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Hi everyone,
I am working since yesterday on the port of gl-matrix to WebAssembly.
Define objectives are:
compatibility with TypeScript preserved (using std/assemblyscript/portable definitions)
minimal changes from the original code
encapsulation and compatibility with projects using the JavaScript implementation
I will publish as soon as I have a solid draft to present :) But the code of gl-matrix is concise, not too shaby for JavaScript code, easily portable to TS/AS environments.