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project.h
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/**
* Atlas - Volumetric terrain editor
* Copyright (C) 2012-2015 Ondřej Záruba
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PROJECT_H
#define PROJECT_H
#include <string>
#include <fstream>
#include <stdint.h>
#include <QDir>
#include "lib/worldgraphics.h"
#include "lib/worldio.h"
#include "assets/assets.h"
class Project: public QObject
{
Q_OBJECT
public:
Project();
WorldGraphics world;
WorldIO * io;
Assets* assets;
private:
};
#endif // PROJECT_H