A Unity 3D zombie survival game where players must collect keys and escape through doors to progress through levels.
DeadlyRun is a level-based survival game where players navigate through zombie-infested environments. The objective is simple: find the key, reach the door, and escape to the next level.
- Collect the Key: Find and collect the key in each level
- Reach the Door: Navigate to the door while avoiding obstacles
- Progress: Successfully opening the door with the key takes you to the next level
- Survive: Complete all levels to win the game
- Level progression system
- Key collection mechanics
- Door unlock system
- Menu controller for scene transitions
- Win/Lose scene support
Handles player interactions with keys and doors:
- Detects key collection
- Manages door opening when player has the key
- Loads next level scene
Manages scene transitions:
- Press any key to start the game
- Used in menu, win, and lose scenes
- Built with Unity [Your Unity Version]
- Clone this repository
- Open the project in Unity
- Open the main scene from
Assets/Scenes/ - Press Play in Unity Editor
Make sure all level scenes are added to Build Settings:
- Go to File > Build Settings
- Add scenes in order:
- MainMenu
- Level1
- Level2
- (Additional levels)
- WinScene
- LoseScene
- Add
PlayerControllercomponent - Set
Next Level Nameto the next scene name - Must have a Collider component
- Add Collider component (Is Trigger: checked)
- Set Tag to "Key"
- Add Collider component (Is Trigger: checked)
- Set Tag to "Door"
- WASD / Arrow Keys - Movement
- Mouse - Look around
- Space - Jump
- AllSkyFree
- Colonial City LittlePack
- Mini Simple Characters Skeleton Demo
- Standard Assets
- TextMesh Pro
Assets/
├── Scenes/ # Game scenes
├── Scripts/ # C# scripts
├── Sounds/ # Audio files
├── Fonts/ # Font assets
└── ... # Other asset folders
Developed by Aditya B
- Add zombie enemies
- Implement health system
- Add collectible items
- Create more levels
- Add sound effects and music
- Implement scoring system