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360Client

One file. Everything included.

360Client is a Minecraft Bedrock client built on Flarial. Download one .exe — the launcher and client DLL are merged inside it.


Features

  • Blue theme — left-rail navigation, 360 branding
  • Entity Culler — skips rendering mobs and items outside your FOV
  • Chunk FOV Culling — chunks behind you turn invisible but stay loaded. Look back — instant
  • LOD System — lower detail at long render distances for FPS gains
  • FPS Presets — Low / Medium / High / Custom
  • Smooth Lighting — gamma fades instead of hard snapping
  • Self-updating — checks GitHub and swaps itself automatically

Repo files

File What it does
Launcher360.cs Entire launcher — UI, injection, self-update
360Client.hpp All C++ headers — frustum math, chunk cache, FPS system
360Client.cpp All C++ modules — entity culling, chunk LOD, FPS presets, lighting
Flarial.Launcher.csproj C# project config
.github/workflows/build.yml Builds everything automatically on GitHub

Credits

Base client: Flarial / dll-oss
Base launcher: Flarial Launcher
360Client: Zaki / 360-Host

About

A client forked from Flarial Client for Bedrock Edition.

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