LuminGraphics-MC bridges supported Minecraft client rendering paths to LuminGraphics for Minecraft 26.1.2 and 26.2 on Fabric and NeoForge. Start with the documentation index and treat the bridge matrix as the capability source of truth.
The final mod artifacts are local-Maven-only loader JARs. Each is a direct shadow JAR: its bridge-contract, LuminGraphics, and required PrismRHI classes and resources are merged into the loader artifact rather than nested as dependency JARs.
The loader artifacts are:
lumin-graphics-mc-fabric-26.1.2lumin-graphics-mc-neoforge-26.1.2lumin-graphics-mc-fabric-26.2lumin-graphics-mc-neoforge-26.2
Use the loader/version match, not either common JAR, as a consumer mod. There is no public registry workflow. OpenGL matrix rows support the stated borrowed, rebuilt, or adapter modes; Vulkan zero-copy is unsupported.
Minecraft 26.1.2 consumers may use the public
MinecraftGraphicsRuntime2612 common API through the matching loader JAR for
render-thread context binding, explicit frame submission/abort, borrowed main
target bridging, invalidation, and deterministic runtime teardown.
LuminGraphics-MC is open source under the
GNU Lesser General Public License v3.0 only (LGPL-3.0-only).
The incorporated GNU GPL v3 terms are included in COPYING.