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Releases: 917Dhj/DraftBar

DraftBar v2.0.1

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@917Dhj 917Dhj released this 22 Jul 05:17

Fixed

  • Fixed fenced code blocks incorrectly absorbing following headings or existing code blocks while typing.

This build is ad-hoc signed and is not notarized by Apple. If macOS blocks the first launch, right-click DraftBar and choose Open.

DraftBar v2.0.0 ✨

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@917Dhj 917Dhj released this 13 Jul 19:16

DraftBar 2.0.0 ✨

DraftBar 2.0.0 brings a fully native macOS 26 experience, with Liquid Glass and a rebuilt Markdown editor based on Swift, AppKit, and TextKit.

Important

DraftBar 2.0.0 requires macOS Tahoe 26 or later.

🌟 Highlights

  • 🫧 Adopted native Liquid Glass for the floating note panel.
  • 📝 Replaced the previous custom Markdown editor with a native Swift/AppKit/TextKit implementation—no WebView or HTML rendering.
  • 🎨 Improved Markdown typography, list indentation, code block contrast, and formula backgrounds.
  • 🪟 Refined floating-panel dragging, resizing, and presentation behavior.

🛠️ Fixes

  • ✅ Fixed incorrect selection geometry in fenced code blocks when selections span line breaks.
  • 🌏 Improved Markdown marker updates when typing with an input method editor.
  • 🧪 Added editor integration checks to protect core editing behavior from regressions.

📥 Download

Download DraftBar-2.0.0-macOS.dmg below and drag DraftBar into Applications.

Warning

This build uses a local ad-hoc signature and is not notarized by Apple. macOS Gatekeeper may block the first launch, so you may need to approve DraftBar manually in System Settings → Privacy & Security.

💻 Compatibility

  • Requires macOS Tahoe 26 or later.
  • DraftBar 1.0 remains available for macOS Sequoia 15 or later.

📋 Full Changelog

v1.0...v2.0.0

DraftBar v1.0

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@917Dhj 917Dhj released this 01 Jun 12:09

DraftBar 1.0

Initial public release of DraftBar, a tiny menu bar scratchpad for quick drafts on macOS.

Download

  • DraftBar-1.0-macOS.dmg

Notes

  • Requires macOS Sequoia 15 or later.
  • This local build is not Developer ID signed or notarized because no valid code signing identity was available in the current keychain.
  • Users may need to approve the app manually in macOS Gatekeeper when opening this build.