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Evolutionary Algorithms

This repository serves as the documentation for a Final Year Project focusing on the evolution of virtual creatures.

Usage

To initiate the project, pressing F5 will start the Start.tscn file. This file functions as the initial user interface (UI).

Upon launching, you will encounter four options:

Start SpawnSize MapSize Quit

Once pressed play please wait for the it to load the main map.

Play

The project commences with the camera positioned at the center of the map. You can observe and navigate using [W], [A], [S], [D], with the additional functions of [Shift] for sprinting and [Space] for flying upwards [Ctrl] for decending. [Q] and [E] will control the speed at which the creatures in the simulation move .You can press the [Esc] key at any point to exit the program, or wait for the population to reach 0.

Ending

Once the ending screen and data is loaded please head to the Text folder where you will fine the Data folder containing your needed information on the generations and trait averages.

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