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AlexTheDolphin0 edited this page Jul 25, 2024 · 10 revisions

IMPORTANT:

To understand this mod's data-driven content, it's assumed that you're already familiar with Tetra's datapack format.

Overview:

Tetratic Armory is an implementation of armor into Tetra's modular item system. I aim to keep the data-driven aspect of it, as it is one of Tetra's core features.

Currently Implemented:

  • Modular armor parts
  • Attribute modification
  • Basic armor items (Helmet, Chestplate, Leggings, Boots)
  • Basic armor rendering
  • Slightly more advanced armor texturemap

To-Do:

  • Base datapack
  • On-hit events
  • Dyed armors
  • Armor trims

Planned Features:

  • GeckoLib Compatability

Wiki still WIP


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