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fix: resolve active scopes on success/fail before final paint #174

fix: resolve active scopes on success/fail before final paint

fix: resolve active scopes on success/fail before final paint #174

Triggered via push March 17, 2026 19:50
Status Cancelled
Total duration 3m 40s
Artifacts 2

prerelease.yml

on: push
Matrix: build-sea
verify-prerelease-install
0s
verify-prerelease-install
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7 errors
build-sea (windows-2022, win32, x64, zip, vana.exe)
Canceling since a higher priority waiting request for canary-feat/connect-cli-v1 exists
build-sea (windows-2022, win32, x64, zip, vana.exe)
The operation was canceled.
build-sea (macos-15-intel, darwin, x64, tar.gz, vana)
Canceling since a higher priority waiting request for canary-feat/connect-cli-v1 exists
build-sea (macos-15-intel, darwin, x64, tar.gz, vana)
The operation was canceled.
demo-preview
Canceling since a higher priority waiting request for canary-feat/connect-cli-v1 exists
demo-preview
The operation was canceled.
Canary Release
Canceling since a higher priority waiting request for canary-feat/connect-cli-v1 exists

Artifacts

Produced during runtime
Name Size Digest
vana-sea-darwin-arm64
93.5 MB
sha256:6da8043edb107ad03472bdfbeb946daca190539d8c68272944a09f11542f45fb
vana-sea-linux-x64
94.6 MB
sha256:aba9339c861fe2e7b4c7779e7971ab90b96e9acfe5aa7033563d9ab7d80f2b4e