diff --git a/index.html b/index.html
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+
+
+
+ Tic Tac Toe
+
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+
+
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\ No newline at end of file
diff --git a/script.js b/script.js
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+
+//defining global variables
+var state = "X"
+var boardSize = 3
+var finalInd = boardSize-1
+var player1Name = null
+var player1Symbol = "X"
+var player2Name = null
+var player2Symbol = "O"
+var emptyBoard = []
+var board = []
+var player1Wins = 0
+var player2Wins = 0
+
+document.querySelector(".ttt-board").classList.add("hide")
+
+//function to initialise empty matrix and DOM tile elements called when user inputs boardSize
+var initEmptyGrid = function(){
+ document.querySelector(".ttt-board").innerHTML = ""
+ board = []
+ emptyBoard =[]
+ for(i=0;ivalue&&value==arr[0])){
+ rows = true
+ }
+ }
+ //check columns
+ for(i=0;i=0){
+ if(board[0][finalInd]!=board[xInd][yInd]){
+ break
+ }
+ xInd += 1
+ yInd -= 1
+ }
+ if(xInd==boardSize){
+ diagonals = true
+ }
+ }
+ return diagonals || rows || columns
+}
+
+//updates the js matrix board
+var updateBoard = function(element){
+ var firstIndex = parseInt(element.id[0])
+ var secondIndex = parseInt(element.id[1])
+ board[firstIndex][secondIndex] = state
+}
+
+//if there is a win, this is the output
+function winOutput(){
+ endTimer()
+ //say who wins
+ if(state=="X"){
+ player1Wins++
+ var winner = player1Name
+ var loser = player2Name
+ state = "O"
+ } else if (state=="O"){
+ player2Wins++
+ var winner = player2Name
+ var loser = player1Name
+ state = "X"
+ }
+ document.querySelector(".result").innerText = `Congratulations, ${winner}! You win.\n${loser}, better luck next time.`
+
+
+ //update winCount DOM
+ document.querySelector(".player1-wins").innerHTML = `${player1Name} wins: ${player1Wins}`
+ document.querySelector(".player2-wins").innerHTML = `${player2Name} wins: ${player2Wins}`
+
+ //Reset Game
+ document.querySelector(".user-input").classList.remove("hide")
+ document.querySelector("#start").innerText = "Play again!"
+}
+
+
+//checks if all the squares are filled ie a draw
+function checkDraw(){
+ for(i=0;i