Make textures CTM use MCPatcher format instead of MyCTMLib format (closes #55) #135
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Unfinished, but the scripts work for even animated textures.
The work now would be to reorganise the files into the structure that's readable to the scripts I wrote.
There are a few issues currently:
assets/minecraft/mcpatcher/ctm/, there needs to be a subfolder that holds our textures and .properties, it's explained in a file calledNOTEbut tl;dr: Angelica/MCPatcher doesn't implement resource loading order, either correctly or at all.The scripts push my CPU to 100% when runningPerformance with ImageMagick has been vastly improved by not writing temporary images to disk.ctm_compact: Support for CTM method "ctm_compact" GTNewHorizons/Angelica#1020Examples of incorrect BlockIcon's:
Gallery of what's currently done: