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006-database.js
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// Colours: 颜色红蓝黄绿黑粉紫白橙棕灰金浅深
Hanzipad.RegisterCharacter( "\u68D5", "A6c B8f B6g B6e E8d D7f D7cf E5c D4c F4fi E3g G3e", [{sound: "zong1", eng: "hemp palm; palm tree"}] );
Hanzipad.RegisterCharacter( "\u6A59", "A6c B8f B6g B6e C7cg D6d G7h H6h F7e E5c D4f D4cf D3c D2e G2g C1c", [{sound: "cheng2", eng: "orange"}] );
Hanzipad.RegisterCharacter( "\u6D45", "A7d A5d A1a C5b C3b E7fel G3h F7", [{sound: "qian3", eng: "shallow, not deep; superficial"}] );
Hanzipad.RegisterCharacter( "\u6DF1", "A7d A5d A1a D7f D7cf E6h F6d C4c E5f E4h E4d", [{sound: "shen1", eng: "deep; depth; far; very, extreme"}] );
Hanzipad.RegisterCharacter( "\u7070", "A6c C7g D4g G5g E6fg E3e", [{sound: "hui1", eng: "ashes; dust; lime, mortar"}] );
Hanzipad.RegisterCharacter( "\u767D", "D8g B6f B6cf B4c B1c", [{sound: "bai2", eng: "white; pure, unblemished; bright"}] );
Hanzipad.RegisterCharacter( "\u7C89", "A7e D7g A5c B8f B5g C4e E7g G8e E4cfj F4g", [{sound: "fen3", eng: "powder, face powder; plaster"}] );
Hanzipad.RegisterCharacter( "\u7D2B", "C8f C7c B7f A5c G7h E7fcl D5hc F4hc F4e E3fi C2h F2d", [{sound: "zi3", eng: "purple, violet; amethyst; surname"}] );
Hanzipad.RegisterCharacter( "\u7EA2", "B7gc C6gb A1b D7c F7f D1c", [{sound: "hong2", eng: "red, vermillion; blush, flush"}] );
Hanzipad.RegisterCharacter( "\u7EFF", "B7gc C6gb A1b D7cf D6c D5c F5fi D4e D1b H4g F3d", [{sound: "lv4", eng: "green; chlorine"}] );
Hanzipad.RegisterCharacter( "\u8272", "C7h C7cg B5cf D5f B3c B5fcl", [{sound: "se4", eng: "color, tint, hue, shade; form, body; beauty, desire for beauty"}] );
Hanzipad.RegisterCharacter( "\u84DD", "C8f F8f A7c B5f D5f F5g E5c F4e B3f B3cf D3f E3f A1c", [{sound: "lan2", eng: "blue; indigo plant; surname"}] );
Hanzipad.RegisterCharacter( "\u91D1", "E8h D7d C5c B3c D5f B2e G3g A1c", [{sound: "jin1", eng: "gold; metals in general; money"}] );
Hanzipad.RegisterCharacter( "\u989C", "D7d A7c B6e D7g A5c B5f D4h D3h D2h E7c F7g E6f E6cf F5fg G2e", [{sound: "yan2", eng: "face, facial appearance"}] );
Hanzipad.RegisterCharacter( "\u9EC4", "A7c C8f F8f A6c B5f B5cf B3c D5f B2c C1h E1d", [{sound: "huang2", eng: "yellow; surname"}] );
Hanzipad.RegisterCharacter( "\u9ED1", "B7f B7cf C6e F6g B5c D7f B4c A2c B2g C2e E2e G2e", [{sound: "hei1", eng: "black; dark; evil, sinister"}] );
// If I ever reincarnate as an AI, I'll be: 量子大脚
Hanzipad.RegisterCharacter( "\u91CF", "C7f C7cf C7c C6c A5c C4f C4cf D4c C3c E4f C2c A1c", [{sound: "liang4", eng: "measure, quantity, capacity"},{sound: "liang2", eng: "quantity"}] ); // 量
Hanzipad.RegisterCharacter( "\u5B50", "B7ch E6fi B4c", [{sound: "zi5", eng: "offspring, child; fruit, seed of; 1st terrestrial branch"},{sound: "zi3", eng: "child, small thing"}] ); // 子
Hanzipad.RegisterCharacter( "\u5927", "B5c E8fg D4e", [{sound: "da4", eng: "big, great, vast, large, high"}] ); // 大
Hanzipad.RegisterCharacter( "\u811A", "A7f A7cfi A6c A4c D6c D8f C5c D5gb E3e F7cfi F7f", [{sound: "jiao3", eng: "leg, foot; base, leg, foundation"}] ); // 脚
Hanzipad.RegisterCharacter( "\u8173", "A7f A7cf A5c A3c D7g E7e E6g E5e D3f D3cf D1c F7cfi F7f", [{sound: "jiao3", eng: "foot; base, leg, foundation"}] ); // 腳
Hanzipad.RegisterCharacter( "\u602A", "A6g C6e B8f D7cg D7d E3c F4f C1c", [{sound: "guai4", eng: "strange, unusual, peculiar"}] ); // 怪
// Clothing: T一三丝仔他件内动双喜围外大头套子巾带帽恤戴手拖服条毛牛短穿衣衫衬袜装裙裤西运连靴鞋领
Hanzipad.RegisterCharacter( "\uFF34", "D6f B7c", [{sound: "ti5", eng: "t"}] ); // T
Hanzipad.RegisterCharacter( "\u4E00", "A4c", [{sound: "yi1", eng: "one; a, an; alone"}] ); // 一
Hanzipad.RegisterCharacter( "\u4E09", "B7c B4c A1c", [{sound: "san1", eng: "three"}] ); // 三
Hanzipad.RegisterCharacter( "\u56DB", "B7f B7cf D7fg E7fc B1c", [{sound: "si4", eng: "four"}] ); // 四
Hanzipad.RegisterCharacter( "\u4E1D", "C7gc D6gb F7gc G6gb A1c", [{sound: "si1", eng: "silk; fine thread; wire; strings"}] ); // 丝
Hanzipad.RegisterCharacter( "\u4ED4", "C7g B6f D7ch F5fi C4c", [{sound: "zi3", eng: "small thing, child; young animal"},{sound: "zai3", eng: "small thing; child"}] ); // 仔
Hanzipad.RegisterCharacter( "\u4ED6", "C7g B6f C4bfi E7f D7fcl", [{sound: "ta1", eng: "other, another; he, she, it"}] ); // 他
Hanzipad.RegisterCharacter( "\u4EF6", "C7g B6f D7g D6c C3c F7f", [{sound: "jian4", eng: "numerary adjunct for article; matter"}] ); // 件
Hanzipad.RegisterCharacter( "\u5185", "B6f B6cfi E7fg E5e", [{sound: "nei4", eng: "inside"}] ); // 内
Hanzipad.RegisterCharacter( "\u52A8", "A7c A5c B5gb D3e E6cfi F7fg", [{sound: "dong4", eng: "move, happen; movement, action"}] ); // 动
Hanzipad.RegisterCharacter( "\u53CC", "A7cfg B6e E7cg E7ed", [{sound: "shuang1", eng: "set of two, pair, couple; both"}] ); // 双
Hanzipad.RegisterCharacter( "\u559C", "C7c E7f C6c C5f C5cf C4c C4e F4g A3c C2f C2cf C1c", [{sound: "xi3", eng: "like, love, enjoy; joyful thing"}] ); // 喜
Hanzipad.RegisterCharacter( "\u56F4", "B7f B7cf C6c C5c B4cgi D6f B1c", [{sound: "wei2", eng: "surround, encircle, corral"}] ); // 围
Hanzipad.RegisterCharacter( "\u5916", "C7g B6cgh B5d F7f F5e", [{sound: "wai4", eng: "out, outside, external; foreign"}] ); // 外
Hanzipad.RegisterCharacter( "\u5927", "A5c D7fgh D5ed", [{sound: "da4", eng: "big, great, vast, large, high"}] ); // 大
Hanzipad.RegisterCharacter( "\u5934", "C7d B5d A3c E7fgh F2d", [{sound: "tou2", eng: "head; top; chief, first; boss"}] ); // 头
Hanzipad.RegisterCharacter( "\u5957", "A7c D7gh E7d C5c C5f D4c D3c A2c C2gc F2de", [{sound: "tao4", eng: "case, cover, wrapper, envelope"}] ); // 套
Hanzipad.RegisterCharacter( "\u5B50", "B7ch D6fi A4c", [{sound: "zi5", eng: "offspring, child; fruit, seed of; 1st terrestrial branch"}] ); // 子
Hanzipad.RegisterCharacter( "\u5DFE", "B6f B6cfi D7f", [{sound: "jin1", eng: "kerchief; towel; turban", rad: 1}] ); // 巾
Hanzipad.RegisterCharacter( "\u5E26", "A7c C7f D7f F7f B5f A5cf C3f C3cfi D4f", [{sound: "dai4", eng: "belt, girdle, band, strap, zone"}] ); // 带
Hanzipad.RegisterCharacter( "\u5E3D", "A5f A5cfi B7f D7f D7cf E6c E5c D4f D4cf D3c E2c D1c", [{sound: "mao4", eng: "hat, cap; cap-like tops"}] ); // 帽
Hanzipad.RegisterCharacter( "\u6064", "A6g B6e B7f F7fg D5f D5cf E5f F5f C2c", [{sound: "xu4", eng: "show pity; relieve, help"}] ); // 恤
Hanzipad.RegisterCharacter( "\u6234", "B7c C8f A6c B5f B5cf B4c C5f A3bc A3c B3fe D3f A2c C1h D1d F7fel H5gh G7e", [{sound: "dai4", eng: "wear on top; support"}] ); // 戴
Hanzipad.RegisterCharacter( "\u624B", "F8h C5c A3c E7fi", [{sound: "shou3", eng: "hand"}] ); // 手
Hanzipad.RegisterCharacter( "\u62D6", "A6c B8fi A3b E8g E6c D3bfi F5f D5fcl", [{sound: "tuo1", eng: "drag, tow, haul; delay, prolong"}] ); // 拖
Hanzipad.RegisterCharacter( "\u670D", "B7fg B7cf B5c B4c E7cfi E7f E4cgh F3ed", [{sound: "fu2", eng: "clothes; wear, dress"}] ); // 服
Hanzipad.RegisterCharacter( "\u6761", "D7h C7chi C7d A3c E4fi C2h F2d", [{sound: "tiao2", eng: "clause, condition; string, stripe"}] ); // 条
Hanzipad.RegisterCharacter( "\u6BDB", "E7h C5c A3c D6fcl", [{sound: "mao2", eng: "hair, fur, feathers; coarse"}] ); // 毛
Hanzipad.RegisterCharacter( "\u725B", "C7g C6c A3c E7f", [{sound: "niu2", eng: "cow, ox, bull", rad: 1}] ); // 牛
Hanzipad.RegisterCharacter( "\u77ED", "B7g B6c A4c C6fg B3e D7c E6f E6cf E4c E3e G3g D1c", [{sound: "duan3", eng: "short; brief; deficient, lacking"}] ); // 短
Hanzipad.RegisterCharacter( "\u7A7F", "D8e B7f B7cf D6h E6d D4c C4gc F5fi E3h", [{sound: "chuan1", eng: "penetrate, pierce, drill; wear"}] ); // 穿
Hanzipad.RegisterCharacter( "\u8863", "D8e A6c D6gh C4fb G5h D6ed", [{sound: "yi1", eng: "clothes, clothing; cover, skin"}] ); // 衣
Hanzipad.RegisterCharacter( "\u886B", "B8e A6cgh B4f D5g C4e G7h H5h H3h", [{sound: "shan1", eng: "shirt; robe; gown; jacket"}] ); // 衫
Hanzipad.RegisterCharacter( "\u886C", "B7e A6cgh B4f D5g C4e E6c G7fi E4e", [{sound: "chen4", eng: "underwear; inner garments"}] ); // 衬
Hanzipad.RegisterCharacter( "\u889C", "B7e A6cgh B4f D5g B4e D6c E4c F7f F4g F4e", [{sound: "wa4", eng: "socks, stockings"}] ); // 袜
Hanzipad.RegisterCharacter( "\u88C5", "B7d B5b D7f E6c F7f E5c D4e A4c E4hi C2fb G3h E3ed", [{sound: "zhuang1", eng: "dress, clothes, attire; fill"}] ); // 装
Hanzipad.RegisterCharacter( "\u88D9", "B8e A6cgh B4f C5g B4e E7cf D6c D4c E7fg E3f E3cf E1c", [{sound: "qun2", eng: "skirt, apron, petticoat"}] ); // 裙
Hanzipad.RegisterCharacter( "\u88E4", "B7e A6cgh B4f D5g B4e F8e D6c D6fg E5c F6fgc E2c G4f", [{sound: "ku4", eng: "trousers, pants"}] ); // 裤
Hanzipad.RegisterCharacter( "\u897F", "B7c B5f B5cf D7fg E7fc B1c", [{sound: "xi1", eng: "west(ern); westward, occident"}] ); // 西
Hanzipad.RegisterCharacter( "\u8FD0", "D7c C5c E5gc F4e B7e A5cf A1bdc", [{sound: "yun4", eng: "run; simplified form of 運 luck, fortune; ship, transport"}] ); // 运
Hanzipad.RegisterCharacter( "\u8FDE", "D6c E7gc C3c F5f B7d A5cf A1bdc", [{sound: "lian2", eng: "join, connect; continuous; even"}] ); // 连
Hanzipad.RegisterCharacter( "\u9774", "A7c B7f C7f B5c A4f A4cf A3c A2c C5f F7g E5f H5h G7fcl", [{sound: "xue1", eng: "boots"}] ); // 靴
Hanzipad.RegisterCharacter( "\u978B", "A7c B7f C7f B6c A4f A5cf A3c A2c B6f E6c F7f D5c E3c F4f D1c", [{sound: "xie2", eng: "shoes, footwear in general"}] ); // 鞋
Hanzipad.RegisterCharacter( "\u9886", "C7g C7e C5e A4cg B2d D7c F7g E6f E6cf F5fgh G2d", [{sound: "ling3", eng: "neck; collar; lead, guide"}] ); // 领
// Grammar games
Hanzipad.RegisterCharacter( "\u4E39", "B7fg B7cf A4c C6d", [{sound: "dan1", eng: "cinnabar (native HgS); vermilion (artificial HgS used as pigment)"}] ); // 丹
Hanzipad.RegisterCharacter( "\u4F26", "C7gh B5f F8gh F7d G4h D5fcl", [{sound: "lun2", eng: "normal human relationships"}] ); // 伦
Hanzipad.RegisterCharacter( "\u5170", "C7de F8g B6c B4c A1c", [{sound: "lan2", eng: "orchid; elegant, graceful"}] ); // 兰
Hanzipad.RegisterCharacter( "\u5218", "C7e A6c D5g B5de F6f G7fi", [{sound: "liu2", eng: "surname; kill, destroy"}] ); // 刘
Hanzipad.RegisterCharacter( "\u5A1C", "B8fd C6fg A6c C7cf D5c C3c D7fg F7cgefi F7f", [{sound: "na4", eng: "elegant, graceful, delicate"}] ); // 娜
Hanzipad.RegisterCharacter( "\u5A1F", "B7gfd C6fg A6c E7f E7cf E6c D5f D5cfi E3c E2c", [{sound: "juan1", eng: "beautiful, graceful"}] ); // 娟
Hanzipad.RegisterCharacter( "\u6566", "C8e A7c B6f B6cf B5c A4ch C3fi A2c F8g E6c G6fgh E6fed", [{sound: "dun1", eng: "esteem; honest, candid, sincere"}] ); // 敦
Hanzipad.RegisterCharacter( "\u6770", "A6c D8f D6gh D6d B2g C2e E2e G2e", [{sound: "jie2", eng: "hero; heroic, outstanding"}] ); // 杰
Hanzipad.RegisterCharacter( "\u6842", "A6c B8f B6g B6e E6c F8f D5c E3c F4f D1c", [{sound: "gui4", eng: "cassia or cinnamon"}] ); // 桂
Hanzipad.RegisterCharacter( "\u6D9B", "B7d A5d A1a D7c D6c C5c E8fg E3c G4fi E2e", [{sound: "tao1", eng: "large waves"}] ); // 涛
Hanzipad.RegisterCharacter( "\u6E7E", "B8d A5d A1a E8e C7c E7fgh F7fh D6g G6e C4cf D3c D3fcfi", [{sound: "wan1", eng: "bay, cove, inlet, bend of stream"}] ); // 湾
