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Releases: AetherLegacyPro/NovaCraft

NovaCraft(1.7.10) V1.5-snapshot3

11 Jan 07:00

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This is a larger snapshot but I will not tell you everything that was changed/fixed, only the notable additions/changes.

WARNING - The config has been broken up into different files and several new options have been added. Delete your old config and reload the game to the tile screen then make your changes. Make a backup of your existing saves to ensure your world is all good updating

Stronghold Additions/Changes

  • I disabled the vanilla strongholds and replaced them with my own. My additions/changes to the stronghold are not anywhere like that one mod in modern versions; the original style and layout is the same but I will add a few more chests, spawners, and rooms. They instead can generate about x3-4 times further from spawn(similar to in 1.9) and there are only 3 per world but can be found at similar distances as in 1.7 depending on the seed. The original chest loot tables are still included for mods that add things to them. I did remove all the torches from the stronghold though... There also a few new rooms in the stronghold.
  • Several end portal frames are now cracked in the portal room which must be repaired using end portal sealant on the end portal frames. (I do not think the recipe is difficult to craft, the farlander shards are found in chests within the stronghold but will be able to found in Mansions and other distant structures in the mod.)
  • Fixed large meteor craters sometimes not carving out entirely in the -X direction.

NovaCraft(1.7.10) V1.5-snapshot2

03 Jan 23:33

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  • Fixed crash due to Sculked Stone spreading to deepslate
  • Luminant log and saplings can now be used in smelting
  • Moved Strongholds to generate out on average x4 further away and x2 in size.

NovaCraft(1.7.10) V1.5-snapshot

31 Dec 01:43

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Do not feel like listing it all out but will only note the important content as it is a snapshot. I will let you discover it for yourself.

  • Mansions are almost done but playable in survival, they are just missing the unique loot in them and the Boss fight at the end is not complete yet.

  • Fixed the issues with chunk freezing/slow down due to sculked mineshafts and meteor craters; only reason I am actually uploading this.

  • This is playable in survival but several features are not complete and/or not accessible in survival.

Happy New Years, have fun!