Skip to content

Files

Latest commit

528a979 · Feb 8, 2023

History

History

memorycacher

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
Feb 7, 2023
Feb 8, 2023
Feb 8, 2023
Feb 8, 2023
Feb 8, 2023

Base on go-cache

go-cache is an in-memory key:value store/cache similar to memcached that is suitable for applications running on a single machine. Its major advantage is that, being essentially a thread-safe map[string]interface{} with expiration times, it doesn't need to serialize or transmit its contents over the network.

Any object can be stored, for a given duration or forever, and the cache can be safely used by multiple goroutines.

Although go-cache isn't meant to be used as a persistent datastore, the entire cache can be saved to and loaded from a file (using c.Items() to retrieve the items map to serialize, and NewFrom() to create a cache from a deserialized one) to recover from downtime quickly. (See the docs for NewFrom() for caveats.)

Usage

import (
	"fmt"
	"memorycache"
	"time"
)

func main() {
	// Create a cache with a default expiration time of 5 minutes, and which
	// purges expired items every 10 minutes
	c := memorycache.New(5*time.Minute, 10*time.Minute)

	// Set the value of the key "foo" to "bar", with the default expiration time
	c.Set("foo", "bar", cache.DefaultExpiration)

	// Set the value of the key "baz" to 42, with no expiration time
	// (the item won't be removed until it is re-set, or removed using
	// c.Delete("baz")
	c.Set("baz", 42, cache.NoExpiration)

	// Get the string associated with the key "foo" from the cache
	foo, found := c.Get("foo")
	if found {
		fmt.Println(foo)
	}

	// Since Go is statically typed, and cache values can be anything, type
	// assertion is needed when values are being passed to functions that don't
	// take arbitrary types, (i.e. interface{}). The simplest way to do this for
	// values which will only be used once--e.g. for passing to another
	// function--is:
	foo, found := c.Get("foo")
	if found {
		MyFunction(foo.(string))
	}

	// This gets tedious if the value is used several times in the same function.
	// You might do either of the following instead:
	if x, found := c.Get("foo"); found {
		foo := x.(string)
		// ...
	}
	// or
	var foo string
	if x, found := c.Get("foo"); found {
		foo = x.(string)
	}
	// ...
	// foo can then be passed around freely as a string

	// Want performance? Store pointers!
	c.Set("foo", &MyStruct, cache.DefaultExpiration)
	if x, found := c.Get("foo"); found {
		foo := x.(*MyStruct)
			// ...
	}
}