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projectio.h
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/**
* Atlas - Volumetric terrain editor
* Copyright (C) 2012-2015 Ondřej Záruba
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PROJECTIO_H
#define PROJECTIO_H
#include <QXmlStreamWriter>
#include <QThread>
#include <QOffscreenSurface>
#include "lib/worldio.h"
#include "lib/worldbase.h"
#include "lib/worldgraphics.h"
class ProjectIO : public QThread
{
Q_OBJECT
public:
ProjectIO();
~ProjectIO();
bool create(WorldGraphics *world, const QString &path, const QString &name, const QString &author, int width, int height, int depth);
bool save(WorldGraphics *world, const QString &file_path);
int completed();
bool load(WorldGraphics *world, const QString &file_path);
//This is temporal HACK
bool load(WorldBase * world,const QString & file_path);
void loadThread(WorldGraphics *world, const QString &file_path, QOpenGLContext *shared_context);
WorldIO *worldIO();
void setProgressListener();
signals:
void loadProgress(QString caption,int completed);
void completed(bool success);
private:
void init(QOpenGLContext *shared_context);
void run();
QString file_path;
WorldIO io;
WorldGraphics * world;
QOpenGLContext * context;
QOpenGLContext * shared_context;
QOffscreenSurface * surface;
};
#endif // PROJECTIO_H