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2 | 2 |
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3 | 3 | **Conquer** is the classic multi-player strategy game originally created by Edward M. Barlow and Adam Bryant in the late 1980s. This repository preserves both the historical distribution and provides a modern GPL-licensed version for continued development. |
4 | 4 |
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5 | | -## 🗺️ Special Recognition: Richard Caley's Map Utility |
6 | | - |
7 | | -This repository includes a significant historical contribution: **Richard Caley's map drawing utility** from 1989. Richard Caley, a researcher at the University of Edinburgh's Centre for Speech Technology Research and contributor to the Festival Speech Synthesis System, created a bitmap visualization tool for Conquer game worlds. |
8 | | - |
9 | | -His work represents an early example of game data visualization, created with the generous spirit typical of the late 1980s Unix computing community. Richard wrote: *"You may copy, distribute, modify or do what you will with this code"* - embodying the collaborative ethos that shaped early computer gaming. |
10 | | - |
11 | | -**📖 Learn more about Richard Caley's contributions**: See [`richard-caley-utilities/`](richard-caley-utilities/) for detailed biographical information, technical context, and links to his archived research and personal materials. |
12 | | - |
13 | | -*Richard Caley passed away in 2006. This code is preserved in his memory and as a testament to the early Unix gaming community's collaborative spirit.* |
14 | | - |
15 | 5 | ## Relicensing Achievement |
16 | 6 |
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17 | 7 | This repository represents a successful **15-year relicensing effort** (2006-2025) that transformed Conquer from a restrictively licensed game into a modern GPL v3 project. All original copyright holders provided explicit written permission: |
@@ -61,6 +51,16 @@ This repository uses a dual-licensing approach to balance historical preservatio |
61 | 51 | - **[`LICENSES/`](LICENSES/)** - All license texts for REUSE compliance |
62 | 52 | - **[`LICENSE-NOTICE.md`](LICENSE-NOTICE.md)** - Comprehensive licensing framework explanation |
63 | 53 |
|
| 54 | +## 🗺️ Special Recognition: Richard Caley's Map Utility |
| 55 | + |
| 56 | +This repository includes a significant historical contribution: **Richard Caley's map drawing utility** from 1989. Richard Caley, a researcher at the University of Edinburgh's Centre for Speech Technology Research and contributor to the Festival Speech Synthesis System, created a bitmap visualization tool for Conquer game worlds. |
| 57 | + |
| 58 | +His work represents an early example of game data visualization, created with the generous spirit typical of the late 1980s Unix computing community. Richard wrote: *"You may copy, distribute, modify or do what you will with this code"* - embodying the collaborative ethos that shaped early computer gaming. |
| 59 | + |
| 60 | +**📖 Learn more about Richard Caley's contributions**: See [`richard-caley-utilities/`](richard-caley-utilities/) for detailed biographical information, technical context, and links to his archived research and personal materials. |
| 61 | + |
| 62 | +*Richard Caley passed away in 2006. This code is preserved in his memory and as a testament to the early Unix gaming community's collaborative spirit.* |
| 63 | + |
64 | 64 | ## Quick Start |
65 | 65 |
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66 | 66 | ### Playing the Game |
@@ -138,4 +138,4 @@ The generous code-sharing philosophy of contributors like Richard Caley helped e |
138 | 138 |
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139 | 139 | **🎮 Ready to conquer?** Start with [`gpl-release/`](gpl-release/) for the modern experience, or explore [`original/`](original/) for historical gaming archaeology. |
140 | 140 |
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141 | | -**📖 Learn about the people behind the code:** Visit [`richard-caley-utilities/`](richard-caley-utilities/) to discover the fascinating individuals who created this classic game. |
| 141 | +**📖 Learn about the people behind the code:** Visit [`richard-caley-utilities/`](richard-caley-utilities/) to discover the fascinating individuals who created this classic game. |
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