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Low quality rendering on high DPI screens #263

@LapisSea

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@LapisSea

Hi!
I have noticed that although the minimap renders at the expected size on high DPI screens it does not actually render at the native resolution but uses from what I can tell nearest neighbor interpolation to stretch what can look quite rough.

Image (175% scaling)

I saw an old report that explains that there is limitations on rendering scale so I understand that this may not be trivial to fix but maybe the problem would not be as noticeable with a different stretching (upscaling) method?

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