One file. Everything included.
360Client is a Minecraft Bedrock client built on Flarial.
Download one .exe — the launcher and client DLL are merged inside it.
- Blue theme — left-rail navigation, 360 branding
- Entity Culler — skips rendering mobs and items outside your FOV
- Chunk FOV Culling — chunks behind you turn invisible but stay loaded. Look back — instant
- LOD System — lower detail at long render distances for FPS gains
- FPS Presets — Low / Medium / High / Custom
- Smooth Lighting — gamma fades instead of hard snapping
- Self-updating — checks GitHub and swaps itself automatically
| File | What it does |
|---|---|
Launcher360.cs |
Entire launcher — UI, injection, self-update |
360Client.hpp |
All C++ headers — frustum math, chunk cache, FPS system |
360Client.cpp |
All C++ modules — entity culling, chunk LOD, FPS presets, lighting |
Flarial.Launcher.csproj |
C# project config |
.github/workflows/build.yml |
Builds everything automatically on GitHub |
Base client: Flarial / dll-oss
Base launcher: Flarial Launcher
360Client: Zaki / 360-Host