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I'd like a matrix param, it can be useful in some cases. (And it feels so inefficient to use 16 float params to make a 4x4 matrix and combine all 16 params in the fragment shader)
I'd like a matrix param, it can be useful in some cases. (And it feels so inefficient to use 16 float params to make a 4x4 matrix and combine all 16 params in the fragment shader)