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DeadlyRun

A Unity 3D zombie survival game where players must collect keys and escape through doors to progress through levels.

🎮 Play the Game on itch.io

Game Description

DeadlyRun is a level-based survival game where players navigate through zombie-infested environments. The objective is simple: find the key, reach the door, and escape to the next level.

Gameplay

  • Collect the Key: Find and collect the key in each level
  • Reach the Door: Navigate to the door while avoiding obstacles
  • Progress: Successfully opening the door with the key takes you to the next level
  • Survive: Complete all levels to win the game

Features

  • Level progression system
  • Key collection mechanics
  • Door unlock system
  • Menu controller for scene transitions
  • Win/Lose scene support

Scripts

PlayerController.cs

Handles player interactions with keys and doors:

  • Detects key collection
  • Manages door opening when player has the key
  • Loads next level scene

MenuController.cs

Manages scene transitions:

  • Press any key to start the game
  • Used in menu, win, and lose scenes

Setup Instructions

Unity Version

  • Built with Unity [Your Unity Version]

How to Play

  1. Clone this repository
  2. Open the project in Unity
  3. Open the main scene from Assets/Scenes/
  4. Press Play in Unity Editor

Build Settings

Make sure all level scenes are added to Build Settings:

  1. Go to File > Build Settings
  2. Add scenes in order:
    • MainMenu
    • Level1
    • Level2
    • (Additional levels)
    • WinScene
    • LoseScene

GameObject Setup

Player

  • Add PlayerController component
  • Set Next Level Name to the next scene name
  • Must have a Collider component

Key

  • Add Collider component (Is Trigger: checked)
  • Set Tag to "Key"

Door

  • Add Collider component (Is Trigger: checked)
  • Set Tag to "Door"

Controls

  • WASD / Arrow Keys - Movement
  • Mouse - Look around
  • Space - Jump

Assets Used

  • AllSkyFree
  • Colonial City LittlePack
  • Mini Simple Characters Skeleton Demo
  • Standard Assets
  • TextMesh Pro

Development

Project Structure

Assets/
├── Scenes/           # Game scenes
├── Scripts/          # C# scripts
├── Sounds/          # Audio files
├── Fonts/           # Font assets
└── ...              # Other asset folders

Credits

Developed by Aditya B

Future Improvements

  • Add zombie enemies
  • Implement health system
  • Add collectible items
  • Create more levels
  • Add sound effects and music
  • Implement scoring system

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