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Copy pathemoti.js
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178 lines (110 loc) · 3.48 KB
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let collissionFront: boolean;
let collissionBack;
let runningSpeed = 0;
let comment: string[] = ["You are enough", "you are amazing", "You are smart", " yoo u got this bro, heavy on it", " is time to end your flop era"];
let distance = 0;
let colors = [Colors.Red, Colors.White, Colors.Green, Colors.Blue, Colors.Pink];
// Shows the lights
function lightPerformance() {
for (let i = 0; i < 2; i++) {
for (let i = 0; i < 3; i++) {
light.clear();
light.setAll(Colors.Red);
pause(200);
light.setAll(Colors.White);
pause(200);
light.setAll(Colors.Green);
pause(200);
light.setAll(Colors.Blue);
pause(200);
light.setAll(Colors.Pink);
pause(200);
light.clear();
}
}
}
// Function for dancing
function dance() {
console.log("Is Dancing")
for (let i = 0; i < 3; i++) {
console.log("for");
crickit.motor1.run(runningSpeed = 40);
crickit.motor2.run(runningSpeed = 40);
pause(500);
crickit.motor1.run(runningSpeed = -40);
crickit.motor2.run(runningSpeed = -40);
pause(500);
crickit.motor1.stop()
crickit.motor2.stop();
}
}
// Function for speaking
function speaking() {
for (let i = 0; i < 4; i++) {
for (let a = -1; a < 10; a++) {
light.clear();
light.setPixelColor(a, Colors.Yellow);
pause(50);
}
for (let a = 10; a > -1; a--) {
light.clear();
light.setPixelColor(a, Colors.Yellow);
pause(50);
}
}
}
//Emergency stop to stop the robot (test use)
function emergencyStop() {
crickit.motor1.stop();
crickit.motor2.stop();
music.stopAllSounds();
light.clear();
console.log("Emergency stop succesful")
}
//wheels are in reverse, so negative values makes it drive forward!
loops.forever(function () {
// Ultrsonic sensor code
pins.A2.digitalWrite(false);
control.waitMicros(2);
pins.A2.digitalWrite(true);
control.waitMicros(10);
pins.A2.digitalWrite(false);
distance = pins.A3.pulseIn(PulseValue.High) / 58;
if (distance > 400 || distance < 2) {
console.log("Ongeldig echo-signaal, negeer meting...");
} else {
console.logValue("Afstand in cm: ", distance);
// Dance if it comes to close
if (distance <= 60 && distance >= 10) {
crickit.motor1.stop();
crickit.motor2.stop();
control.runInParallel(function () {
dance();
});
}
// Approach
else if (distance < 125 && distance >= 60) {
crickit.motor1.run(runningSpeed = -40);
crickit.motor2.run(runningSpeed = -40);
console.log(`${comment[Math.randomRange(0, comment.length - 1)]}`);
music.powerUp.play()
control.runInParallel(function () {
speaking();
});
pause(2000);
crickit.motor1.stop();
crickit.motor2.stop();
music.stopAllSounds();
}
// Backs off when too close
if (distance < 10) {
crickit.motor1.run(runningSpeed = 50);
crickit.motor2.run(runningSpeed = 50);
pause(500);
crickit.motor1.stop();
crickit.motor2.stop();
}
}
//Pauses the reading of the sensor
basic.pause(100);
});