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data-mp3.h
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/*
* MP3/MPlayer plugin to VDR (C++)
*
* (C) 2001-2009 Stefan Huelswitt <[email protected]>
*
* This code is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
* Or, point your browser to http://www.gnu.org/copyleft/gpl.html
*/
#ifndef ___DATA_MP3_H
#define ___DATA_MP3_H
#include <vdr/thread.h>
#include <vdr/tools.h>
#include "data.h"
// ----------------------------------------------------------------
class cDecoder;
class cSongInfo;
class cImageConvert;
extern const char *imagecache, *imageconv, *def_usr_img;
extern const char *img_suff[], *excl_pl[], *excl_br[];
// ----------------------------------------------------------------
class cSong : public cListObject {
public:
int user;
private:
cFileObj *obj;
bool fromDOS, decoderFailed;
cDecoder *decoder;
cMutex decLock;
//
const char *image;
cImageConvert *conv;
int queueStat;
//
void Init(void);
char *Convert2Unix(const char *name) const;
bool FindImage(void);
const char *CheckImage(const char *base) const;
public:
cSong(cFileObj *Obj);
cSong(cFileSource *Source, const char *Subdir, const char *Name);
cSong(cSong *Song);
~cSong();
virtual int Compare(const cListObject &ListObject) const;
bool Parse(char *s, const char *reldir) const;
bool Save(FILE *f, const char *reldir) const;
void Convert(void);
cSongInfo *Info(bool get=true);
cDecoder *Decoder(void);
bool Image(unsigned char * &mem, int &len);
inline const char *Name(void) const { return obj->Name(); }
inline const char *FullPath(void) const { return obj->FullPath(); }
};
// ----------------------------------------------------------------
class cPlayList : public cList<cSong>, public cListObject {
private:
bool isWinAmp;
char *extbuffer;
//
void Init(void);
void Set(void);
const char *AddExt(const char *Name, const char *Ext);
protected:
cFileObj *obj;
char *basename;
public:
cPlayList(cFileObj *Obj);
cPlayList(cFileSource *Source, const char *Subdir, const char *Name);
cPlayList(cPlayList *List);
~cPlayList();
virtual bool Load(void);
virtual bool Save(void);
virtual int Compare(const cListObject &ListObject) const;
//
bool Rename(const char *newName);
bool Delete(void);
bool Create(const char *newName);
bool Exists(void);
bool TestName(const char *newName);
//
inline const char *Name(void) const { return obj->Name(); }
inline const char *BaseName(void) const { return basename; }
inline bool IsWinAmp(void) const { return isWinAmp; }
};
// ----------------------------------------------------------------
class cInstantPlayList : public cScanDir, public cPlayList {
protected:
virtual void DoItem(cFileSource *src, const char *subdir, const char *name);
public:
cInstantPlayList(cFileObj *Obj);
virtual bool Load(void);
virtual bool Save(void) { return false; }
};
// ----------------------------------------------------------------
class cPlayLists : public cScanDir, public cList<cPlayList> {
protected:
virtual void DoItem(cFileSource *src, const char *subdir, const char *name);
public:
bool Load(cFileSource *Source);
};
#endif //___DATA_MP3_H