text
CorsixTH/Levels/Example.map -text
CorsixTH/Levels/avatar.level -text
CorsixTH/Levels/avatar.map -text
CorsixTH/Levels/demo.level -text
CorsixTH/Levels/example.level -text
CorsixTH/Levels/original05.level -text
CorsixTH/Levels/original07.level -text
CorsixTH/Levels/original11.level -text
CorsixTH/Levels/original12.level -text
CorsixTH/Original_Logo.svg -text
CorsixTH/Original_Logo_Text.svg -text
CorsixTH/__MACOSX/SDLMain/._SDLMain.m -text
DebianPackage/control -text
DebianPackage/debian-binary -text
DebianPackage/postinst -text
DebianPackage/prerm -text
DebianPackage/usr/games/CorsixTH -text
DebianPackage/usr/share/applications/CorsixTH.desktop -text
DebianPackage/usr/share/applications/MapEdit.desktop -text
DebianPackage/usr/share/doc/corsix-th/copyright -text
LDocGen/output/corner_right.gif -text
LDocGen/output/logo.png -text
LDocGen/output/main.css -text
LDocGen/templates/class.htlua -text
LDocGen/templates/class_inheritance.htlua -text
LDocGen/templates/lua_class_hierarchy.htlua -text
LDocGen/templates/lua_class_index.htlua -text
LDocGen/templates/lua_class_list.htlua -text
LDocGen/templates/lua_class_tree.htlua -text
LDocGen/templates/lua_file_hierarchy.htlua -text
LDocGen/templates/lua_file_tree.htlua -text
LDocGen/templates/page.htlua -text
LFS/lfs.def -text
LPEG/lpeg-128.gif -text
LPEG/lpeg.html -text
MapEdit/MapEdit.ico -text
MapEdit/MapEdit.rc -text
TestProcedure/Saves/issue[!!-~]1119.sav -text
TestProcedure/Saves/test-save-beta8.sav -text
WindowsInstaller/LanguageStrings.nsh -text
WindowsInstaller/OptionsPage.ini -text
WindowsInstaller/ReplaceInFile.nsh -text
WindowsInstaller/StrRep.nsh -text
WindowsInstaller/Win32Script.nsi -text
WindowsInstaller/welcome.bmp -text
agg/authors -text
agg/copying -text
agg/include/agg_vcgen_stroke.cpp -text
agg/news -text
agg/src/authors -text
agg/src/copying -text
Expand Down
68 changes: 34 additions & 34 deletions AnimView/AnimView.rc
Original file line number Diff line number Diff line change
@@ -1,34 +1,34 @@
// Microsoft Visual C++ generated resource script.
//
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.K.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_AnimView ICON "AnimView.ico"
#endif // English (U.K.) resources
/////////////////////////////////////////////////////////////////////////////
// Microsoft Visual C++ generated resource script.
//

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.K.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#pragma code_page(1252)
#endif //_WIN32


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_AnimView ICON "AnimView.ico"
#endif // English (U.K.) resources
/////////////////////////////////////////////////////////////////////////////

68 changes: 34 additions & 34 deletions CorsixTH/Bitmap/aux_ui.spec
Original file line number Diff line number Diff line change
@@ -1,34 +1,34 @@
-- Bitmaps to create sprite sheet from
sprites = {}
sprites[ 1] = "build_room_dialog_close.bmp"
sprites[ 2] = "map_cell_outline.bmp"
sprites[ 3] = "flag_passable.bmp"
sprites[ 4] = "flag_travel_north.bmp"
sprites[ 5] = "flag_travel_east.bmp"
sprites[ 6] = "flag_travel_south.bmp"
sprites[ 7] = "flag_travel_west.bmp"
sprites[ 8] = "flag_hospital.bmp"
sprites[ 9] = "flag_buildable.bmp"
sprites[10] = "fullscreen_border_topleft.bmp"
sprites[11] = "fullscreen_border_top.bmp"
sprites[12] = "fullscreen_border_topright.bmp"
sprites[13] = "fullscreen_border_left.bmp"
sprites[14] = "fullscreen_border_right.bmp"
sprites[15] = "fullscreen_border_bottomleft.bmp"
sprites[16] = "fullscreen_border_bottom.bmp"
sprites[17] = "fullscreen_border_bottomright.bmp"
sprites[18] = "map_cell_outline_north.bmp"
sprites[19] = "map_cell_outline_east.bmp"
sprites[20] = "map_cell_outline_south.bmp"
sprites[21] = "map_cell_outline_west.bmp"

