diff --git a/FallingPlayer.js b/FallingPlayer.js index 02183d3..3bf710a 100644 --- a/FallingPlayer.js +++ b/FallingPlayer.js @@ -4,7 +4,7 @@ static var startingFogColor : Color = Color(1.17, 1.17, 1.17, 2); static var startingFogEndDistance : int = 1500; static var startingCameraFarClipPlane : int = 1700; -static var startingCloudsAlpha : float = .39f; +static var startingCloudsAlpha : float = .25f; // Unity 4 used .39f (99 in RGBA) //original for corroded sky tubes level //static var startingFogEndDistance : int = 2500;