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CoreAudioSessionController.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using AudioSwitcher.AudioApi.CoreAudio.Interfaces;
using AudioSwitcher.AudioApi.CoreAudio.Threading;
using AudioSwitcher.AudioApi.Observables;
using AudioSwitcher.AudioApi.Session;
namespace AudioSwitcher.AudioApi.CoreAudio
{
internal sealed class CoreAudioSessionController : IAudioSessionController, IAudioSessionNotification, IDisposable
{
private readonly IAudioSessionManager2 _audioSessionManager;
private readonly CoreAudioDevice _device;
private readonly ReaderWriterLockSlim _lock = new ReaderWriterLockSlim();
private readonly IDisposable _processTerminatedSubscription;
private readonly Broadcaster<IAudioSession> _sessionCreated;
private readonly Broadcaster<string> _sessionDisconnected;
private List<CoreAudioSession> _sessionCache;
public CoreAudioSessionController(CoreAudioDevice device, IAudioSessionManager2 audioSessionManager)
{
if (audioSessionManager == null)
throw new ArgumentNullException(nameof(audioSessionManager));
ComThread.Assert();
_device = device;
_audioSessionManager = audioSessionManager;
_audioSessionManager.RegisterSessionNotification(this);
_sessionCache = new List<CoreAudioSession>(0);
_sessionCreated = new Broadcaster<IAudioSession>();
_sessionDisconnected = new Broadcaster<string>();
RefreshSessions();
_processTerminatedSubscription = ProcessMonitor.ProcessTerminated.Subscribe(processId =>
{
RemoveSessions(_sessionCache.Where(x => x.ProcessId == processId));
});
}
public IObservable<IAudioSession> SessionCreated => _sessionCreated.AsObservable();
public IObservable<string> SessionDisconnected => _sessionDisconnected.AsObservable();
public IEnumerable<IAudioSession> All()
{
var acquiredLock = _lock.AcquireReadLockNonReEntrant();
try
{
return _sessionCache.ToList();
}
finally
{
if (acquiredLock)
_lock.ExitReadLock();
}
}
public Task<IEnumerable<IAudioSession>> AllAsync()
{
return TaskShim.FromResult(All());
}
public IEnumerable<IAudioSession> ActiveSessions()
{
var acquiredLock = _lock.AcquireReadLockNonReEntrant();
try
{
return _sessionCache.Where(x => x.SessionState == AudioSessionState.Active).ToList();
}
finally
{
if (acquiredLock)
_lock.ExitReadLock();
}
}
public Task<IEnumerable<IAudioSession>> ActiveSessionsAsync()
{
return TaskShim.FromResult(ActiveSessions());
}
public IEnumerable<IAudioSession> InactiveSessions()
{
var acquiredLock = _lock.AcquireReadLockNonReEntrant();
try
{
return _sessionCache.Where(x => x.SessionState == AudioSessionState.Inactive).ToList();
}
finally
{
if (acquiredLock)
_lock.ExitReadLock();
}
}
public Task<IEnumerable<IAudioSession>> InactiveSessionsAsync()
{
return TaskShim.FromResult(InactiveSessions());
}
public IEnumerable<IAudioSession> ExpiredSessions()
{
var acquiredLock = _lock.AcquireReadLockNonReEntrant();
try
{
return _sessionCache.Where(x => x.SessionState == AudioSessionState.Expired).ToList();
}
finally
{
if (acquiredLock)
_lock.ExitReadLock();
}
}
public Task<IEnumerable<IAudioSession>> ExpiredSessionsAsync()
{
return TaskShim.FromResult(ExpiredSessions());
}
public IEnumerator<IAudioSession> GetEnumerator()
{
return All().GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
int IAudioSessionNotification.OnSessionCreated(IAudioSessionControl sessionControl)
{
TaskShim.Run(async () => await CreateSession(sessionControl));
return 0;
}
private async Task CreateSession(IAudioSessionControl sessionControl)
{
var managedSession = await ComThread.BeginInvoke(() => CacheSessionWrapper(sessionControl)).ConfigureAwait(false);
if (managedSession != null)
OnSessionCreated(managedSession);
}
public void Dispose()
{
_processTerminatedSubscription.Dispose();
_sessionCreated.Dispose();
_sessionDisconnected.Dispose();
_lock.Dispose();
Marshal.FinalReleaseComObject(_audioSessionManager);
}
private void RefreshSessions()
{
IAudioSessionEnumerator enumerator;
_audioSessionManager.GetSessionEnumerator(out enumerator);
if (enumerator == null)
return;
int count;
enumerator.GetCount(out count);
_sessionCache = new List<CoreAudioSession>(count);
for (var i = 0; i < count; i++)
{
IAudioSessionControl session;
enumerator.GetSession(i, out session);
var managedSession = CacheSessionWrapper(session);
OnSessionCreated(managedSession);
}
}
private CoreAudioSession CacheSessionWrapper(IAudioSessionControl session)
{
var managedSession = new CoreAudioSession(_device, session);
//There's some dumb crap in the Api that causes the sessions to still appear
//even after the process has been terminated
if (Process.GetProcesses().All(x => x.Id != managedSession.ProcessId))
return null;
var acquiredLock = _lock.AcquireReadLockNonReEntrant();
try
{
var existing = _sessionCache.FirstOrDefault(x => x.ProcessId == managedSession.ProcessId && String.Equals(x.Id, managedSession.Id));
if (existing != null)
{
managedSession.Dispose();
return existing;
}
}
finally
{
if (acquiredLock)
_lock.ExitReadLock();
}
managedSession.StateChanged.Subscribe(ManagedSessionOnStateChanged);
managedSession.Disconnected.Subscribe(ManagedSessionOnDisconnected);
acquiredLock = _lock.AcquireWriteLockNonReEntrant();
try
{
_sessionCache.Add(managedSession);
}
finally
{
if (acquiredLock)
_lock.ExitWriteLock();
}
return managedSession;
}
private void ManagedSessionOnStateChanged(SessionStateChangedArgs changedArgs)
{
}
private void ManagedSessionOnDisconnected(SessionDisconnectedArgs disconnectedArgs)
{
var sessions = _sessionCache.Where(x => x.Id == disconnectedArgs.Session.Id);
RemoveSessions(sessions);
}
private void RemoveSessions(IEnumerable<CoreAudioSession> sessions)
{
var coreAudioSessions = sessions as IList<CoreAudioSession> ?? sessions.ToList();
if (!coreAudioSessions.Any())
return;
var acquiredLock = _lock.AcquireWriteLockNonReEntrant();
try
{
_sessionCache.RemoveAll(x => coreAudioSessions.Any(y => y.Id == x.Id));
}
finally
{
if (acquiredLock)
_lock.ExitWriteLock();
}
foreach (var s in coreAudioSessions)
{
OnSessionDisconnected(s);
s.Dispose();
}
}
private void OnSessionCreated(IAudioSession session)
{
_sessionCreated.OnNext(session);
}
private void OnSessionDisconnected(IAudioSession session)
{
_sessionDisconnected.OnNext(session.Id);
}
}
}