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.config/dotnet-tools.json

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{
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"version": 1,
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"isRoot": true,
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"tools": {
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"csharpier": {
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"version": "0.28.2",
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"commands": [
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"dotnet-csharpier"
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],
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"rollForward": false
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}
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}
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}

.editorconfig

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# Remove the line below if you want to inherit .editorconfig settings from higher directories
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root = true
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#### Core EditorConfig Options ####
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[*]
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# Indentation and spacing: https://github.com/editorconfig/editorconfig/wiki/EditorConfig-Properties
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indent_style = space
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indent_size = 4
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end_of_line = crlf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = false
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# C# files
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[*.cs]
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# C# formatting options: https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/style-rules/csharp-formatting-options
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csharp_new_line_before_open_brace = all
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csharp_new_line_before_else = true
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csharp_new_line_before_catch = true
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csharp_new_line_before_finally = true
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csharp_new_line_before_members_in_object_initializers = true
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csharp_new_line_before_members_in_anonymous_types = true
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csharp_new_line_between_query_expression_clauses = true
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#### .NET Coding Conventions ####
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# this. and Me. preferences
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dotnet_style_qualification_for_method = true
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#### Diagnostic configuration ####
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# CA1000: Do not declare static members on generic types
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dotnet_diagnostic.CA1000.severity = warning

.gitignore

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node_modules
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.config/.vitepress/dist
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.config/.vitepress/cache
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Demo/API_V2/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset

Demo/API/.vscode/settings.json

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Demo/API/.vsconfig

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Demo/API/Assets/Resources.meta

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Demo/API/Assets/Resources/Video Material.mat

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Demo/API/Assets/Resources/Video Material.mat.meta

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Demo/API/Assets/Resources/Video Render Texture.renderTexture

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Demo/API/Assets/Resources/Video Render Texture.renderTexture.meta

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Demo/API/Assets/Resources/long.mp3

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Demo/API/Assets/Resources/long.mp3.meta

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Demo/API/Assets/Resources/short.mp3.meta

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Demo/API/Assets/Scenes.meta

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