-- Palette options
palette = "from bitmap"

-- Compression options
complex = true
rnc = false

-- Output filenames
output_tab = "aux_ui.tab"
output_dat = "aux_ui.dat"
-- Bitmaps to create sprite sheet from
sprites = {}
sprites[ 1] = "build_room_dialog_close.bmp"
sprites[ 2] = "map_cell_outline.bmp"
sprites[ 3] = "flag_passable.bmp"
sprites[ 4] = "flag_travel_north.bmp"
sprites[ 5] = "flag_travel_east.bmp"
sprites[ 6] = "flag_travel_south.bmp"
sprites[ 7] = "flag_travel_west.bmp"
sprites[ 8] = "flag_hospital.bmp"
sprites[ 9] = "flag_buildable.bmp"
sprites[10] = "fullscreen_border_topleft.bmp"
sprites[11] = "fullscreen_border_top.bmp"
sprites[12] = "fullscreen_border_topright.bmp"
sprites[13] = "fullscreen_border_left.bmp"
sprites[14] = "fullscreen_border_right.bmp"
sprites[15] = "fullscreen_border_bottomleft.bmp"
sprites[16] = "fullscreen_border_bottom.bmp"
sprites[17] = "fullscreen_border_bottomright.bmp"
sprites[18] = "map_cell_outline_north.bmp"
sprites[19] = "map_cell_outline_east.bmp"
sprites[20] = "map_cell_outline_south.bmp"
sprites[21] = "map_cell_outline_west.bmp"

-- Palette options
palette = "from bitmap"

-- Compression options
complex = true
rnc = false

-- Output filenames
output_tab = "aux_ui.tab"
output_dat = "aux_ui.dat"
34 changes: 17 additions & 17 deletions CorsixTH/Bitmap/tree_ctrl.spec
Original file line number Diff line number Diff line change
@@ -1,17 +1,17 @@
-- Bitmaps to create sprite sheet from
sprites = {}
sprites[ 1] = "tree_level.bmp"
sprites[ 2] = "tree_leaf.bmp"
sprites[ 3] = "tree_collapsed.bmp"
sprites[ 4] = "tree_expanded.bmp"

-- Palette options
palette = "from bitmap"

-- Compression options
complex = true
rnc = false

-- Output filenames
output_tab = "tree_ctrl.tab"
output_dat = "tree_ctrl.dat"
-- Bitmaps to create sprite sheet from
sprites = {}
sprites[ 1] = "tree_level.bmp"
sprites[ 2] = "tree_leaf.bmp"
sprites[ 3] = "tree_collapsed.bmp"
sprites[ 4] = "tree_expanded.bmp"

-- Palette options
palette = "from bitmap"

-- Compression options
complex = true
rnc = false

-- Output filenames
output_tab = "tree_ctrl.tab"
output_dat = "tree_ctrl.dat"
144 changes: 72 additions & 72 deletions CorsixTH/CorsixTH.rc
Original file line number Diff line number Diff line change
@@ -1,72 +1,72 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.K.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_CORSIXTH ICON "CorsixTH.ico"
#endif // English (U.K.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.K.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#pragma code_page(1252)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE
BEGIN
"resource.h\0"
END

2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END

3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END

#endif // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_CORSIXTH ICON "CorsixTH.ico"
#endif // English (U.K.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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