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Alchyr edited this page Mar 19, 2026 · 7 revisions

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Changelog

v0.1.8

  • Fix error with relic ui addition code
  • showlogs console command to open log window
  • Properties marked with [SavedProperty] will automatically be registered to function properly
  • Mod config save/load reworked
  • Mod config hovertips and other fixes

v0.1.7

  • Missing localization keys will generate a log warning instead of crashing.
  • Cards, relics, and potions can implement ICustomUiModel to add custom UI.
  • Dynamic variable WithTooltip method can now receive any desired localization key.

v0.1.6

  • Custom enum generation is sorted for consistent ordering for multiplayer compatibility

v0.1.5

v0.1.4

  • Mod configuration fixes/features (https://github.com/Alchyr/BaseLib-StS2/pull/41)
  • Add ICustomPowerModel interface to be used with basegame classes that inherit from PowerModel
  • Additive and multiplicative heal modifier hooks
  • Godot AnimationPlayer support for NCreatureVisuals
  • Self-applied turn based debuffs will decay on the same turn if they were applied by a CustomModel

v0.1.3

  • Custom ancient dialogues
  • Helper for energy in card text/icons
  • Refund and Exhaustive keywords

v0.1.1

  • Auto-add card text keywords (Add KeywordProperties annotation on a custom keyword along with the CustomEnum annotation)

Older changes not logged.

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