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ShaderBuff.h
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#pragma once
BYTE VertexShaderBlobBuff[888] = { 68,88,66,67,253,205,34,235,140,20,29,156,205,231,124,112,176,81,14,210,1,0,0,0,120,3,0,0,5,0,0,0,52,0,0,0,16,1,0,0,128,1,0,0,244,1,0,0,252,2,0,0,82,68,69,70,212,0,0,0,1,0,0,0,76,0,0,0,1,0,0,0,28,0,0,0,0,4,254,255,0,1,0,0,160,0,0,0,60,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,118,101,114,116,101,120,66,117,102,102,101,114,0,171,171,171,60,0,0,0,1,0,0,0,100,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,124,0,0,0,0,0,0,0,64,0,0,0,2,0,0,0,144,0,0,0,0,0,0,0,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105,120,0,171,171,171,3,0,3,0,4,0,4,0,0,0,0,0,0,0,0,0,77,105,99,114,111,115,111,102,116,32,40,82,41,32,72,76,83,76,32,83,104,97,100,101,114,32,67,111,109,112,105,108,101,114,32,57,46,50,57,46,57,53,50,46,51,49,49,49,0,171,171,171,73,83,71,78,104,0,0,0,3,0,0,0,8,0,0,0,80,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,3,3,0,0,89,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,1,0,0,0,15,15,0,0,95,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,2,0,0,0,3,3,0,0,80,79,83,73,84,73,79,78,0,67,79,76,79,82,0,84,69,88,67,79,79,82,68,0,79,83,71,78,108,0,0,0,3,0,0,0,8,0,0,0,80,0,0,0,0,0,0,0,1,0,0,0,3,0,0,0,0,0,0,0,15,0,0,0,92,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,1,0,0,0,15,0,0,0,98,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,2,0,0,0,3,12,0,0,83,86,95,80,79,83,73,84,73,79,78,0,67,79,76,79,82,0,84,69,88,67,79,79,82,68,0,171,83,72,68,82,0,1,0,0,64,0,1,0,64,0,0,0,89,0,0,4,70,142,32,0,0,0,0,0,4,0,0,0,95,0,0,3,50,16,16,0,0,0,0,0,95,0,0,3,242,16,16,0,1,0,0,0,95,0,0,3,50,16,16,0,2,0,0,0,103,0,0,4,242,32,16,0,0,0,0,0,1,0,0,0,101,0,0,3,242,32,16,0,1,0,0,0,101,0,0,3,50,32,16,0,2,0,0,0,104,0,0,2,1,0,0,0,56,0,0,8,242,0,16,0,0,0,0,0,86,21,16,0,0,0,0,0,70,142,32,0,0,0,0,0,1,0,0,0,50,0,0,10,242,0,16,0,0,0,0,0,70,142,32,0,0,0,0,0,0,0,0,0,6,16,16,0,0,0,0,0,70,14,16,0,0,0,0,0,0,0,0,8,242,32,16,0,0,0,0,0,70,14,16,0,0,0,0,0,70,142,32,0,0,0,0,0,3,0,0,0,54,0,0,5,242,32,16,0,1,0,0,0,70,30,16,0,1,0,0,0,54,0,0,5,50,32,16,0,2,0,0,0,70,16,16,0,2,0,0,0,62,0,0,1,83,84,65,84,116,0,0,0,6,0,0,0,1,0,0,0,0,0,0,0,6,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 };
BYTE PixelShaderBlobBuff[668] = { 68,88,66,67,224,142,127,250,67,177,94,208,164,255,2,19,42,216,12,122,1,0,0,0,156,2,0,0,5,0,0,0,52,0,0,0,220,0,0,0,80,1,0,0,132,1,0,0,32,2,0,0,82,68,69,70,160,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,28,0,0,0,0,4,255,255,0,1,0,0,110,0,0,0,92,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,101,0,0,0,2,0,0,0,5,0,0,0,4,0,0,0,255,255,255,255,0,0,0,0,1,0,0,0,12,0,0,0,115,97,109,112,108,101,114,48,0,116,101,120,116,117,114,101,48,0,77,105,99,114,111,115,111,102,116,32,40,82,41,32,72,76,83,76,32,83,104,97,100,101,114,32,67,111,109,112,105,108,101,114,32,57,46,50,57,46,57,53,50,46,51,49,49,49,0,171,73,83,71,78,108,0,0,0,3,0,0,0,8,0,0,0,80,0,0,0,0,0,0,0,1,0,0,0,3,0,0,0,0,0,0,0,15,0,0,0,92,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,1,0,0,0,15,15,0,0,98,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,2,0,0,0,3,3,0,0,83,86,95,80,79,83,73,84,73,79,78,0,67,79,76,79,82,0,84,69,88,67,79,79,82,68,0,171,79,83,71,78,44,0,0,0,1,0,0,0,8,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,15,0,0,0,83,86,95,84,97,114,103,101,116,0,171,171,83,72,68,82,148,0,0,0,64,0,0,0,37,0,0,0,90,0,0,3,0,96,16,0,0,0,0,0,88,24,0,4,0,112,16,0,0,0,0,0,85,85,0,0,98,16,0,3,242,16,16,0,1,0,0,0,98,16,0,3,50,16,16,0,2,0,0,0,101,0,0,3,242,32,16,0,0,0,0,0,104,0,0,2,1,0,0,0,69,0,0,9,242,0,16,0,0,0,0,0,70,16,16,0,2,0,0,0,70,126,16,0,0,0,0,0,0,96,16,0,0,0,0,0,56,0,0,7,242,32,16,0,0,0,0,0,70,14,16,0,0,0,0,0,70,30,16,0,1,0,0,0,62,0,0,1,83,84,65,84,116,0,0,0,3,0,0,0,1,0,0,0,0,0,0,0,3,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 };