Replies: 3 comments 1 reply
-
Seems to inconsistently also occur in builds on other computers--even if the AI works in the build (and the editor) for some computers, the same exact build on different computers the LLM service won't even start. |
Beta Was this translation helpful? Give feedback.
0 replies
-
hi! Could you send me the specs (CPU/GPU/RAM) and the player logs from these computers? |
Beta Was this translation helpful? Give feedback.
0 replies
-
it would be very helpful if we could do some live troubleshooting over Discord |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hey Antonis, got another problem after updating to the new version. It seems similar to the previous Windows-specific issues previously discussed but the changes don't seem to be fixing it. I've also tried reverting to undreamai-v1.1.10 just in case which didn't seem to help.
What's happening is that the LLM service never successfully starts. It sends the command to start it and then...nothing. If I try to reference the LLM it either throws a million errors (in the editor) or simply crashes (in the build), even while checking
LLM.modelSetupComplete
before doing anything with the LLM. Additionally, if I run it in the editor and then stop it never fully stops, I have to manually close and reopen the editor, which as you can guess is extremely frustrating.I've tried restarting/reinstalling several times to no avail.
Any advice would be much appreciated, here is the Editor.Log when trying to run the game:
https://pastebin.com/mKyKdwU5
Thanks again for all the work you've done with this package.
Beta Was this translation helpful? Give feedback.
All reactions