Hanzipad.RegisterCharacter( "\u78CA", "B7c D7h C6f C6c C5c A4c C4gh B3f B3cf B1c E4c F4gh F2f F3cf E1c", [{sound: "lei3", eng: "pile of rocks or stones; great"}] ); // 磊
Hanzipad.RegisterCharacter( "\u82B3", "A7c C8f F8f D6e A5c D3cfgi D5fgh", [{sound: "fang1", eng: "fragrant; virtuous; beautiful"}] ); // 芳
Hanzipad.RegisterCharacter( "\u8377", "A7c C8f F8f C6gh B5gf D5c D4f D4cf D2c G5fi", [{sound: "he2", eng: "lotus, water lily, holland"}] ); // 荷
Hanzipad.RegisterCharacter( "\u971E", "B7c A6f A6cf D7f C6d C5d F6d F5d B4cf B3c B4f B2c B1c E4cf E3c E2chi E2dc", [{sound: "xia2", eng: "rosy clouds"}] ); // 霞
Hanzipad.RegisterCharacter( "\u9E7F", "E8e B7c B7fg B6cf D6f F6f B4c C3c C3fb G3h F3fcl", [{sound: "lu4", eng: "deer; surname; KangXi radical 198"}] ); // 鹿
// Tech: 串跨屏栈端
Hanzipad.RegisterCharacter( "\u4E32", "C7f C7cf C5c B4ef B4cf B2c D8f", [{sound: "chuan4", eng: "string; relatives; conspire"}] ); // 串
Hanzipad.RegisterCharacter( "\u8DE8", "B7f B7cf B5c C5f B4c B4f A1b D7c F8fgh F6ed E5c D4c F4gcfi", [{sound: "kua4", eng: "straddle, bestride, ride; carry"}] ); // 跨
Hanzipad.RegisterCharacter( "\u5C4F", "B7c B6c B7fg D5e G5g C4c C3c D4fgh F4f", [{sound: "ping2", eng: "folding screen, shield"}] ); // 屏
Hanzipad.RegisterCharacter( "\u6808", "A6c C8f B5g C5e D6c D4c E7fedl H4h F7e", [{sound: "zhan4", eng: "warehouse; tavern, inn"}] ); // 栈
Hanzipad.RegisterCharacter( "\u7AEF", "B7f A6c A5e C5g A2b F8f D7fc H7f D5c F5g D3f D3cfi F3f G3f", [{sound: "duan1", eng: "end, extreme; head; beginning"}] ); // 端
// HSK 1 1-25: 子女小勹尔人亻你马妈工乍作羊木样厶冖丶见觉
Hanzipad.RegisterCharacter( "\u4E36", "C6d", [{sound: "zhu3", eng: "dot", rad: 1},{sound: "dian3", eng: "dot", rad: 1}] );
Hanzipad.RegisterCharacter( "\u4E4D", "C8g C6c D6f D5c D3c", [{sound: "zha4", eng: "first time, for the first time"}] );
Hanzipad.RegisterCharacter( "\u4EBA", "D8gh D8ed", [{sound: "ren2", eng: "man; people; mankind; someone else"}] );
Hanzipad.RegisterCharacter( "\u4EBB", "D8gh C6f", [{sound: "ren2", eng: "person"}] );
Hanzipad.RegisterCharacter( "\u4F5C", "C8g B6f E8g E6fc E6f E5c E3c", [{sound: "zuo4", eng: "make; work; compose, write; act, perform"}] );
Hanzipad.RegisterCharacter( "\u4F60", "C8g B6f D8g D6ch E6fi D5g G5e", [{sound: "ni3", eng: "you, second person pronoun"}] );
Hanzipad.RegisterCharacter( "\u5196", "B6f B6cf", [{sound: "mi4", eng: "cover", rad: 1}] );
Hanzipad.RegisterCharacter( "\u52F9", "C7g C6cfi", [{sound: "bao1", eng: "wrap", rad: 1}] );
Hanzipad.RegisterCharacter( "\u53B6", "D7gc F4e", [{sound: "si1", eng: "private, secret", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5973", "D7gd F5h A6c", [{sound: "nv3", eng: "woman, girl; feminine; rad. 38"},{sound: "nu3", eng: "woman, female"}] );
Hanzipad.RegisterCharacter( "\u597D", "C8fd D6fg A6c D7ch F6fh D5c", [{sound: "hao3", eng: "good, excellent, fine; well"}] );
Hanzipad.RegisterCharacter( "\u5988", "B8fd C6fg A6c D7cf D6fcfi D2c", [{sound: "ma1", eng: "mother, mama"}] );
Hanzipad.RegisterCharacter( "\u5B50", "B7ch D5fi A4c", [{sound: "zi5", eng: "offspring, child; fruit, seed of; 1st terrestrial branch"},{sound: "zi3", eng: "child"}] );
Hanzipad.RegisterCharacter( "\u5C0F", "E7fi C6g G6e", [{sound: "xiao3", eng: "small, tiny, insignificant"}] );
Hanzipad.RegisterCharacter( "\u5C14", "C8g C6cg E6fi C4g F4e", [{sound: "er3", eng: "you; that, those; final particle"}] );
Hanzipad.RegisterCharacter( "\u5DE5", "B7c E7f A2c", [{sound: "gong1", eng: "labor, work; worker, laborer"}] );
Hanzipad.RegisterCharacter( "\u6728", "A6c D8f D5g E5e", [{sound: "mu4", eng: "tree; wood, lumber; wooden"}] );
Hanzipad.RegisterCharacter( "\u6837", "A6c B8f B6g B6e D8e G8g D6c D4c D3c F6f", [{sound: "yang4", eng: "shape, form, pattern, style"}] );
Hanzipad.RegisterCharacter( "\u7F8A", "C8e F8g B6c B4c A3c D6f", [{sound: "yang2", eng: "sheep, goat", rad: 1}] );
Hanzipad.RegisterCharacter( "\u89C1", "B7f B7cf D6fh E3fcl", [{sound: "jian4", eng: "see, observe, behold; perceive"}] );
Hanzipad.RegisterCharacter( "\u89C9", "B8 D8e G8 A6f A6cf B5f C5cf D4fh E3fcl", [{sound: "jiao4", eng: "to sleep"},{sound: "jue2", eng: "to wake up from sleep; conscious"}] );
Hanzipad.RegisterCharacter( "\u9A6C", "B7cf C6fcfi A2c", [{sound: "ma3", eng: "horse; surname", rad: 1}] );
// HSK 1 26-50: 一千田王土里重垂目睡二手示儿元宀完心怎么厂广卜
Hanzipad.RegisterCharacter( "\u4E00", "A4c", [{sound: "yi1", eng: "one; a, an; alone"}] );
Hanzipad.RegisterCharacter( "\u4E48", "D8g E5gc F3e", [{sound: "me5", eng: "interrogative particle; repetition of a tune small; tender"},{sound: "me", eng: "what"}] );
Hanzipad.RegisterCharacter( "\u4E8C", "B6c A2c", [{sound: "er4", eng: "two; twice"}] );
Hanzipad.RegisterCharacter( "\u513F", "C7fg F7fcl", [{sound: "er2", eng: "son, child", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5143", "B7c A5c C5fh F5fcl", [{sound: "yuan2", eng: "first; dollar; origin; head"}] );
Hanzipad.RegisterCharacter( "\u5343", "G8h A4c D7f", [{sound: "qian1", eng: "thousand; many, numerous; very; (Cant.) a cheater, swindler"}] );
Hanzipad.RegisterCharacter( "\u535C", "D8f D5d", [{sound: "bo5", eng: "fortune telling; prophesy"},{sound: "bu3", eng: "to divine", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5382", "B7c B7fg", [{sound: "chang3", eng: "factory, workshop", rad: 1}] );
Hanzipad.RegisterCharacter( "\u571F", "B5c E8f A1c", [{sound: "tu3", eng: "soil, earth; items made of earth"}] );
Hanzipad.RegisterCharacter( "\u5782", "G8h B6c A4c C6f F6f E7f B3c A1c", [{sound: "chui2", eng: "let down; suspend, hand; down"}] );
Hanzipad.RegisterCharacter( "\u5B80", "D7 A5f B5cf", [{sound: "mian2", eng: "roof", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5B8C", "D8 A7f B7cf B5c A4c C4gh E4fcl", [{sound: "wan2", eng: "complete, finish, settle; whole"}] );
Hanzipad.RegisterCharacter( "\u5E7F", "E8 B7c B7fg", [{sound: "guang3", eng: "wide, extensive, broad; rad. 53"}] );
Hanzipad.RegisterCharacter( "\u5FC3", "B5g C6fcl C8d G5e", [{sound: "xin1", eng: "heart; mind, intelligence; soul"}] );
Hanzipad.RegisterCharacter( "\u600E", "C8g C7c D7f D6c D4c B3g C3fcl D3d G3e", [{sound: "zen3", eng: "what? why? how?"}] );
Hanzipad.RegisterCharacter( "\u624B", "G8h B5c A3c E7fi", [{sound: "shou3", eng: "hand"}] );
Hanzipad.RegisterCharacter( "\u738B", "A7c B4c A1c D7f", [{sound: "wang2", eng: "king, ruler; royal; surname"}] );
Hanzipad.RegisterCharacter( "\u738B", "A7c B4c D7f A1c", [{sound: "wang2", eng: "king, ruler; royal; surname"}] );
Hanzipad.RegisterCharacter( "\u7530", "A7f A7cf B4c D7f A1c", [{sound: "tian2", eng: "field, arable land, cultivated"}] );
Hanzipad.RegisterCharacter( "\u76EE", "B7f B7cf B5c B3c B1c", [{sound: "mu4", eng: "eye; look, see; division, topic"}] );
Hanzipad.RegisterCharacter( "\u7761", "A7f A7cf B6 B4 A2c G8h D6c C4c D6f G6f F7f D3c C1c", [{sound: "shui4", eng: "sleep, doze"}] );
Hanzipad.RegisterCharacter( "\u793A", "B7c A5c E5fi C4g F4e", [{sound: "shi4", eng: "show, manifest; demonstrate"}] );
Hanzipad.RegisterCharacter( "\u91CC", "B7f B7cf C6c C4c E7f B3c A1c", [{sound: "li3", eng: "unit of distance; village; lane"}] );
Hanzipad.RegisterCharacter( "\u91CD", "G8h A6c B5f B5cf B4c B3c D8f B2c A1c", [{sound: "zhong4", eng: "heavy, weighty; double"},{sound: "chong2", eng: "again"}] );
// HSK 1 51-75: 口占店觉且禾租爪几又殳氵没下巾雨身寸讠谢扌九丸火
Hanzipad.RegisterCharacter( "\u4E0B", "A7c D7f E5d", [{sound: "xia4", eng: "under, underneath, below; down; inferior; bring down"}] );
Hanzipad.RegisterCharacter( "\u4E14", "B7f B7cf B5c B3c A1c", [{sound: "qie3", eng: "moreover, also (post-subject); about to, will soon (pre-verb)"}] );
Hanzipad.RegisterCharacter( "\u4E38", "D8fg A6cfcl B5d", [{sound: "wan2", eng: "small round object; pellet, pill"}] );
Hanzipad.RegisterCharacter( "\u4E5D", "D8fg A6cfcl", [{sound: "jiu3", eng: "nine"}] );
Hanzipad.RegisterCharacter( "\u51E0", "C7fg C7cfcl", [{sound: "ji3", eng: "small table"},{sound: "ji1", eng: "small table"}] );
Hanzipad.RegisterCharacter( "\u5360", "D8f D6c B4f B4cf B1c", [{sound: "zhan4", eng: "divine; observe; versify"},{sound: "zhan1", eng: "to divine"}] );
Hanzipad.RegisterCharacter( "\u53C8", "B7cgh C6ed", [{sound: "you4", eng: "and, also, again, in addition", rad: 1}] );
Hanzipad.RegisterCharacter( "\u53E3", "B7f B7cf B2c", [{sound: "kou3", eng: "mouth; open end; entrance, gate"}] );
Hanzipad.RegisterCharacter( "\u5BF8", "A6c F8fi B5e", [{sound: "cun4", eng: "inch; small, tiny", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5DFE", "B6f B6cfi D8f", [{sound: "jin1", eng: "kerchief; towel; turban", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5E97", "E8 B7c B7fg E6f E5c C3f C3cf C1c", [{sound: "dian4", eng: "shop, store; inn, hotel"}] );
Hanzipad.RegisterCharacter( "\u624C", "A6c C8fi A3b", [{sound: "shou5", eng: "hand", rad: 1},{sound: "shou3", eng: "hand", rad: 1}] );
Hanzipad.RegisterCharacter( "\u6BB3", "C8fh C8cfcl B4cgh C4d", [{sound: "shu1", eng: "name of old weapon; kill; rad. 79"}] );
Hanzipad.RegisterCharacter( "\u6C35", "B7d A5d B1a", [{sound: "shui5", eng: "water", rad: 1},{sound: "shui2", eng: "water", rad: 1}] );
Hanzipad.RegisterCharacter( "\u6CA1", "B8d A5d A1a D7fh D7cfcl C4ch D4d", [{sound: "mei2", eng: "not, have not, none; drown, sink"}] );
Hanzipad.RegisterCharacter( "\u706B", "B6g G6g E8fg D6e", [{sound: "huo3", eng: "fire, flame; burn; anger, rage"}] );
Hanzipad.RegisterCharacter( "\u722A", "G8i B7fg D7f F7fe", [{sound: "zhao3", eng: "claw, nail, talon; animal feet"},{sound: "zhua3", eng: "claw"}] );
Hanzipad.RegisterCharacter( "\u79BE", "G8h A5c D7f D5gh E5e", [{sound: "he2", eng: "grain still on stalk; rice plant"}] );
Hanzipad.RegisterCharacter( "\u79DF", "D8h A5c B7f B5g B5 E7f E7cf E5c E3c D1c", [{sound: "zu1", eng: "rent, lease; rental; tax"}] );
Hanzipad.RegisterCharacter( "\u8BA0", "B8e A5cfa", [{sound: "yan2", eng: "simplified KangXi radical 149", rad: 1}] );
Hanzipad.RegisterCharacter( "\u8C22", "B7e A5cfa E8g C7f C7cfi C6c C5c C3c E4g F6c G8fi F5e", [{sound: "xie4", eng: "thank; decline"}] );
Hanzipad.RegisterCharacter( "\u8EAB", "E8g B7f B7cfi B6c B4c A3c H5gh", [{sound: "shen1", eng: "body; trunk, hull; rad. no. 158"}] );
Hanzipad.RegisterCharacter( "\u96E8", "A7c B5f B5cfi D7f C4d C3d E4d E3d", [{sound: "yu3", eng: "rain; rainy", rad: 1}] );
// HSK 1 76-100: 灬热廾才在而面后亠京彡日影电斤听十大天少夕多
Hanzipad.RegisterCharacter( "\u4EA0", "D6e A5c", [{sound: "tou2", eng: "head", rad: 1}] );
Hanzipad.RegisterCharacter( "\u4EAC", "D8f A7c B5f B5cf B4c D4fi C3g F3e", [{sound: "jing1", eng: "capital city"},{sound: "jin1", eng: "capital"}] );
Hanzipad.RegisterCharacter( "\u5341", "A5c D8f", [{sound: "shi2", eng: "ten, tenth; complete; perfect"}] );
Hanzipad.RegisterCharacter( "\u540E", "G8h B7fg B5c C4f C4cf C1c", [{sound: "hou4", eng: "queen, empress, sovereign; (simp. for 後) behind, rear, after"}] );
Hanzipad.RegisterCharacter( "\u542C", "A7f A7cf A3c G8h D7fg D5c F5f", [{sound: "ting1", eng: "hear; understand; obey, comply"}] );
Hanzipad.RegisterCharacter( "\u5728", "A6c D8g B4f D4c F5f C1c", [{sound: "zai4", eng: "be at, in, on; consist in, rest"}] );
Hanzipad.RegisterCharacter( "\u5915", "D8g C6cgh C5d", [{sound: "xi1", eng: "evening, night, dusk; slanted"}] );
Hanzipad.RegisterCharacter( "\u591A", "D8h C7ch C6d F5h E4ch D4d", [{sound: "duo1", eng: "much, many; more than, over"}] );
Hanzipad.RegisterCharacter( "\u5927", "A5c E8fg D5e", [{sound: "da4", eng: "big, great, vast, large, high"}] );
Hanzipad.RegisterCharacter( "\u5929", "A7c A4c D7fh D4e", [{sound: "tian1", eng: "sky, heaven; god, celestial"}] );
Hanzipad.RegisterCharacter( "\u5C11", "E8fi C7g F7e G4gh", [{sound: "shao3", eng: "few, less, inadequate"}] );
Hanzipad.RegisterCharacter( "\u5EFE", "A5fc C8fg F8f", [{sound: "gong3", eng: "two hands", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5F61", "F8h F5h G3h", [{sound: "shan1", eng: "hair", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5F71", "B7f B7cf B6c A6c C6f A5c B4f B4cf B3c C3fi B2g D2e G8h H5h H3h", [{sound: "ying3", eng: "shadow; image, reflection; photograph"}] );
Hanzipad.RegisterCharacter( "\u624D", "A6c E8fi A2b", [{sound: "cai2", eng: "talent, ability; just, only"}] );
Hanzipad.RegisterCharacter( "\u65A4", "G8h B7fg B5c E5f", [{sound: "jin1", eng: "a catty (approximately 500 g); an axe; keen, shrewd", rad: 1}] );
Hanzipad.RegisterCharacter( "\u65E5", "B7f B7cf B4c B1c", [{sound: "ri4", eng: "sun; day; daytime"}] );
Hanzipad.RegisterCharacter( "\u706C", "B3g D3f E3e G3e", [{sound: "biao1", eng: "fire", rad: 1},{sound: "huo3", eng: "fire", rad: 1}] );
Hanzipad.RegisterCharacter( "\u70ED", "A6c C8f A4b E8fh D6cfcl D5d B2g D2f E2e G2e", [{sound: "re4", eng: "hot; heat; fever; restless; zeal"}] );
Hanzipad.RegisterCharacter( "\u7535", "B6f B6cf B5c B3c D8fcfl", [{sound: "dian4", eng: "electricity; electric; lightning"}] );
Hanzipad.RegisterCharacter( "\u800C", "A7c E7g B5f B5cfi C5f F5f", [{sound: "er2", eng: "and; and then; and yet; but"}] );
Hanzipad.RegisterCharacter( "\u9762", "A7c E7g B5f B6cfi C5f F5f D4c C3c B1c", [{sound: "mian4", eng: "face; surface; plane; side, dimension"}] );
// HSK 1 101-125: 叫名上干午礻视山出车矢匸阝院医三不他月先生
Hanzipad.RegisterCharacter( "\u4E09", "B7c B4c A1c", [{sound: "san1", eng: "three"}] );
Hanzipad.RegisterCharacter( "\u4E0A", "D8f D5c A1c", [{sound: "shang4", eng: "top; superior, highest; go up, send up"}] );
Hanzipad.RegisterCharacter( "\u4E0D", "A7c E7g D6f E5d", [{sound: "bu4", eng: "no, not; un-; negative prefix"}] );
Hanzipad.RegisterCharacter( "\u4ED6", "C8g B6f C4bfi D7fcl F8f", [{sound: "ta1", eng: "other, another; he, she, it"}] );
Hanzipad.RegisterCharacter( "\u5148", "C7g B6c D8f A4c C4fh F4fcl", [{sound: "xian1", eng: "first, former, previous"}] );
Hanzipad.RegisterCharacter( "\u51FA", "B7fc G7f D8f B4fc G4f", [{sound: "chu1", eng: "go out, send out; stand; produce"}] );
Hanzipad.RegisterCharacter( "\u5338", "A7c B7fc", [{sound: "xi4", eng: "box", rad: 1},{sound: "xi3", eng: "to conceal"}] );
Hanzipad.RegisterCharacter( "\u533B", "A7c D7g C6c B4c E6fh E4d A7fc", [{sound: "yi1", eng: "cure, heal; doctor, medical"}] );
Hanzipad.RegisterCharacter( "\u5348", "C8g B7c A4c E7f", [{sound: "wu3", eng: "noon; 7th terrestrial branch"}] );
Hanzipad.RegisterCharacter( "\u53EB", "A7f A7cf A3c E7fb G7f", [{sound: "jiao4", eng: "cry, shout; hail, greet, call"}] );
Hanzipad.RegisterCharacter( "\u540D", "D8h C7ch B6d C4f C4cf C1c", [{sound: "ming2", eng: "name, rank, title, position"}] );
Hanzipad.RegisterCharacter( "\u5C71", "D8f A6fc G6f", [{sound: "shan1", eng: "mountain, hill, peak"}] );
Hanzipad.RegisterCharacter( "\u5E72", "B7c A4c D7f", [{sound: "gan4", eng: "oppose, offend; invade; dried"},{sound: "gan1", eng: "dry"}] );
Hanzipad.RegisterCharacter( "\u6708", "B7fg B7cfi C5c C3c", [{sound: "yue4", eng: "moon; month", rad: 1},{sound: "yue2", eng: "moon; month"}] );
Hanzipad.RegisterCharacter( "\u751F", "C8g B6c B4c D8f A1c", [{sound: "sheng1", eng: "life, living, lifetime; birth"}] );
Hanzipad.RegisterCharacter( "\u77E2", "C8g B7c A4c D6fh D4e", [{sound: "shi3", eng: "arrow, dart; vow, swear"}] );
Hanzipad.RegisterCharacter( "\u793B", "C8d B8f A6ch C4f C4e", [{sound: "shi4", eng: "cult", rad: 1},{sound: "shi2", eng: "sign", rad: 1}] );
Hanzipad.RegisterCharacter( "\u89C6", "C8 A6ch B4f B4e D7f D7cf F6fg F3fcl", [{sound: "shi4", eng: "look at, inspect, observe, see"},{sound: "shi2", eng: "to see"}] );
Hanzipad.RegisterCharacter( "\u8F66", "A6c D7gc A2c E6f", [{sound: "che1", eng: "cart, vehicle; carry in cart"}] );
Hanzipad.RegisterCharacter( "\u961D", "B7cgefi B7f", [{sound: "fu4", eng: "place", rad: 1},{sound: "yi4", eng: "mound"}] );
Hanzipad.RegisterCharacter( "\u9662", "A7cgefi A7f F8 D7f D7cf D5c D4c E4fh F4fcl", [{sound: "yuan4", eng: "courtyard, yard, court; school"}] );
// HSK 1 126-150: 也玉囗国门们弋戈我匕尸尼呢衣喂乙气立亲新重丨再
Hanzipad.RegisterCharacter( "\u4E28", "D8f", [{sound: "gun3", eng: "(same as U+3021 HANGZHOU NUMERAL ONE 〡) number one; line", rad: 1},{sound: "shu4", eng: "stick", rad: 1}] );
Hanzipad.RegisterCharacter( "\u4E59", "A7chcl", [{sound: "yi3", eng: "second; 2nd heavenly stem"}] );
Hanzipad.RegisterCharacter( "\u4E5F", "A5bcfi B7fcl E8f", [{sound: "ye3", eng: "also; classical final particle of strong affirmation or identity"}] );
Hanzipad.RegisterCharacter( "\u4EB2", "D8 B7c C6 F6 A5c B3c D5fk D3h E3d", [{sound: "qin1", eng: "relatives, parents; intimate the hazel nut or filbert tree a thorny tree"}] );
Hanzipad.RegisterCharacter( "\u4EEC", "C8g B6f D8e C6f E7cfi", [{sound: "men5", eng: "adjunct pronoun indicate plural"}] );
Hanzipad.RegisterCharacter( "\u518D", "A7c B6f B6cfi D7f C4c A3c", [{sound: "zai4", eng: "again, twice, re-"}] );
Hanzipad.RegisterCharacter( "\u5315", "G6h B7fcl", [{sound: "bi3", eng: "spoon, ladle; knife, dirk"}] );
Hanzipad.RegisterCharacter( "\u5462", "A7f A7cf A3c D7cf D6c D7f H4h E5fcl", [{sound: "ne5", eng: "interrogative or emphatic final; (Cant.) this"}] );
Hanzipad.RegisterCharacter( "\u5582", "A7f A7cf A3c D7f D7cf D6c F7f E5c D4c D4fb H3h F4e", [{sound: "wei4", eng: "interjection to call attention"}] );
Hanzipad.RegisterCharacter( "\u56D7", "B7f B7cf B1c", [{sound: "wei2", eng: "erect, proud; upright; bald"},{sound: "kou3", eng: "mouth"}] );
Hanzipad.RegisterCharacter( "\u56FD", "B7f B7cf C6c C4c E6f C2c F4 B1c", [{sound: "guo2", eng: "nation, country, nation-state"}] );
Hanzipad.RegisterCharacter( "\u5C38", "B7clf B5c B7f", [{sound: "shi1", eng: "corpse; to impersonate the dead; to preside", rad: 1}] );
Hanzipad.RegisterCharacter( "\u5C3C", "B7clf B5c B7f G4h D5fcl", [{sound: "ni2", eng: "Buddhist nun; transliteration"}] );
Hanzipad.RegisterCharacter( "\u5F0B", "B5b D8fel F8", [{sound: "yi4", eng: "catch, arrest; shoot with bow"}] );
Hanzipad.RegisterCharacter( "\u6208", "B5b D8fel G5h E7", [{sound: "ge1", eng: "halberd, spear, lance; rad. 62"}] );
Hanzipad.RegisterCharacter( "\u6211", "D8h A5c C7fl A3b E8fel G4h G7", [{sound: "wo3", eng: "our, us, i, me, my, we"}] );
Hanzipad.RegisterCharacter( "\u65B0", "C8 A7c B6 D7 A5c A4c C5f C4g C4e H8h E7fg E5c G5f", [{sound: "xin1", eng: "new, recent, fresh, modern"}] );
Hanzipad.RegisterCharacter( "\u6C14", "C8g C7c C6c B5cel", [{sound: "qi4", eng: "steam, vapor", rad: 1}] );
Hanzipad.RegisterCharacter( "\u7389", "B7c B4c D7f A1c F3", [{sound: "yu4", eng: "jade, precious stone, gem"}] );
Hanzipad.RegisterCharacter( "\u7ACB", "D7 A6c B5e F5g A1c", [{sound: "li4", eng: "stand; let stand; establish, set"}] );
Hanzipad.RegisterCharacter( "\u8863", "D8 A6c E6gh C5fb G5h E6e", [{sound: "yi1", eng: "clothes, clothing; cover, skin"}] );
Hanzipad.RegisterCharacter( "\u91CD", "G8h A6c B5f B5cf B4c B3c E7f B2c B1c", [{sound: "zhong4", eng: "heavy, weighty; double"},{sound: "chong2", eng: "to repeat"}] );
Hanzipad.RegisterCharacter( "\u95E8", "B7e B7f C7cfi", [{sound: "men2", eng: "gate, door, entrance, opening"}] );
// HSK 1 151-175: 幺糸系关文辶这中桌昨星共其期学冫习父
Hanzipad.RegisterCharacter( "\u4E2D", "B6f B6cf B3c D8f", [{sound: "zhong1", eng: "central; center, middle; in the midst of; hit (target); attain"}] ); // 中
Hanzipad.RegisterCharacter( "\u4E60", "B7cfi C6d B2b", [{sound: "xi2", eng: "practice; flapping wings"}] ); // 习
Hanzipad.RegisterCharacter( "\u5171", "B6c C8f F8f A3c C2h F2d", [{sound: "gong4", eng: "together with, all, total; to share"}] ); // 共
Hanzipad.RegisterCharacter( "\u5173", "C8e F8g B6lc F6 B4c D6fg E4e", [{sound: "guan1", eng: "frontier pass; close; relation"}] ); // 关
Hanzipad.RegisterCharacter( "\u5176", "A7c C8f F8f C5c C4c A2c C2h F2d", [{sound: "qi2", eng: "his, her, its, their; that"}] ); // 其
Hanzipad.RegisterCharacter( "\u51AB", "B7 A1a", [{sound: "bing1", eng: "ice", rad: 1}] ); // 冫
Hanzipad.RegisterCharacter( "\u5B66", "B8 D8 G8g A6f A6cf B5ch E4fi B3c", [{sound: "xue2", eng: "learning, knowledge; school"}] ); // 学
Hanzipad.RegisterCharacter( "\u5E7A", "D8gd F6gc F3e", [{sound: "yao1", eng: "one; tiny, small", rad: 1}] ); // 幺
Hanzipad.RegisterCharacter( "\u6587", "E8 A6c G6gh B6ed", [{sound: "wen2", eng: "literature, culture, writing"}] ); // 文
Hanzipad.RegisterCharacter( "\u661F", "B7lf B7cf B6c B5c C5g B4c B2c D4f A1c", [{sound: "xing1", eng: "a star, planet; any point of light"}] ); // 星
Hanzipad.RegisterCharacter( "\u6628", "A7f A7cf A5c B2c E8 E6c F6f F5c F3c", [{sound: "zuo2", eng: "yesterday; in former times, past"}] ); // 昨
Hanzipad.RegisterCharacter( "\u671F", "A7c B8f D8f B5c B4c A3c B2g C2e E7f E7cfi E5c E4c", [{sound: "qi1", eng: "period of time; date; time limit"}] ); // 期
Hanzipad.RegisterCharacter( "\u684C", "D8f D7c B6f B6cf B5c B4c A3c D4f D3h E3d", [{sound: "zhuo1", eng: "table, desk, stand"}] ); // 桌
Hanzipad.RegisterCharacter( "\u7236", "C7h F7d F5h C5e", [{sound: "fu4", eng: "father", rad: 1}] ); // 父
Hanzipad.RegisterCharacter( "\u7CF8", "D8ge F7hc F5e D4fi C3g F3d", [{sound: "mi4", eng: "silk", rad: 1}] ); // 糸
Hanzipad.RegisterCharacter( "\u7CFB", "G8i D7ge F6hc F5e E4fi C3h F3d", [{sound: "xi4", eng: "system; line, link, connection"}] ); // 系
Hanzipad.RegisterCharacter( "\u8FB6", "B7 A5cf A1bdcb", [{sound: "chuo4", eng: "walk; walking", rad: 1}] ); // 辶
Hanzipad.RegisterCharacter( "\u8FD9", "B7le A5cf A1bdcb E8e C6c G6gh C5d", [{sound: "zhe4", eng: "this, the, here"}] ); // 这
// HSK 1 176-200: 交校卩服丁可奇椅下现姐八兄兑说古舌话
Hanzipad.RegisterCharacter( "\u4E01", "A7c E7f", [{sound: "ding1", eng: "male adult; robust, vigorous; 4th heavenly stem"}] ); // 丁
Hanzipad.RegisterCharacter( "\u4EA4", "D8 A7c C6h F6d F4h C4ed", [{sound: "jiao1", eng: "mix; intersect; exchange, communicate; deliver"}] ); // 交
Hanzipad.RegisterCharacter( "\u5144", "B7f B7cf B5c D4gh E4fcl", [{sound: "xiong1", eng: "elder brother"}] ); // 兄
Hanzipad.RegisterCharacter( "\u5151", "C8le F8g B6f B6cf B4c D4gh E3fcl", [{sound: "dui4", eng: "cash; exchange"}] ); // 兑
Hanzipad.RegisterCharacter( "\u516B", "C5g E7fe", [{sound: "ba1", eng: "eight; all around, all sides"}] ); // 八
Hanzipad.RegisterCharacter( "\u5369", "D7cfi D7f", [{sound: "jie2", eng: "seal", rad: 1}] ); // 卩
Hanzipad.RegisterCharacter( "\u53E4", "D8f A5c C3f C3cf C1c", [{sound: "gu3", eng: "old, classic, ancient"}] ); // 古
Hanzipad.RegisterCharacter( "\u53EF", "A7c B5f B5cf B3c G7fi", [{sound: "ke3", eng: "may, can, -able; possibly"}] ); // 可
Hanzipad.RegisterCharacter( "\u5947", "B7c E8gh D6d A5c B3f B3cf B2c G4fi", [{sound: "qi2", eng: "strange, unusual, uncanny, occult"}] ); // 奇
Hanzipad.RegisterCharacter( "\u59D0", "B8gd D6g A6c E7f E7cf E5c E3c D1c", [{sound: "jie3", eng: "elder sister, young lady"}] ); // 姐
Hanzipad.RegisterCharacter( "\u670D", "B7f B7cf B6c B4c E7cfi E7f E5cg E4e", [{sound: "fu2", eng: "clothes; wear, dress"}] ); // 服
Hanzipad.RegisterCharacter( "\u6821", "A6c B8f B6g C5e F8f D7c E6g G6e G4gh E4e", [{sound: "xiao4", eng: "school; military field officer"}] ); // 校
Hanzipad.RegisterCharacter( "\u6905", "A6c B8lf B6g B6e D7c F8fh F6d D5c D4f D4cf D2c G5f", [{sound: "yi3", eng: "chair, seat"}] ); // 椅
Hanzipad.RegisterCharacter( "\u73B0", "A7c A5c B7f A2b D7f D7cf F6fg F3fcl", [{sound: "xian4", eng: "appear, manifest, become visible"}] ); // 现
Hanzipad.RegisterCharacter( "\u820C", "F8h B5c E7f C3f C3cf C1c", [{sound: "she2", eng: "tongue; clapper of bell", rad: 1}] ); // 舌
Hanzipad.RegisterCharacter( "\u8BDD", "B7e A5cfa G8h D5c F7f D3f D3cf D1c", [{sound: "hua4", eng: "speech, talk, language; dialect"}] ); // 话
Hanzipad.RegisterCharacter( "\u8BF4", "B7d A5cfa D8e G8g D6f D6cf D4c E4gh F4fcl", [{sound: "shuo1", eng: "speak, say, talk; scold, upbraid"}] ); // 说
// HSK 1 201-225: 冂同刂前只识认商什明字那哪
Hanzipad.RegisterCharacter( "\u4EC0", "C8g B6f C5c F8f", [{sound: "shen2", eng: "file of ten soldiers; mixed, miscellaneous"}] ); // 什
Hanzipad.RegisterCharacter( "\u5182", "B7lf B7cfi", [{sound: "jiong1", eng: "wide", rad: 1}] ); // 冂
Hanzipad.RegisterCharacter( "\u5202", "E7f G8fi", [{sound: "dao1", eng: "knife", rad: 1}] ); // 刂
Hanzipad.RegisterCharacter( "\u524D", "C8e F8g A6c B5f B5cfi B4c B2c F5f G5fi", [{sound: "qian2", eng: "in front, forward; preceding"}] ); // 前
Hanzipad.RegisterCharacter( "\u53EA", "C6f C6cf C4c D3h F3d", [{sound: "zhi3", eng: "only, just, simply"},{sound: "shi3", eng: "only just"}] ); // 只
Hanzipad.RegisterCharacter( "\u540C", "B7f B7cfi C6c C4f C4cf C2c", [{sound: "tong2", eng: "same, similar; together with"}] ); // 同
Hanzipad.RegisterCharacter( "\u54EA", "A7f A7cf A3 C7cfi D5c C3c D7fg F7cgei F7f", [{sound: "na3", eng: "which? where? how?"}] ); // 哪
Hanzipad.RegisterCharacter( "\u5546", "D8 A7c C7e F7g B6f B6cfi D6g E5e C3f C3cfl C2c", [{sound: "shang1", eng: "commerce, business, trade"}] ); // 商
Hanzipad.RegisterCharacter( "\u5B57", "D8 A7f B7cf C5cg E4f B3c", [{sound: "zi4", eng: "letter, character, word"}] ); // 字
Hanzipad.RegisterCharacter( "\u660E", "A7f A7cf A5c A3c E7fg E7cfi E5c E3c", [{sound: "ming2", eng: "bright, light, brilliant; clear"}] ); // 明
Hanzipad.RegisterCharacter( "\u8BA4", "B7e A5cfa F8fg F5e", [{sound: "ren4", eng: "recognize, know, understand"},{sound: "ren2", eng: "to recognize"}] ); // 认
Hanzipad.RegisterCharacter( "\u8BC6", "B7e A5cf D6f D6cf E4c E3g G3e", [{sound: "shi4", eng: "recognize, understand, know"},{sound: "shi2", eng: "knowledge"}] ); // 识
Hanzipad.RegisterCharacter( "\u90A3", "A7cfi A5c A3c C7fg E7cgle E7f", [{sound: "na4", eng: "that, that one, those"}] ); // 那
// HSK 1 226-250: 朋友亮西票漂平艹苹果老帅师站看
Hanzipad.RegisterCharacter( "\u4EAE", "D8 B7c C6f C6cf C5c B4f B4cl C3h D3cfcl", [{sound: "liang4", eng: "bright, brilliant, radiant, light"}] ); // 亮
Hanzipad.RegisterCharacter( "\u53CB", "A6c D8g C5cg C4d", [{sound: "you3", eng: "friend, companion; fraternity"}] ); // 友
Hanzipad.RegisterCharacter( "\u5E05", "C7f D8fg E6f E6cfi F7f", [{sound: "shuai4", eng: "commander, commander-in-chief"}] ); // 帅
Hanzipad.RegisterCharacter( "\u5E08", "B7f C8flg D7c D6f D6cfi F7f", [{sound: "shi1", eng: "teacher, master, specialist"}] ); // 师
Hanzipad.RegisterCharacter( "\u5E73", "C7c C6e F6g B4c D7f", [{sound: "ping2", eng: "flat, level, even; peaceful"}] ); // 平
Hanzipad.RegisterCharacter( "\u670B", "B8f B7cfi B5c A3c E7f E7cfi E5c E3c", [{sound: "peng2", eng: "friend, pal, acquaintance"}] ); // 朋
Hanzipad.RegisterCharacter( "\u679C", "C7f C7cf C6c C5c B3c D7lf D3gh E3d", [{sound: "guo3", eng: "fruit; result"}] ); // 果
Hanzipad.RegisterCharacter( "\u6F02", "B7d A5d A1a D7c D6f D6cf E7f F7f D5c D4c C3c E3fi D2g G2e", [{sound: "piao4", eng: "float, drift; tossed about"},{sound: "piao1", eng: "to float"}] ); // 漂
Hanzipad.RegisterCharacter( "\u770B", "F8h C6c B5c D8g C4f C4cfl C3c C2c C1c", [{sound: "kan4", eng: "look, see; examine, scrutinize"}] ); // 看
Hanzipad.RegisterCharacter( "\u7968", "C7c C6f C6cf D7f E7f C5c C4c B3c E3lf C2g F2e", [{sound: "piao4", eng: "slip of paper or bamboo; ticket"}] ); // 票
Hanzipad.RegisterCharacter( "\u7AD9", "B8e A6c A5e D5g A2 F8f F6c E4f E4cf E1c", [{sound: "zhan4", eng: "stand up; a stand, station"}] ); // 站
Hanzipad.RegisterCharacter( "\u8001", "C7c D8f B5c G8h G4h C4fcl", [{sound: "lao3", eng: "old, aged; experienced"}] ); // 老
Hanzipad.RegisterCharacter( "\u8279", "B6c C7e F7g", [{sound: "cao5", eng: "grass", rad: 1},{sound: "cao3", eng: "grass"}] ); // 艹
Hanzipad.RegisterCharacter( "\u82F9", "B7c C8e F8g B5lc C5g F5e A3c D5f", [{sound: "ping2", eng: "artemisia; duckweed; apple"}] ); // 苹
Hanzipad.RegisterCharacter( "\u897F", "B7c B5f B5cf D7fg E7fcl B1c", [{sound: "xi1", eng: "west(ern); westward, occident"}] ); // 西
// HSK 1 251-275: 东头读对止走巳起飞机刀分钅钟高兴
Hanzipad.RegisterCharacter( "\u4E1C", "B7c E8gc E5fi C3g F3e", [{sound: "dong1", eng: "east, eastern, eastward"}] ); // 东
Hanzipad.RegisterCharacter( "\u5174", "B7e D7e H7g B4c C3g F3e", [{sound: "xing4", eng: "thrive, prosper, flourish"},{sound: "xing1", eng: "to prosper"}] ); // 兴
Hanzipad.RegisterCharacter( "\u5200", "C7cfi D7fg", [{sound: "dao1", eng: "knife; old coin; measure"}] ); // 刀
Hanzipad.RegisterCharacter( "\u5206", "C7g F7e B5cfi D5gh", [{sound: "fen1", eng: "divide; small unit of time etc."}] ); // 分
Hanzipad.RegisterCharacter( "\u5934", "C7d B6d A4c E8fh E3d", [{sound: "tou2", eng: "head; top; chief, first; boss"}] ); // 头
Hanzipad.RegisterCharacter( "\u5BF9", "A6cgh B5e D6c G8fi E5e", [{sound: "dui4", eng: "correct, right; facing, opposed"}] ); // 对
Hanzipad.RegisterCharacter( "\u5DF3", "B7cf B5c B7fcl", [{sound: "si4", eng: "the hours from 9 to 11; 6th terrestrial branch"}] ); // 巳
Hanzipad.RegisterCharacter( "\u673A", "A6c C8f C6g C5e E7f E7cfcl", [{sound: "ji1", eng: "desk; machine; moment"}] ); // 机
Hanzipad.RegisterCharacter( "\u6B62", "E7f E5c B6f A1c", [{sound: "zhi3", eng: "stop, halt, desist; detain"}] ); // 止
Hanzipad.RegisterCharacter( "\u8BFB", "B8e A5cfa D7c F8f D6cg D5d D4d D3c F5fh F2d", [{sound: "du2", eng: "read, study; pronounce"}] ); // 读
Hanzipad.RegisterCharacter( "\u8D70", "C7c D8f B5c E5f E3c C4g B3ec", [{sound: "zou3", eng: "walk, go on foot; run; leave"}] ); // 走
Hanzipad.RegisterCharacter( "\u8D77", "A7c C8f A5c C5f C4c B4f A3ec E7cf E5c E5fcl", [{sound: "qi3", eng: "rise, stand up; go up; begin"}] ); // 起
Hanzipad.RegisterCharacter( "\u9485", "B8g B7c B6c A4c C6fb", [{sound: "jin1", eng: "gold; money", rad: 1}] ); // 钅
Hanzipad.RegisterCharacter( "\u949F", "B8g B7c B5c A3c C5fb D6f D6cf D4c F8f", [{sound: "zhong1", eng: "clock; bell"}] ); // 钟
Hanzipad.RegisterCharacter( "\u98DE", "A7cfecl G6h F5d", [{sound: "fei1", eng: "fly; go quickly; dart; high"}] ); // 飞
Hanzipad.RegisterCharacter( "\u9AD8", "D8e B7c C6f C6c C5c B4f B4cf C3f C3cf C2c", [{sound: "gao1", eng: "high, tall; lofty, elevated"}] ); // 高
// HSK 1 276-300: 汉五语夂各客打杯时候凵脑士吉喜欠欢
Hanzipad.RegisterCharacter( "\u4E94", "B7c D7g B5cf A1c", [{sound: "wu3", eng: "five; surname"}] ); // 五
Hanzipad.RegisterCharacter( "\u5019", "C8g B6f C7f D7cf D6c E5g E5c D3c F5fh F3d", [{sound: "hou4", eng: "wait; expect; visit; greet"}] ); // 候
Hanzipad.RegisterCharacter( "\u51F5", "B7fc G7f", [{sound: "qian3", eng: "receptacle", rad: 1},{sound: "qu1", eng: "receptacle"}] ); // 凵
Hanzipad.RegisterCharacter( "\u5404", "D8h C7ch C6d C3f C3cf C1c", [{sound: "ge4", eng: "each, individually, every, all"}] ); // 各
Hanzipad.RegisterCharacter( "\u5409", "B7c D8lf C5c C4f C4cf C1c", [{sound: "ji2", eng: "lucky, propitious, good"}] ); // 吉
Hanzipad.RegisterCharacter( "\u559C", "C7c D8f C6c C5f D6c D5c C4e F4g A3c C2f C2cf C1c", [{sound: "xi3", eng: "like, love, enjoy; joyful thing"}] ); // 喜
Hanzipad.RegisterCharacter( "\u58EB", "A5c E8f B1c", [{sound: "shi4", eng: "scholar, gentleman; soldier"}] ); // 士
Hanzipad.RegisterCharacter( "\u5902", "D8g C6cgh C6ed", [{sound: "zhi3", eng: "go", rad: 1}] ); // 夂
Hanzipad.RegisterCharacter( "\u5BA2", "D8 B7lf B7c D6h D6cg C5d C3f C3c C1c", [{sound: "ke4", eng: "guest, traveller; customer"}] ); // 客
Hanzipad.RegisterCharacter( "\u6253", "A6c B8fi A3b D7c F7fi", [{sound: "da3", eng: "strike, hit, beat; fight; attack"}] ); // 打
Hanzipad.RegisterCharacter( "\u65F6", "A7f A7cf B5c A2c D6c G8fi E5e", [{sound: "shi2", eng: "time, season; era, age, period"}] ); // 时
Hanzipad.RegisterCharacter( "\u676F", "A6c B8f B5g C5e D7c G7g F5f G5e", [{sound: "bei1", eng: "cup, glass"}] ); // 杯
Hanzipad.RegisterCharacter( "\u6B20", "C8g C6cg E6fgh E6fed", [{sound: "qian4", eng: "owe, lack, be deficient", rad: 1}] ); // 欠
Hanzipad.RegisterCharacter( "\u6B22", "A7cg A6e E8g E7cg F6fg F5fe", [{sound: "huan1", eng: "happy, pleased, glad; joy; enjoy"}] ); // 欢
Hanzipad.RegisterCharacter( "\u6C49", "B8d A5d A1a D7cg D7e", [{sound: "han4", eng: "Chinese people; Chinese language"}] ); // 汉
Hanzipad.RegisterCharacter( "\u8111", "B7f B7cfi A6c A4c E8e D6c G6g E5e D5fc G5f", [{sound: "nao3", eng: "brain"}] ); // 脑
Hanzipad.RegisterCharacter( "\u8BED", "B7e A5cfb D7c F7g D6cf C4c D3f D3cf D1c", [{sound: "yu3", eng: "language, words; saying, expression"}] ); // 语
// HSK 1 301-325: 今丬北反饣饭官馆吗年了写爫采菜令冷和岁水回
Hanzipad.RegisterCharacter( "\u4E2C", "C7e C2b E8f", [{sound: "qiang2", eng: "half of tree trunk; rad. no. 90", rad: 1}] ); // 丬
Hanzipad.RegisterCharacter( "\u4E86", "B7ch E5fi", [{sound: "le5", eng: "to finish; particle of completed action"}] ); // 了
Hanzipad.RegisterCharacter( "\u4ECA", "E8h E8d C5c B3cg", [{sound: "jin1", eng: "now, today, modern era"}] ); // 今
Hanzipad.RegisterCharacter( "\u4EE4", "D8gh D8e C5c B4cfi D4f", [{sound: "ling4", eng: "command, order; 'commandant', magistrate; allow, cause"}] ); // 令
Hanzipad.RegisterCharacter( "\u5199", "B8g B7c C6c C6fcfi B3c", [{sound: "xie3", eng: "write; draw, sketch; compose"},{sound: "zie3", eng: "write"}] ); // 写
Hanzipad.RegisterCharacter( "\u51B7", "A7d A2a E8h E8d D5c D4cfi E4f", [{sound: "leng3", eng: "cold, cool; lonely"}] ); // 冷
Hanzipad.RegisterCharacter( "\u5317", "C8f A6c A2b H6h E7fcl", [{sound: "bei3", eng: "north; northern; northward"}] ); // 北
Hanzipad.RegisterCharacter( "\u53CD", "G7i B7fg B5ch C5ed", [{sound: "fan3", eng: "reverse, opposite, contrary, anti"}] ); // 反
Hanzipad.RegisterCharacter( "\u5417", "A7f A7cf A3c D7cf D6fcfi D3c", [{sound: "ma5", eng: "final interrogative particle"}] ); // 吗
Hanzipad.RegisterCharacter( "\u548C", "D8h A5c C7f C5g C5e E6f E6cf E2c", [{sound: "he2", eng: "harmony, peace; peaceful, calm"}] ); // 和
Hanzipad.RegisterCharacter( "\u56DE", "B7f B7cf C6f C5cf D3c B1c", [{sound: "hui2", eng: "return, turn around; a time"}] ); // 回
Hanzipad.RegisterCharacter( "\u5B98", "D8 B7f B7cf C6f C6cf C4c C3cf C1c", [{sound: "guan1", eng: "official, public servant"}] ); // 官
Hanzipad.RegisterCharacter( "\u5C81", "E8f B7fc G7f D6h C5c C3d", [{sound: "sui4", eng: "year; age; harvest"}] ); // 岁
Hanzipad.RegisterCharacter( "\u5E74", "C8g C7c C5c C5f A3c E7f", [{sound: "nian2", eng: "year; new-years; person's age"}] ); // 年
Hanzipad.RegisterCharacter( "\u6C34", "D8fi A6cg H6gh D6e", [{sound: "shui3", eng: "water, liquid, lotion, juice"}] ); // 水
Hanzipad.RegisterCharacter( "\u722B", "G6h B5g D5e F5e", [{sound: "zhua3", eng: "claw", rad: 1}] ); // 爫
Hanzipad.RegisterCharacter( "\u83DC", "C8e F8g A7c G6i B5e D5e G5g B3c D4f D3g E3e", [{sound: "cai4", eng: "vegetables; dish, order; food"}] ); // 菜
Hanzipad.RegisterCharacter( "\u91C7", "G8h B6e D6e G7g B4c D5f D4g E4e", [{sound: "cai3", eng: "collect, gather; pick, pluck"}] ); // 采
Hanzipad.RegisterCharacter( "\u9963", "C8g B6cg C5fb", [{sound: "shi2", eng: "eat, food", rad: 1}] ); // 饣
Hanzipad.RegisterCharacter( "\u996D", "B8g B7cg B5fb H8h D7f E5cg E5e", [{sound: "fan4", eng: "cooked rice; food, meal"}] ); // 饭
Hanzipad.RegisterCharacter( "\u9986", "B8g B6cg B5fb F8e D7f D7cf E6f E6cf E4c E3cf E1c", [{sound: "guan3", eng: "public building"}] ); // 馆
// HSK 1 326-350: 豕家曷喝有爱能茶云会乞吃相想夬块零攵做巴爸此些者都
Hanzipad.RegisterCharacter( "\u4E5E", "C8g C7c B5chcl", [{sound: "qi3", eng: "beg; request"}] ); // 乞
Hanzipad.RegisterCharacter( "\u4E91", "C7c B5c D5gc F3e", [{sound: "yun2", eng: "say, speak; clouds"}] ); // 云
Hanzipad.RegisterCharacter( "\u4E9B", "C8f C6c B7f A4b G7h E8fcl C3c B1c", [{sound: "xie1", eng: "little, few; rather, somewhat"}] ); // 些
Hanzipad.RegisterCharacter( "\u4F1A", "D8h D8d C5c B4c D4gc F3e", [{sound: "hui4", eng: "assemble, meet together; meeting"}] ); // 会
Hanzipad.RegisterCharacter( "\u505A", "C8g B6f C6c D8f C4f C4cf C2c F8g F6cl H6fg F6e", [{sound: "zuo4", eng: "work, make; act"}] ); // 做
Hanzipad.RegisterCharacter( "\u5403", "A6f A6cf B3c E8lg E6c E5chcl", [{sound: "chi1", eng: "eat; drink; suffer, endure, bear"}] ); // 吃
Hanzipad.RegisterCharacter( "\u559D", "A7f A7cf A3c D7lf D7cf E6c D5c E5g D4cfi F3h F3e D3lf", [{sound: "he1", eng: "drink; shout, call out"}] ); // 喝
Hanzipad.RegisterCharacter( "\u5757", "A6c B8f A2b D6cf D4c E8fg F3e", [{sound: "kuai4", eng: "piece, lump; dollar"}] ); // 块
Hanzipad.RegisterCharacter( "\u592C", "B7cf B4c E8fg E4e", [{sound: "guai4", eng: "parted; fork; certain"}] ); // 夬
Hanzipad.RegisterCharacter( "\u5BB6", "D8 B7f B7cf C6c E6h C5efi D4h E3h G5h E5e", [{sound: "jia1", eng: "house, home, residence; family"}] ); // 家
Hanzipad.RegisterCharacter( "\u5DF4", "B7cf E7f C4c B7fcl", [{sound: "ba1", eng: "greatly desire, anxiously hope"}] ); // 巴
Hanzipad.RegisterCharacter( "\u60F3", "A6lc C8lf C6g C6e E7f E7cf E6c E5c E3c B3g C3fcl D3e G3e", [{sound: "xiang3", eng: "think, speculate, plan, consider"}] ); // 想
Hanzipad.RegisterCharacter( "\u6535", "D8g C6c G6g C5d", [{sound: "pu1", eng: "rap, tap", rad: 1}] ); // 攵
Hanzipad.RegisterCharacter( "\u66F7", "C7f C7cf C6c C5c C5gh C4cfi E4h D3d B3fc", [{sound: "he2", eng: "why? what? where?"}] ); // 曷
Hanzipad.RegisterCharacter( "\u6709", "B7c D7g C5f C5cf C4c C2c", [{sound: "you3", eng: "have, own, possess; exist"}] ); // 有
Hanzipad.RegisterCharacter( "\u6B64", "C7f D5c B6f A1b H6h E7fcl", [{sound: "ci3", eng: "this, these; in this case, then"}] ); // 此
Hanzipad.RegisterCharacter( "\u7231", "G8h B7e D7e G7g B6f B6cf B4c D5g C3ch C3d", [{sound: "ai4", eng: "love, be fond of, like"}] ); // 爱
Hanzipad.RegisterCharacter( "\u7238", "C8h F8d F7h C7d C4cf D4f C3c C4fcl", [{sound: "ba4", eng: "father, papa"}] ); // 爸
Hanzipad.RegisterCharacter( "\u76F8", "A6c C8f C6g C5e E7f E7cf E5c E3c E1c", [{sound: "xiang1", eng: "mutual, reciprocal, each other"}] ); // 相
Hanzipad.RegisterCharacter( "\u8005", "C7c D8f B5c G7h C3f C4cf C2c C1c", [{sound: "zhe3", eng: "that which; he who; those who"}] ); // 者
Hanzipad.RegisterCharacter( "\u80FD", "B8gc C7e B5f B5cf B4c B2c G7h E8fcl G3h E4fcl", [{sound: "neng2", eng: "to be able; can, permitted to; ability"}] ); // 能
Hanzipad.RegisterCharacter( "\u8336", "C8e F8g A7c D6h D6d B3c E4fi C3g F3e", [{sound: "cha2", eng: "tea"}] ); // 茶
Hanzipad.RegisterCharacter( "\u8C55", "B7c E7g C6efi D5h E4h H6h E7e", [{sound: "shi3", eng: "a pig, boar", rad: 1}] ); // 豕
Hanzipad.RegisterCharacter( "\u90FD", "B7c C8f A5c E7g B4f B4cf B3 B1 F7cgei F7f", [{sound: "dou1", eng: "metropolis, capital; all, the whole; elegant, refined"}] ); // 都
Hanzipad.RegisterCharacter( "\u96F6", "C7c A6f B7cf D7f C6 C5 F6 F5 D5h E5d D4 C2ch D2e", [{sound: "ling2", eng: "zero; fragment, fraction"}] ); // 零
// HSK 1 351-375: 戋钱买句犭狗猫书隹谁她七太六白勺的疋是彳艮很青请点
Hanzipad.RegisterCharacter( "\u4E03", "A4b C7fcl", [{sound: "qi1", eng: "seven"}] ); // 七
Hanzipad.RegisterCharacter( "\u4E66", "C6cf B4cfi D8f F7d", [{sound: "shu1", eng: "book, letter, document; writings"}] ); // 书
Hanzipad.RegisterCharacter( "\u4E70", "B7cg C6d B5d B3c E6fh E2d", [{sound: "mai3", eng: "buy, purchase; bribe, persuade"}] ); // 买
Hanzipad.RegisterCharacter( "\u516D", "D8e B6c C4g F4e", [{sound: "liu4", eng: "number six"}] ); // 六
Hanzipad.RegisterCharacter( "\u52FA", "C8g C7cfi C5e", [{sound: "shao2", eng: "spoon, ladle; unit of volume"}] ); // 勺
Hanzipad.RegisterCharacter( "\u53E5", "C8g C7cfi C5f C5cf C2c", [{sound: "ju4", eng: "sentence"}] ); // 句
Hanzipad.RegisterCharacter( "\u592A", "B5lc D8fgh E5e D2d", [{sound: "tai4", eng: "very, too, much; big; extreme"}] ); // 太
Hanzipad.RegisterCharacter( "\u5979", "B8fd C6fg A6c D5bfi F8f E7fcl", [{sound: "ta1", eng: "she, her"}] ); // 她
Hanzipad.RegisterCharacter( "\u5F73", "D8h D5h C4f", [{sound: "chi4", eng: "step with left foot; rad. no 60", rad: 1}] ); // 彳
Hanzipad.RegisterCharacter( "\u5F88", "C8h C6g B5f D7fb D7cf E6c D4c H4h F4ed", [{sound: "hen3", eng: "very, quite, much"}] ); // 很
Hanzipad.RegisterCharacter( "\u620B", "C6b B4b D8edl G4h E8e", [{sound: "jian1", eng: "small, narrow, tiny, little"}] ); // 戋
Hanzipad.RegisterCharacter( "\u662F", "C7lf C7cf D6c C5c A4c E4f E3c C3g C3cl", [{sound: "shi4", eng: "indeed, yes, right; to be; demonstrative pronoun, this, that"}] ); // 是
Hanzipad.RegisterCharacter( "\u70B9", "D8f D7c C5f C5cf C3c B2g C2e E2e G2e", [{sound: "dian3", eng: "dot, speck, spot; point, degree"}] ); // 点
Hanzipad.RegisterCharacter( "\u72AD", "E8h B7efi D5h", [{sound: "quan3", eng: "dog", rad: 1}] ); // 犭
Hanzipad.RegisterCharacter( "\u72D7", "C8h A8efi C5g E8g E6cfi D5f D5cf E3c", [{sound: "gou3", eng: "dog, canis familiaris"}] ); // 狗
Hanzipad.RegisterCharacter( "\u732B", "C8h A8efi C5g D8e G8g D6lc D4f D4cf D3c F4f D1c", [{sound: "mao1", eng: "cat"}] ); // 猫
Hanzipad.RegisterCharacter( "\u758B", "B7ch D7f E4c C5g C4ec", [{sound: "pi3", eng: "roll, bolt of cloth; foot"}] ); // 疋
Hanzipad.RegisterCharacter( "\u7684", "C8g B6f B6cf B4c B2c F8g E6cfhi E5e", [{sound: "de5", eng: "possessive, adjectival suffix"}] ); // 的
Hanzipad.RegisterCharacter( "\u826E", "B7fb B7cf B6c B4c H4h D4ed", [{sound: "gen3", eng: "seventh of eight diagrams"}] ); // 艮
Hanzipad.RegisterCharacter( "\u8BF7", "B8d A5cfa D7c D6c F8f D5c E4f E4cfi E3c E2c", [{sound: "qing3", eng: "ask, request; invite; please"}] ); // 请
Hanzipad.RegisterCharacter( "\u8C01", "B8e A5cfa E8g D6f F8e E6c E5c E3c F6f E1c", [{sound: "shei2", eng: "who? whom? whose? anyone?"}] ); // 谁
Hanzipad.RegisterCharacter( "\u94B1", "B8g B7c B5c A4c B5fa D6b D4b E8fel H4h F8d", [{sound: "qian2", eng: "money, currency, coins"}] ); // 钱
Hanzipad.RegisterCharacter( "\u96B9", "C8g B6f E8e C6c D5lc D3c E6f C1c", [{sound: "zhui1", eng: "bird", rad: 1}] ); // 隹
Hanzipad.RegisterCharacter( "\u9752", "C7c C6c D8f A5c C4f C4cfi C3c D2c", [{sound: "qing1", eng: "blue, green, black; young"}] ); // 青
// HSK 1 375-400: 未来坐主住去四个本开己卖米们
Hanzipad.RegisterCharacter( "\u4E2A", "D8g E8d D5f", [{sound: "ge4", eng: "numerary adjunct, piece; single"}] ); // 个
Hanzipad.RegisterCharacter( "\u4E3B", "D8 C6c C4c D6f A1c", [{sound: "zhu3", eng: "master, chief owner; host; lord"}] ); // 主
Hanzipad.RegisterCharacter( "\u4EEC", "B6 B8g B6f D8e D6f E7cfi", [{sound: "men5", eng: "adjunct pronoun indicate plural"}] ); // 们
Hanzipad.RegisterCharacter( "\u4F4F", "C8g B6f E8e D6c D4c E6f C1c", [{sound: "zhu4", eng: "reside, live at, dwell, lodge; stop"}] ); // 住
Hanzipad.RegisterCharacter( "\u5356", "C7c D8f B6cg C5d B4d B3c E5gh E2d", [{sound: "mai4", eng: "sell; betray; show off"}] ); // 卖
Hanzipad.RegisterCharacter( "\u53BB", "C6c D8f B4c D4fb F3e", [{sound: "qu4", eng: "go away, leave, depart"}] ); // 去
Hanzipad.RegisterCharacter( "\u56DB", "B7f B7cf B2c D7g E7fc", [{sound: "si4", eng: "four"}] ); // 四
Hanzipad.RegisterCharacter( "\u5750", "C7g B6e G7g F6e B3c D8f A1c", [{sound: "zuo4", eng: "sit; seat; ride, travel by"}] ); // 坐
Hanzipad.RegisterCharacter( "\u5DF1", "B7cf B5c B4fcl", [{sound: "ji3", eng: "self, oneself; personal, private; 6th heavenly stem"}] ); // 己
Hanzipad.RegisterCharacter( "\u5F00", "B7c B4c C7fg F7f", [{sound: "kai1", eng: "open; initiate, begin, start"}] ); // 开
Hanzipad.RegisterCharacter( "\u672A", "C6c B4c D8f D4g E4e", [{sound: "wei4", eng: "not yet; 8th terrestrial branch"}] ); // 未
Hanzipad.RegisterCharacter( "\u672C", "B6c D8f D6g E6e C2c", [{sound: "ben3", eng: "root, origin, source; basis"}] ); // 本
Hanzipad.RegisterCharacter( "\u6765", "C7c C6e G6g B4c E8f D4g E4e", [{sound: "lai2", eng: "come, coming; return, returning"}] ); // 来
Hanzipad.RegisterCharacter( "\u7C73", "B7e G7g B5c D8f D4g E5e", [{sound: "mi3", eng: "hulled or husked uncooked rice"}] ); // 米
// HSK 2:
// 阴每比自因瓜要足思跑丈路跳两息千孩为黑卖乐它完也弟宜
// 雪张舞事船累汽场男色您踢得室情介从可右号司以件票非泳
// 忙快病意身向蛋就吧休慢离送告洗员但体牛穿道咖教药懂白
// 百鱼便哥斤让新旁旅诉红试早纸绍课经给题颜元边公考共过
// 迎运近还房进远所笑手第唱找等答啡游肉备外夫晚准真晴错
// 眼着报奶睛羊玩行长左已表篮班妹妻始别姓到次知希门歌问
// 间帮正步常球最望床贵务动助鸡走
Hanzipad.RegisterCharacter( "\u9634", "B7cgei B7f E7cfj E5c E3c E7fg", [{sound: "yin1", eng: "'female' principle; dark; secret"}] ); // 阴
Hanzipad.RegisterCharacter( "\u6BCF", "D8g D7c D6gc D6cfj D5d B4c D3d", [{sound: "mei3", eng: "every, each"}] ); // 每
Hanzipad.RegisterCharacter( "\u6BD4", "C5c B7fb H6h E8fcl", [{sound: "bi3", eng: "to compare, liken; comparison; than"}] ); // 比
Hanzipad.RegisterCharacter( "\u81EA", "E8 C7f C7cf C5c C3c C1c", [{sound: "zi4", eng: "self, private, personal; from"}] ); // 自
Hanzipad.RegisterCharacter( "\u56E0", "B7f B7cf C5lc E7fg E4e B1c", [{sound: "yin1", eng: "cause, reason; by; because (of)"}] ); // 因
Hanzipad.RegisterCharacter( "\u74DC", "G8i B7f D6fb F3e F7e", [{sound: "gua1", eng: "melon, gourd, cucumber; rad. 97"}] ); // 瓜
Hanzipad.RegisterCharacter( "\u8981", "C7c B6f B6cf C7f E7f B5c D4gcd F3h A3c", [{sound: "yao4", eng: "necessary, essential; necessity"}] ); // 要
Hanzipad.RegisterCharacter( "\u8DB3", "C7f C7cf D5c E5f E3c C4g C3ec", [{sound: "zu2", eng: "foot; attain, satisfy, enough"}] ); // 足
Hanzipad.RegisterCharacter( "\u601D", "B7lf B7cf C6c E7f C4c B3g C3fcl D4d G3e", [{sound: "si1", eng: "think, consider, ponder; final particle"}] ); // 思
Hanzipad.RegisterCharacter( "\u8DD1", "A7f A7cf B6c B5f C4c A4f A1b E8g E7cfi E5cf E3c E5fcl", [{sound: "pao3", eng: "run, flee, leave in hurry"}] ); // 跑
Hanzipad.RegisterCharacter( "\u4E08", "B6c E7fh B5ed", [{sound: "zhang4", eng: "unit of length equal 3.3 meters; gentleman, man, husband"}] ); // 丈
Hanzipad.RegisterCharacter( "\u8DEF", "A7f A7cf B5c C5f C4c A4f A1b E8g E7ch E6d E3f E3cf E1c", [{sound: "lu4", eng: "road, path, street; journey"}] ); // 路
Hanzipad.RegisterCharacter( "\u8DF3", "A7f A7cf A5c B5f B4c A4f A1b E8fg D7e D3b F8fcl H7g G4d", [{sound: "tiao4", eng: "jump, leap, vault, bounce; dance"}] ); // 跳
Hanzipad.RegisterCharacter( "\u4E24", "C7c B5f B5cfi C7fg C4e F7fg F4e", [{sound: "liang3", eng: "two, both, pair, couple; ounce"}] ); // 两
Hanzipad.RegisterCharacter( "\u606F", "E8g C7f C7cf C6c C5c C4c B3g C3fcl D3d G3e", [{sound: "xi1", eng: "rest, put stop to, end, cease"}] ); // 息
Hanzipad.RegisterCharacter( "\u5343", "F8h B5c D7f", [{sound: "qian1", eng: "thousand; many, numerous; very; (Cant.) a cheater, swindler"}] ); // 千
Hanzipad.RegisterCharacter( "\u5B69", "A7ch B6f A4b F8e D6c F6gc G5h G4h F2d", [{sound: "hai2", eng: "baby, child; children"}] ); // 孩
Hanzipad.RegisterCharacter( "\u4E3A", "B7e D8fg B6cfi E4e", [{sound: "wei4", eng: "do, handle, govern, act; be"},{sound: "wei2", eng: "as"}] ); // 为
Hanzipad.RegisterCharacter( "\u5356", "C7c D8f B5cg C5d B4d B3c E5fh E2d", [{sound: "mai4", eng: "sell; betray; show off"}] ); // 卖
Hanzipad.RegisterCharacter( "\u4E50", "F8h B7fc E6fi C3g F3e", [{sound: "le4", eng: "happy, glad; enjoyable; music"}] ); // 乐
Hanzipad.RegisterCharacter( "\u5B83", "D8e B7g B7cg F5h C5fcl", [{sound: "ta1", eng: "it; other"}] ); // 它
Hanzipad.RegisterCharacter( "\u5B8C", "D8e B7g B7cg C5c B4c C4gh E4fcl", [{sound: "wan2", eng: "complete, finish, settle; whole"}] ); // 完
Hanzipad.RegisterCharacter( "\u4E5F", "A4bfi E8f C6fcl", [{sound: "ye3", eng: "also; classical final particle of strong affirmation or identity"}] ); // 也
Hanzipad.RegisterCharacter( "\u5F1F", "C8e F8g C7cf C5c C5fcfi D7f D4g", [{sound: "di4", eng: "young brother; junior; i, me"}] ); // 弟
Hanzipad.RegisterCharacter( "\u5B9C", "D8e B7g B7cg C5f C5cf C4c C3c A1c", [{sound: "yi2", eng: "suitable, right, fitting, proper"}] ); // 宜
Hanzipad.RegisterCharacter( "\u96EA", "C7c B6g B6cg D7f C6 C5 F6 F5 C3cf C2c C1c", [{sound: "xue3", eng: "snow; wipe away shame, avenge"}] ); // 雪
Hanzipad.RegisterCharacter( "\u5F20", "A7cf A5c A5fcfi G7g D5c E8fb F4e", [{sound: "zhang1", eng: "stretch, extend, expand; sheet"}] ); // 张
Hanzipad.RegisterCharacter( "\u821E", "C8h C7c C6c C7f D7f E7f F7f A4c C4h B3ch B3e E3c E3fc F4f", [{sound: "wu3", eng: "dance, posture, prance; brandish"}] ); // 舞
Hanzipad.RegisterCharacter( "\u4E8B", "A7c C6f C6cf C5c C4cf C3c C2c D8fi", [{sound: "shi4", eng: "affair, matter, business; to serve; accident, incident"}] ); // 事
Hanzipad.RegisterCharacter( "\u8239", "C8g B6f B7cfl B6e A4c C3f F7g G8e E4f E4cf E1c", [{sound: "chuan2", eng: "ship, boat, vessel"}] ); // 船
Hanzipad.RegisterCharacter( "\u7D2F", "C7f C7cf C6c D7f C5c D5hc F4hc F4d E3f C2h F2d", [{sound: "lei4", eng: "tired; implicate, involve; bother"}] ); // 累
Hanzipad.RegisterCharacter( "\u6C7D", "B7d A5d A1a D8g D7c D6c C4cel", [{sound: "qi4", eng: "steam, vapor, gas"}] ); // 汽
Hanzipad.RegisterCharacter( "\u573A", "A6c B8f A2b D7chcfi E5g G5g", [{sound: "chang3", eng: "open space, field, market"}] ); // 场
Hanzipad.RegisterCharacter( "\u7537", "C7f C7cf C6c E7f C4c B3cfi E4gh", [{sound: "nan2", eng: "male, man; son; baron; surname"}] ); // 男
Hanzipad.RegisterCharacter( "\u60A8", "C8g B7f E8g D7cg F7f D6g G6e B3g C3fcl D3d G3e", [{sound: "nin2", eng: "honorific for 'you'"}] ); // 您
Hanzipad.RegisterCharacter( "\u8E22", "B7f B7cf B5c B5f B4c A4f A1b E7f E7cf E6c E5c E5g E4cfi F4g G4g", [{sound: "ti1", eng: "kick"}] ); // 踢
Hanzipad.RegisterCharacter( "\u5F97", "C8g C6g B5f E7f E7cf E6c E5c E4c D3c G4fi D2e", [{sound: "de2", eng: "obtain, get, gain, acquire"}] ); // 得
Hanzipad.RegisterCharacter( "\u5BA4", "D8e B7g B7cg C6c D6gc F5e C3c D4f A1c", [{sound: "shi4", eng: "room, home, house, chamber"}] ); // 室
Hanzipad.RegisterCharacter( "\u60C5", "B6g B8f C6e E7c E6c F8f D5c E4f E4cfi E3c E2c", [{sound: "qing2", eng: "feeling, sentiment, emotion"}] ); // 情
Hanzipad.RegisterCharacter( "\u4ECB", "D8h D8e C5fh F5f", [{sound: "jie4", eng: "forerunner, herald, harbinger; to lie between; sea shell; to wear armor"}] ); // 介
Hanzipad.RegisterCharacter( "\u4ECE", "C7fg C5e F7fg F5e", [{sound: "cong2", eng: "from, by, since, whence, through"}] ); // 从
Hanzipad.RegisterCharacter( "\u53EF", "A7c B5f B5cf B3c F7fi", [{sound: "ke3", eng: "may, can, -able; possibly"}] ); // 可
Hanzipad.RegisterCharacter( "\u53F3", "B6c E8g C4f C4cf D1c", [{sound: "you4", eng: "right; west; right-wing"}] ); // 右
Hanzipad.RegisterCharacter( "\u53F7", "D7f D7cf D6c A4c C4fcfi", [{sound: "hao4", eng: "mark, sign; symbol; number"}] ); // 号
Hanzipad.RegisterCharacter( "\u53F8", "C7cfi C6c B4f B4cf B2c", [{sound: "si1", eng: "take charge of, control, manage; officer"}] ); // 司
Hanzipad.RegisterCharacter( "\u4EE5", "B7fa D7e G7gh F3d", [{sound: "yi3", eng: "by means of; thereby, therefore; consider as; in order to"}] ); // 以
Hanzipad.RegisterCharacter( "\u4EF6", "C8g B6f D7g D6c C4c F8f", [{sound: "jian4", eng: "numerary adjunct for article; matter"}] ); // 件
Hanzipad.RegisterCharacter( "\u7968", "C7c C6f C6cf D7f E7f C5c C4c A3c D3fi C2g F2e", [{sound: "piao4", eng: "slip of paper or bamboo; ticket"}] ); // 票
Hanzipad.RegisterCharacter( "\u975E", "D8f A6c B5c A3c E8f E6c E5c E3c", [{sound: "fei1", eng: "not, negative, non-; oppose"}] ); // 非
Hanzipad.RegisterCharacter( "\u6CF3", "B8d A5d A1a D8d D6cfi C4cg H5h F4e", [{sound: "yong3", eng: "dive; swim"}] ); // 泳
Hanzipad.RegisterCharacter( "\u5FD9", "A6g C6e B8f E8e D5c E5fc", [{sound: "mang2", eng: "busy, pressed for time; hustling"}] ); // 忙
Hanzipad.RegisterCharacter( "\u5FEB", "A6g C6e B8f D6cf C4c E8fg F4e", [{sound: "kuai4", eng: "rapid, quick, speedy, fast; soon"}] ); // 快
Hanzipad.RegisterCharacter( "\u75C5", "E8 B7c B7fg A6e A3b D5c D4f D4cfi E5fg E3e", [{sound: "bing4", eng: "illness, sickness, disease"}] ); // 病
Hanzipad.RegisterCharacter( "\u610F", "D8e C7c D7e E7g A6c C5f C5cf C4c C3c B2g C2fcl D3d G2e", [{sound: "yi4", eng: "thought, idea, opinion; think"}] ); // 意
Hanzipad.RegisterCharacter( "\u8EAB", "E8g C7f C7cfi C6c C5c A3c H5h", [{sound: "shen1", eng: "body; trunk, hull; rad. no. 158"}] ); // 身
Hanzipad.RegisterCharacter( "\u5411", "D8g B6f B6cfi C4f C4cf C2c", [{sound: "xiang4", eng: "toward, direction, trend"}] ); // 向
Hanzipad.RegisterCharacter( "\u86CB", "B7cg D7f D6c C7g C6ec C4f C4cf C2c D4f A1c F2d", [{sound: "dan4", eng: "eggs; term of abuse"}] ); // 蛋
Hanzipad.RegisterCharacter( "\u5C31", "C8e A6c B5f B5cf B4c C4fi B3g D3e E5c F8fg G4fcl G7e", [{sound: "jiu4", eng: "just, simply; to come, go to; to approach, near"}] ); // 就
Hanzipad.RegisterCharacter( "\u5427", "A6f A6cf A3c D6cf F6f D4c D6fc", [{sound: "ba5", eng: "emphatic final particle"},{sound: "ba1", eng: "dumb"}] ); // 吧
Hanzipad.RegisterCharacter( "\u4F11", "C8g B6f C5c E8f E5g F5e", [{sound: "xiu1", eng: "rest, stop; retire; do not!"}] ); // 休
Hanzipad.RegisterCharacter( "\u6162", "A6g C6e B8f D7f D7cf D7c D6c D5f D5cf E5f F5f D4c D3ch D3d", [{sound: "man4", eng: "slow(ly), leisurely, sluggish"}] ); // 慢
Hanzipad.RegisterCharacter( "\u79BB", "D8 B7c E6h D6e C6fc F6f B3f B3cfi D4gc E3e", [{sound: "li2", eng: "rare beast; strange; elegant"}] ); // 离
Hanzipad.RegisterCharacter( "\u9001", "D8e G8g D6c D4c E6fh F4ed A7d A4cf A1bdc", [{sound: "song4", eng: "see off, send off; dispatch, give"}] ); // 送
Hanzipad.RegisterCharacter( "\u544A", "C7g C6c E7f A4c C3f C3cf C1c", [{sound: "gao4", eng: "tell, announce, inform; accuse"}] ); // 告
Hanzipad.RegisterCharacter( "\u6D17", "B7d A5d A1a D7g D6c F7f C4c E4g F4fcl", [{sound: "xi3", eng: "wash, rinse; clean, purify"}] ); // 洗
Hanzipad.RegisterCharacter( "\u5458", "C7f C7cf C6c C5f C5cf D4fh E2d", [{sound: "yuan2", eng: "member; personnel, staff member"}] ); // 员
Hanzipad.RegisterCharacter( "\u4F46", "C8g B6f D7f D7cf D5c D3c C2c", [{sound: "dan4", eng: "only; but, however, yet, still"}] ); // 但
Hanzipad.RegisterCharacter( "\u4F53", "C7g B6f C6c E7f E6g F6e D2c", [{sound: "ti3", eng: "body; group, class, body, unit; inferior"}] ); // 体
Hanzipad.RegisterCharacter( "\u725B", "C7g B6c B4c E8f", [{sound: "niu2", eng: "cow, ox, bull", rad: 1}] ); // 牛
Hanzipad.RegisterCharacter( "\u7A7F", "E8e B7g B7cg D6h E6d D5c C5gc E5fi E3h", [{sound: "chuan1", eng: "penetrate, pierce, drill; wear"}] ); // 穿
Hanzipad.RegisterCharacter( "\u9053", "D8e G8g C7c F7g D6f D6cf D4c D3c D2c A7d A5cf A1bec", [{sound: "dao4", eng: "path, road, street; method, way"}] ); // 道
Hanzipad.RegisterCharacter( "\u5496", "B5f B5c A4c D7fg C6cfi F5f F5cf F3c", [{sound: "ka1", eng: "coffee; a phonetic"}] ); // 咖
Hanzipad.RegisterCharacter( "\u6559", "B7c B8f A5c E7g B4ch C3fi A2c F8g E6c G6gh E6e", [{sound: "jiao4", eng: "teach, class"}] ); // 教
Hanzipad.RegisterCharacter( "\u836F", "A7c C8e F8g C6gc D5gc A1b E6g E5cfi E4e", [{sound: "yao4", eng: "leaf of Dahurian angelica plant; medicine"}] ); // 药
Hanzipad.RegisterCharacter( "\u61C2", "A6lg C6e B8f C7c D8e G8g G6i D5c D4f D4cf D4c D3c F6f D2c C1c", [{sound: "dong3", eng: "understand, comprehend"}] ); // 懂
Hanzipad.RegisterCharacter( "\u767D", "E8g B6f B6cf B4c B1c", [{sound: "bai2", eng: "white; pure, unblemished; bright"}] ); // 白
Hanzipad.RegisterCharacter( "\u767E", "A7c D7g C5f C6cf C3c C1c", [{sound: "bai3", eng: "one hundred; numerous, many"}] ); // 百
Hanzipad.RegisterCharacter( "\u9C7C", "D8h D7ch C5f C5cf C4c C3c A1c", [{sound: "yu2", eng: "fish; surname", rad: 1},{sound: "xx", eng: "xx"}] ); // 鱼
Hanzipad.RegisterCharacter( "\u4FBF", "C7g B6f D7c D6f D6cf D5c D3c F7fh D3d", [{sound: "bian4", eng: "convenience, ease; expedient"}] ); // 便
Hanzipad.RegisterCharacter( "\u54E5", "C7c C6lf C6cf C5 F7fi A4c B3f B3cf B1c F4fi", [{sound: "ge1", eng: "elder brother"}] ); // 哥
Hanzipad.RegisterCharacter( "\u65A4", "F8h C7fg C5c E5f", [{sound: "jin1", eng: "a catty (approximately 500 g); an axe; keen, shrewd", rad: 1}] ); // 斤
Hanzipad.RegisterCharacter( "\u8BA9", "B7d A5cfa E7f E5c C1c", [{sound: "rang4", eng: "allow, permit, yield, concede"}] ); // 让
Hanzipad.RegisterCharacter( "\u65B0", "C8e A7c B6e D6g A5c B4c C5f C3g C3e H8h E7fg E5c G5f", [{sound: "xin1", eng: "new, recent, fresh, modern"}] ); // 新
Hanzipad.RegisterCharacter( "\u65C1", "D8e C7c C7e F7g B5g B5c D5d C4c D3cfi D4g", [{sound: "pang2", eng: "side; by side, close by, near"}] ); // 旁
Hanzipad.RegisterCharacter( "\u65C5", "B7e A6c B5cf B6f E8g E7c G6h E5fa H4h F5e", [{sound: "lv3", eng: "trip, journey; travel; traveler"}] ); // 旅
Hanzipad.RegisterCharacter( "\u8BC9", "B7e A5cfa G8h D7fg D5c F5f E4d", [{sound: "su4", eng: "accuse; sue; inform; narrate"}] ); // 诉
Hanzipad.RegisterCharacter( "\u7EA2", "C8gc C6gc A2 D7c F7f D1c", [{sound: "hong2", eng: "red, vermillion; blush, flush"}] ); // 红
Hanzipad.RegisterCharacter( "\u8BD5", "B7e A5cfa D6c D4c E4f C1b F8fel G8e", [{sound: "shi4", eng: "test, try, experiment"}] ); // 试
Hanzipad.RegisterCharacter( "\u65E9", "C7f C7cf C6c C5c A3c D5f", [{sound: "zao3", eng: "early; soon; morning"}] ); // 早
Hanzipad.RegisterCharacter( "\u7EB8", "C7gc C6gc A1b G8h D7fb D4b F8fel", [{sound: "zhi3", eng: "paper"}] ); // 纸
Hanzipad.RegisterCharacter( "\u7ECD", "C7gc D6gc A1b D7cfi F7g E3f E3cf E1c", [{sound: "shao4", eng: "continue, carry on; join"}] ); // 绍
Hanzipad.RegisterCharacter( "\u8BFE", "B7e A5cfa D7f D7cf D6c D5c C4c F7f F4g F4e", [{sound: "ke4", eng: "lesson; course; classwork"}] ); // 课
Hanzipad.RegisterCharacter( "\u7ECF", "C7gc C6g A1 D7ch F5d D3c F3f C1c", [{sound: "jing1", eng: "classic works; pass through"}] ); // 经
Hanzipad.RegisterCharacter( "\u7ED9", "C7gc C6gc A1b F8g F8e E5c D4lf D4cf D2c", [{sound: "gei3", eng: "give; by, for"}] ); // 给
Hanzipad.RegisterCharacter( "\u9898", "B7f B7cf B6c B5c A4c C4f C3c B3g B3ec E7c F7g E6f E6cf F5fh G3d", [{sound: "ti2", eng: "forehead; title, headline; theme"}] ); // 题
Hanzipad.RegisterCharacter( "\u989C", "C8 A7c B6 D6 A5c B5f D5h D3h D2h E7c F7g E6f E6cf F5fh G2d", [{sound: "yan2", eng: "face, facial appearance"}] ); // 颜
Hanzipad.RegisterCharacter( "\u5143", "C7c A5c C5g E5fcl", [{sound: "yuan2", eng: "first; dollar; origin; head"}] ); // 元
Hanzipad.RegisterCharacter( "\u8FB9", "D6cfi E8fg B7e A5cf A1bec", [{sound: "bian1", eng: "edge, margin, side, border"}] ); // 边
Hanzipad.RegisterCharacter( "\u516C", "C6g E7e D5gc F3e", [{sound: "gong1", eng: "fair, equitable; public; duke"}] ); // 公
Hanzipad.RegisterCharacter( "\u8003", "C7c D8f B5c G7h D4c D4fcfi", [{sound: "kao3", eng: "examine, test; investigate"}] ); // 考
Hanzipad.RegisterCharacter( "\u5171", "C5c D7f E7f B3c C2h E2d", [{sound: "gong4", eng: "together with, all, total; to share"}] ); // 共
Hanzipad.RegisterCharacter( "\u8FC7", "D6c F7fl D5e B7e A5cf A1bec", [{sound: "guo4", eng: "pass, pass through, go across"}] ); // 过
Hanzipad.RegisterCharacter( "\u8FCE", "E7h D6fb F6cfi F6f B7e A4cf A1bec", [{sound: "ying2", eng: "receive, welcome, greet"}] ); // 迎
Hanzipad.RegisterCharacter( "\u8FD0", "E7c C5c E5gc G4e B7e A5cf A1bec", [{sound: "yun4", eng: "run; simplified form of 運 luck, fortune; ship, transport"}] ); // 运
Hanzipad.RegisterCharacter( "\u8FD1", "F8h E7fg D5c F5f B7e A5cf A1bec", [{sound: "jin4", eng: "near, close; approach; intimate"}] ); // 近
Hanzipad.RegisterCharacter( "\u8FD8", "D7c F7g E6f F5e B7e A5cf A1bec", [{sound: "hai2", eng: "still, yet, also, besides"}] ); // 还
Hanzipad.RegisterCharacter( "\u623F", "E8e C6c C5c C6fg E5 C4c E4g E3cfi", [{sound: "fang2", eng: "house, building; room"}] ); // 房
Hanzipad.RegisterCharacter( "\u8FDB", "D6c D4c E7fg F7f B7e A5cf A1bec", [{sound: "jin4", eng: "advance, make progress, enter"}] ); // 进
Hanzipad.RegisterCharacter( "\u8FDC", "D7c C5c E5g F5fcl B7e A5cf A1bec", [{sound: "yuan3", eng: "distant, remote, far; profound"}] ); // 远
Hanzipad.RegisterCharacter( "\u6240", "D8h B6f B6cf B4c G7h E7fg E5c G5f", [{sound: "suo3", eng: "place, location; numerary adjunct"}] ); // 所
Hanzipad.RegisterCharacter( "\u7B11", "B8g B7c C6 E8g E7c F7 F5h B3c E5gh E3d", [{sound: "xiao4", eng: "smile, laugh, giggle; snicker"}] ); // 笑
Hanzipad.RegisterCharacter( "\u624B", "F7h C5c B4lc E7fi", [{sound: "shou3", eng: "hand"}] ); // 手
Hanzipad.RegisterCharacter( "\u7B2C", "B8g B7c C7 E8g E7c F7 C6cf C4c C4fcfi E5f D3h", [{sound: "di4", eng: "sequence, number; grade, degree"}] ); // 第
Hanzipad.RegisterCharacter( "\u5531", "A6f A6cf A5c D7f D7cf D6c D5c D4f D4cf D3c D1c", [{sound: "chang4", eng: "sing, chant, call; ditty, song"}] ); // 唱
Hanzipad.RegisterCharacter( "\u627E", "A6c B8f A3b D5c E8fel G4h F7d", [{sound: "zhao3", eng: "search, seek, look for; find"}] ); // 找
Hanzipad.RegisterCharacter( "\u7B49", "B8g B7c C7 E8g E7c F6 C5c D6f A4c B3c E4fi C2e", [{sound: "deng3", eng: "rank, grade; wait; equal; 'etc.'"}] ); // 等
Hanzipad.RegisterCharacter( "\u7B54", "B8lg B7c C6 E8g E7c F6 D6gh D6d C4c C3f C3cf C1c", [{sound: "da2", eng: "answer, reply; return; assent to"}] ); // 答
Hanzipad.RegisterCharacter( "\u5561", "A6f A6cf A4c E7f D6c D5c C3b F8f F6c F5c F3c", [{sound: "fei1", eng: "morphine; coffee"}] ); // 啡
Hanzipad.RegisterCharacter( "\u6E38", "B7d A5d A1a D8e C6c D5cfi D6fg F8g F7c F5ch G4fi E3c", [{sound: "you2", eng: "to swim; float, drift; wander, roam"}] ); // 游
Hanzipad.RegisterCharacter( "\u8089", "B6f B6cfi E8fg D6d E4h D3d", [{sound: "rou4", eng: "flesh; meat", rad: 1}] ); // 肉
Hanzipad.RegisterCharacter( "\u5907", "D8g D7ch C6d C4f C4cf C2c C1c D4f", [{sound: "bei4", eng: "prepare, ready, perfect"}] ); // 备
Hanzipad.RegisterCharacter( "\u5916", "C7g C6cgh B5d F8f F5d", [{sound: "wai4", eng: "out, outside, external; foreign"}] ); // 外
Hanzipad.RegisterCharacter( "\u592B", "C6c B4lc D8fh D4d", [{sound: "fu1", eng: "man, male adult, husband; those"}] ); // 夫
Hanzipad.RegisterCharacter( "\u665A", "A6f A6cf A5c A3c E8g E7cg D6f D6cf D4c F6fh F3fcl", [{sound: "wan3", eng: "night, evening; late"}] ); // 晚
Hanzipad.RegisterCharacter( "\u51C6", "A7d A2a E8g D6f F8 E6c E5c E3c F6f D1c", [{sound: "zhun3", eng: "approve, allow, permit; in accord"}] ); // 准
Hanzipad.RegisterCharacter( "\u771F", "C7c E8f C6f C6cf C5c C4c C3c A2c C2h F2d", [{sound: "zhen1", eng: "real, actual, true, genuine"}] ); // 真
Hanzipad.RegisterCharacter( "\u6674", "B6f B6cf B5c A3c E7c E6c F8f D5c E4f E4cf E3c E2c", [{sound: "qing2", eng: "clear weather, fine weather"}] ); // 晴
Hanzipad.RegisterCharacter( "\u9519", "B8g B7c B5c A4c B5fb D7c E8f G8f D5c E4f E4cf E3c E1c", [{sound: "cuo4", eng: "error, blunder, mistake; wrong"}] ); // 错
Hanzipad.RegisterCharacter( "\u773C", "B7f B7cf B6c B4c A2c E7cf E6c E4c E7fb H3h F4e", [{sound: "yan3", eng: "eye; eyelet, hole, opening"}] ); // 眼
Hanzipad.RegisterCharacter( "\u7740", "D8e F8g C7c C6c A5c E7gh D4f D4cf D3c D2c D1c", [{sound: "zhe5", eng: "make move, take action"},{sound: "zhe1", eng: "to catch, to receive"}] ); // 着
Hanzipad.RegisterCharacter( "\u62A5", "A6c B8fi A3b D7cfi D7f D5cgh E4e", [{sound: "bao4", eng: "report, tell, announce"}] ); // 报
Hanzipad.RegisterCharacter( "\u5976", "B8gd C5g A5c D6cfcfi E6fg", [{sound: "nai3", eng: "milk; woman's breasts; nurse"}] ); // 奶
Hanzipad.RegisterCharacter( "\u775B", "A6f B7cf B5c B4c B2c E7c E6c F8f D5c E4f E4cfi E3c E2c", [{sound: "jing1", eng: "eyeball; pupil of eye"}] ); // 睛
Hanzipad.RegisterCharacter( "\u7F8A", "C8e F8g C6c C5c A3c E6f", [{sound: "yang2", eng: "sheep, goat", rad: 1}] ); // 羊
Hanzipad.RegisterCharacter( "\u73A9", "A7c A5c B7f A2b E7c D5c E5g F5fcl", [{sound: "wan2", eng: "play with, joke, enjoy"}] ); // 玩
Hanzipad.RegisterCharacter( "\u884C", "C8g C6g B5f E7c D5c G5fi", [{sound: "xing2", eng: "go; walk; move, travel; circulate"}] ); // 行
Hanzipad.RegisterCharacter( "\u957F", "F7h A5c C8fb D4e", [{sound: "zhang3", eng: "long; length; excel in; leader"},{sound: "chang2", eng: "long, length"}] ); // 长
Hanzipad.RegisterCharacter( "\u5DE6", "C6c E8g D4c E4f C1c", [{sound: "zuo3", eng: "left; east; unorthodox, improper"}] ); // 左
Hanzipad.RegisterCharacter( "\u5DF2", "C7cf C5c C7fcl", [{sound: "yi3", eng: "already; finished; stop"}] ); // 已
Hanzipad.RegisterCharacter( "\u8868", "C7c C6c D8f B5c E4h C4fb G4h E4e", [{sound: "biao3", eng: "show, express, manifest, display"}] ); // 表
Hanzipad.RegisterCharacter( "\u7BEE", "B8g B7c C7 E8g E7c F7 B5f C6f E6g E5c F5e B3f B3cf D3f E3f A1c", [{sound: "lan2", eng: "basket"}] ); // 篮
Hanzipad.RegisterCharacter( "\u73ED", "A7c A5c B7f A1b D6f E8fg F7c F4c G7f E1c", [{sound: "ban1", eng: "class, group, grade; squad; job"}] ); // 班
Hanzipad.RegisterCharacter( "\u59B9", "B8ge C5f A5c E6c D4c F8f F4g F4e", [{sound: "mei4", eng: "younger sister"}] ); // 妹
Hanzipad.RegisterCharacter( "\u59BB", "C7lc C6cf B5c C4c D8f D4gd F3h A3c", [{sound: "qi1", eng: "wife"}] ); // 妻
Hanzipad.RegisterCharacter( "\u59CB", "B8gd C5g A5c F8gc G6e E3f E3cf E1c", [{sound: "shi3", eng: "begin, start; then, only then"}] ); // 始
Hanzipad.RegisterCharacter( "\u522B", "B7f B7cf B5c A4cfi C5g F6f G8fi", [{sound: "bie2", eng: "separate, other; do not"}] ); // 别
Hanzipad.RegisterCharacter( "\u59D3", "B8gd C5g A5c E7g D6c E4c F7f D1c", [{sound: "xing4", eng: "one's family name; clan, people"}] ); // 姓
Hanzipad.RegisterCharacter( "\u5230", "B7c C7gc D6e B3c C4f B1b F6f G7fi", [{sound: "dao4", eng: "go to, arrive, been to"}] ); // 到
Hanzipad.RegisterCharacter( "\u6B21", "B7d A2a D7g D6cg E5g E4e", [{sound: "ci4", eng: "order, sequence; next"}] ); // 次
Hanzipad.RegisterCharacter( "\u77E5", "B7g B6c A4c C6fg C3e E5f E5cf E3c", [{sound: "zhi1", eng: "know, perceive, comprehend"}] ); // 知
Hanzipad.RegisterCharacter( "\u5E0C", "F8h C8d B5c D6g C3f C3cfi E4f", [{sound: "xi1", eng: "rare; hope, expect, strive for"}] ); // 希
Hanzipad.RegisterCharacter( "\u95E8", "C7e B6f D7cfi", [{sound: "men2", eng: "gate, door, entrance, opening"}] ); // 门
Hanzipad.RegisterCharacter( "\u6B4C", "A7c A6f A6cf A5c D7f A4c A3f A3cf B2c D4fi F8g E6cg F5fg F4e", [{sound: "ge1", eng: "song, lyrics; sing, chant; praise"}] ); // 歌
Hanzipad.RegisterCharacter( "\u95EE", "B7e B6f C7cfi C5f C5cf C3c", [{sound: "wen4", eng: "ask about, inquire after"}] ); // 问
Hanzipad.RegisterCharacter( "\u95F4", "B7e B6f C7cfi C5f C5cf C4c C2c", [{sound: "jian1", eng: "midpoint, space; place, locality"}] ); // 间
Hanzipad.RegisterCharacter( "\u5E2E", "B7c B6c B5c C8fh F7cgei F7f C3lf C3cfi D4f", [{sound: "bang1", eng: "help, assist; defend; shoe upper"}] ); // 帮
Hanzipad.RegisterCharacter( "\u6B63", "C7c E7f E4c B5f A1c", [{sound: "zheng4", eng: "right, proper, correct"}] ); // 正
Hanzipad.RegisterCharacter( "\u6B65", "E8f E7c C7f A5c C4g D5fi G4gh", [{sound: "bu4", eng: "step, pace; walk, stroll"}] ); // 步
Hanzipad.RegisterCharacter( "\u5E38", "D8f C8e F8g B7g B7cg C6f C6cf C4c C3f C3cfi D4f", [{sound: "chang2", eng: "common, normal, frequent, regular"}] ); // 常
Hanzipad.RegisterCharacter( "\u7403", "A7c A5c B7f A2b D6c F8fi D5e C2b H5g F5e G8d", [{sound: "qiu2", eng: "ball, sphere, globe; round"}] ); // 球
Hanzipad.RegisterCharacter( "\u6700", "C7f C7cf C7c F7 C5c A5c B5f D5f B4c B3 A1b E4ch E3d", [{sound: "zui4", eng: "most, extremely, exceedingly"}] ); // 最
Hanzipad.RegisterCharacter( "\u671B", "C8e A7c B7fb F7fg F7cfi F6c E6c C3c C2c E4f A1c", [{sound: "wang4", eng: "to look at, look forward; to hope, expect"}] ); // 望
Hanzipad.RegisterCharacter( "\u5E8A", "D8e C7c C7g C5c E6f E5g F4e", [{sound: "chuang2", eng: "bed, couch; framework, chassis"}] ); // 床
Hanzipad.RegisterCharacter( "\u8D35", "C7f C7cf C6c D8f A5c C4f C4cf E3fh E2d", [{sound: "gui4", eng: "expensive, costly, valuable"}] ); // 贵
Hanzipad.RegisterCharacter( "\u52A1", "D8g D7cg C6d C4cfi E4g", [{sound: "wu4", eng: "affairs, business; must, should"}] ); // 务
Hanzipad.RegisterCharacter( "\u52A8", "B7c A5c C5gc C4e E6cfi F7fg", [{sound: "dong4", eng: "move, happen; movement, action"}] ); // 动
Hanzipad.RegisterCharacter( "\u52A9", "B7f B7cf B6c B4c A1b E6cfi F8fg", [{sound: "zhu4", eng: "help, aid, assist"}] ); // 助
Hanzipad.RegisterCharacter( "\u9E21", "A6cg A5e F8g E7cfi E6e D7fcfi D2c", [{sound: "ji1", eng: "chicken"}] ); // 鸡
Hanzipad.RegisterCharacter( "\u8D70", "C7c D8f B5c E5f E3c C4g B3ec", [{sound: "zou3", eng: "walk, go on foot; run; leave"}] ); // 走
// HSK 3:
// 板炼极超段越接阳烧阿附康提除碗澡糕糖园趣图怕急怪包总
// 跟查化万且世业黄半季主然举单南难久乎安汁求搬舒定实照
// 历般角于熊云解地甜当用坏画树界节根害容宾厨惯参又双需
// 发叔变口句示礼河只鼻史虽祝法注花静心必忘借城鞋疼梯健
// 感检愿层居伞选秋种爬爷通山位低片周牙空遇物突放音故使
// 特敢草像数瘦文境楚响鲜楼轻较辆邮哭邻信议方记讲词级旧
// 该须顾练终结绩声盘戏铁铅绿成或目直相者其典而迟银冒笔
// 才耳扫清啊调聪把易啤风渴萄春筷简复夏酒算冬冰决头净普
// 奇葡网护锻如担育镜择箱胖环拿街差己衫衬重满刚饱更饿蓝
// 刮刷刻香姨婚短矮市被脚带灯闻力办裙理帽脸裤换据演干平
// 腿末应朵马加李努束赛条蕉骑鸟
Hanzipad.RegisterCharacter( "\u677F", "A6c B8f B6g B6e G8h D7f E5cgh E5e", [{sound: "ban3", eng: "plank, board; iron or tin plate"}] ); // 板
Hanzipad.RegisterCharacter( "\u70BC", "A6e C6g B7f B3e D7c F8gc D5cfi E3g G3e", [{sound: "lian4", eng: "smelt, refine; distill, condense"}] ); // 炼
Hanzipad.RegisterCharacter( "\u6781", "A6c B7f B6g B5e E7fg D7cgcgh E5e", [{sound: "ji2", eng: "extreme, utmost, furthest, final"}] ); // 极
Hanzipad.RegisterCharacter( "\u8D85", "B7c C8f A5c C5f C3c B4gh B3ec E7cfi F7g E4f E4cf E2c", [{sound: "chao1", eng: "jump over, leap over; surpass"}] ); // 超
Hanzipad.RegisterCharacter( "\u6BB5", "D8h B7f B6c B4c A2b E7fh E7cfcl E4cg E4e", [{sound: "duan4", eng: "section, piece, division"}] ); // 段
Hanzipad.RegisterCharacter( "\u8D8A", "B7c C8f A5c C5f C3c B4g B3ec E6c E6fa F8fel H5g G8e", [{sound: "yue4", eng: "exceed, go beyond; the more ..."}] ); // 越
Hanzipad.RegisterCharacter( "\u63A5", "A6c B8fi A3b E8e D7c E6e G6g D5c F5gd G4gh C3c", [{sound: "jie1", eng: "receive; continue; catch; connect"}] ); // 接
Hanzipad.RegisterCharacter( "\u9633", "B7cgei B7f E6f E6cf E4c E2c", [{sound: "yang2", eng: "'male' principle; light; sun"}] ); // 阳
Hanzipad.RegisterCharacter( "\u70E7", "A6e C6g B8fg B3e D6b E8edl G6h D3c E3g F3fcl", [{sound: "shao1", eng: "burn; bake; heat; roast"}] ); // 烧
Hanzipad.RegisterCharacter( "\u963F", "B7cgei B7f D7c D5f D5cf D3c G7fi", [{sound: "a1", eng: "prefix for people's names; used in transliteration"}] ); // 阿
Hanzipad.RegisterCharacter( "\u9644", "B7cgefi B7f E8g D6f E6c G8fi E4e", [{sound: "fu4", eng: "adhere to, append; rely on near to"}] ); // 附
Hanzipad.RegisterCharacter( "\u5EB7", "D8e B7c B7fg C6cf B5c C4c E7f C3d B1b G3h E3d", [{sound: "kang1", eng: "peaceful, quiet; happy, healthy"}] ); // 康
Hanzipad.RegisterCharacter( "\u63D0", "A6c B8fi A3b D7f D7cf D6c D5c D4c F4f F3c D3g D2ec", [{sound: "ti2", eng: "hold in hand; lift in hand"}] ); // 提
Hanzipad.RegisterCharacter( "\u9664", "B7cgefi B7f F8h F8e E5c D4c F5fl E3g G3e", [{sound: "chu2", eng: "eliminate, remove, except"}] ); // 除
Hanzipad.RegisterCharacter( "\u7897", "A7c B7g B5f B5cf B3c F8e D7f D7cf E6g D5cg D4 F5cfi F5fcl", [{sound: "wan3", eng: "bowl, small dish"}] ); // 碗
Hanzipad.RegisterCharacter( "\u6FA1", "B7d A5d A1a D7f D7cf D6c C5f C5cf C4c F5f F5cf F4c C3c E3f E3h E3d", [{sound: "zao3", eng: "wash, bathe"}] ); // 澡
Hanzipad.RegisterCharacter( "\u7CD5", "A7e C7g A5c B8f B5g B5e E8e G8g D6c D5c F6f D3c D2g E2e F2e G2e", [{sound: "gao1", eng: "cakes, pastry"}] ); // 糕
Hanzipad.RegisterCharacter( "\u7CD6", "A7e C7g A5c B8f B5g B5e F8 D7c D7fg E6cf D5c E4c F6f E3f E3cf E1c", [{sound: "tang2", eng: "sugar; candy; sweets"}] ); // 糖
Hanzipad.RegisterCharacter( "\u56ED", "B7f B7cf C6c C5c D4g E5fcl B1c", [{sound: "yuan2", eng: "garden; park, orchard"}] ); // 园
Hanzipad.RegisterCharacter( "\u8DA3", "A7c B8f A5c C5f C4c B4g B3ec D7c D7f F7f D6c D4c D2b F5cg F5e", [{sound: "qu4", eng: "what attracts one's attention"}] ); // 趣
Hanzipad.RegisterCharacter( "\u56FE", "B7f B7cf D7g D6ch C6d D4d C3d B1c", [{sound: "tu2", eng: "diagram; chart, map, picture"}] ); // 图
Hanzipad.RegisterCharacter( "\u6015", "A6g C6e B8f F8g D6f D6cf D4c D1c", [{sound: "pa4", eng: "to fear, be afraid of; apprehensive"}] ); // 怕
Hanzipad.RegisterCharacter( "\u6025", "C8g C7cg C6cf C5c C4c B2g C2fc D3d G2e", [{sound: "ji2", eng: "quick, quickly; urgent, pressing"}] ); // 急
Hanzipad.RegisterCharacter( "\u602A", "A6g C6e B8f D7ch D7d E3c F4f C1c", [{sound: "guai4", eng: "strange, unusual, peculiar"}] ); // 怪
Hanzipad.RegisterCharacter( "\u5305", "C8g C7cfi B5cf B3c B5fcl", [{sound: "bao1", eng: "wrap, pack, bundle; package"}] ); // 包
Hanzipad.RegisterCharacter( "\u603B", "C8e F8g C6f C6cf C4c B3g C3fcl D3d G3e", [{sound: "zong3", eng: "collect; overall, altogether"}] ); // 总
Hanzipad.RegisterCharacter( "\u8DDF", "B7f B7cf B5c C5f C4c B4f A1b E7cf E6c E4c E7fb H3h F4e", [{sound: "gen1", eng: "heel; to follow, accompany; with"}] ); // 跟
Hanzipad.RegisterCharacter( "\u67E5", "B7c D8f D7h D7d C4f C4cf C3c C2c A1c", [{sound: "cha2", eng: "investigate, examine, seek into"},{sound: "cha1", eng: "to research"}] ); // 查
Hanzipad.RegisterCharacter( "\u5316", "C7g B6f G6h E7fcl", [{sound: "hua4", eng: "change, convert, reform; -ize"}] ); // 化
Hanzipad.RegisterCharacter( "\u4E07", "A7lc D5cfi D7fg", [{sound: "wan4", eng: "ten thousand; innumerable"}] ); // 万
Hanzipad.RegisterCharacter( "\u4E14", "C7f C7cf C5c C3c A1c", [{sound: "qie3", eng: "moreover, also (post-subject); about to, will soon (pre-verb)"}] ); // 且
Hanzipad.RegisterCharacter( "\u4E16", "A5c E7f G7f E3c B7fc", [{sound: "shi4", eng: "generation; world; era"}] ); // 世
Hanzipad.RegisterCharacter( "\u4E1A", "D7lf E7f B6e G6g A1c", [{sound: "ye4", eng: "profession, business; GB radical 111"}] ); // 业
Hanzipad.RegisterCharacter( "\u9EC4", "B7c D8f E8f A6c C5f C5cf C4c D5f B2c C2h F2d", [{sound: "huang2", eng: "yellow; surname"}] ); // 黄
Hanzipad.RegisterCharacter( "\u534A", "C7e F7g C5c A4c D8f", [{sound: "ban4", eng: "half"}] ); // 半
Hanzipad.RegisterCharacter( "\u5B63", "F8h B6c D7f D6h D6d C4ch E3fi A3c", [{sound: "ji4", eng: "quarter of year; season; surname"}] ); // 季
Hanzipad.RegisterCharacter( "\u4E3B", "D8e C6lc C4c D6f A1c", [{sound: "zhu3", eng: "master, chief owner; host; lord"}] ); // 主
Hanzipad.RegisterCharacter( "\u7136", "C8g B7cg B6d B5d E6c F7fh F5e G7e B2g C2e E2e G2e", [{sound: "ran2", eng: "yes, certainly; pledge, promise"}] ); // 然
Hanzipad.RegisterCharacter( "\u4E3E", "B8e D8e G8g A6c C6h F6d C4c B3c D5f", [{sound: "ju3", eng: "raise, lift up; recommend"}] ); // 举
Hanzipad.RegisterCharacter( "\u5355", "C8 F8g B6f B6cf B5c B4c D6f A2c", [{sound: "dan1", eng: "single, individual, only; lone"}] ); // 单
Hanzipad.RegisterCharacter( "\u5357", "C7c E8g B5f B5cfi C5e F5g C4c C2c D4f", [{sound: "nan2", eng: "south; southern part; southward"}] ); // 南
Hanzipad.RegisterCharacter( "\u96BE", "A6cg A6e E8g E6f F8e E6c E5c E3c F6f E1c", [{sound: "nan2", eng: "difficult, arduous, hard; unable"}] ); // 难
Hanzipad.RegisterCharacter( "\u4E45", "D8g B4 C6cg E4e", [{sound: "jiu3", eng: "long time (ago); time passage, grow late"}] ); // 久
Hanzipad.RegisterCharacter( "\u4E4E", "F8h C6e F6g A4c D7fi", [{sound: "hu1", eng: "interrogative or exclamatory final particle"}] ); // 乎
Hanzipad.RegisterCharacter( "\u5B89", "D8e C7f C7c D6gd F4gh A4c", [{sound: "an1", eng: "peaceful, tranquil, quiet"}] ); // 安
Hanzipad.RegisterCharacter( "\u6C41", "B7d A5d A1a C5c F8f", [{sound: "zhi1", eng: "juice, liquor, fluid, sap, gravy, sauce"}] ); // 汁
Hanzipad.RegisterCharacter( "\u6C42", "C6c D8fi B5e A2b G5h D5e F7d", [{sound: "qiu2", eng: "seek; demand, request; beseech"}] ); // 求
Hanzipad.RegisterCharacter( "\u642C", "A6c B8fi A3b D8g C7f C7cfi D6e C4c D3e F7f F7cfcl F4cg F3e", [{sound: "ban1", eng: "transfer, move, remove, shift"}] ); // 搬
Hanzipad.RegisterCharacter( "\u8212", "C8g C8e B6c B4c C6f B3f B3cf B1c E7ch E6d D5cg F5fi", [{sound: "shu1", eng: "open up, unfold, stretch out; comfortable, easy"}] ); // 舒
Hanzipad.RegisterCharacter( "\u5B9A", "D8e B7f B7cf C5c D5f D3c C4g C3ec", [{sound: "ding4", eng: "decide, settle, fix"}] ); // 定
Hanzipad.RegisterCharacter( "\u5B9E", "D8e B7f B7cf C6e B4d A3c E6fh D3d", [{sound: "shi2", eng: "real, true; honest, sincere"}] ); // 实
Hanzipad.RegisterCharacter( "\u7167", "B7f B7cf B5c B3 E7ci F7g E5f E5cf E3c B2g C2e E2e G2e", [{sound: "zhao4", eng: "shine, illumine, reflect"}] ); // 照
Hanzipad.RegisterCharacter( "\u5386", "B7c B7f C5cfi E6fg", [{sound: "li4", eng: "history; calendar"}] ); // 历
Hanzipad.RegisterCharacter( "\u822C", "C8g B6fg B6cfi B6e A4c B3e E7fg E7cfcl E4ch E4ed", [{sound: "ban1", eng: "sort, manner, kind, category"}] ); // 般
Hanzipad.RegisterCharacter( "\u89D2", "C8g C7cg C6fg C6cfi C4c C3c E6f", [{sound: "jiao3", eng: "horn; angle, corner; point"}] ); // 角
Hanzipad.RegisterCharacter( "\u4E8E", "C7c B5c E7fi", [{sound: "yu2", eng: "in, on, at; go to; surname"}] ); // 于
Hanzipad.RegisterCharacter( "\u718A", "B8gc C7e B6f B6cfi B5c B4c G7h E8fc G5h E5fcl B2g D2e E2e G2e", [{sound: "xiong2", eng: "a bear; brilliant; bright; surname"}] ); // 熊
Hanzipad.RegisterCharacter( "\u4E91", "C7c A5c D5gc F3e", [{sound: "yun2", eng: "say, speak; clouds"}] ); // 云
Hanzipad.RegisterCharacter( "\u89E3", "B8g B7cg B6f B6cfli B4c B3c C5f E7cfi F7g E5g E4c E2c F5f", [{sound: "jie3", eng: "loosen, unfasten, untie; explain"}] ); // 解
Hanzipad.RegisterCharacter( "\u5730", "A6c B8f A2b C4bfi F8f D6fcl", [{sound: "de5", eng: "earth; soil, ground; region"},{sound: "di4", eng: "earth, soil"}] ); // 地
Hanzipad.RegisterCharacter( "\u751C", "D8h A5c B7f A3f A3cf A1c D6c E8f G8f E4c E1c", [{sound: "tian2", eng: "sweet, sweetness"}] ); // 甜
Hanzipad.RegisterCharacter( "\u5F53", "D8f B7e G7g B4cf C3c B1c", [{sound: "dang1", eng: "bear, accept, undertake; just"}] ); // 当
Hanzipad.RegisterCharacter( "\u7528", "B7fg B7cfgi C5c C3c D7f", [{sound: "yong4", eng: "use, employ, apply, operate; use"}] ); // 用
Hanzipad.RegisterCharacter( "\u574F", "A6c B8f A2b D7c G7h F6f F5d", [{sound: "huai4", eng: "rotten, spoilt, bad, broken down"}] ); // 坏
Hanzipad.RegisterCharacter( "\u753B", "C7c C6f C6cf C4c D6f C3c B5fc G5f", [{sound: "hua4", eng: "a painting, picture, drawing; to draw"}] ); // 画
Hanzipad.RegisterCharacter( "\u6811", "A6c B8f B6g B5e C6c C5e F6c G8fi F5e", [{sound: "shu4", eng: "tree; plant; set up, establish"}] ); // 树
Hanzipad.RegisterCharacter( "\u754C", "C7f C7cf C6c D7f C5c D4h E4d D3fh E3f", [{sound: "jie4", eng: "boundary, limit; domain; society; the world"}] ); // 界
Hanzipad.RegisterCharacter( "\u8282", "A7c C8f F8f B5cfi D5f", [{sound: "jie2", eng: "knot, node, joint; section"}] ); // 节
Hanzipad.RegisterCharacter( "\u6839", "A6c B8f B5g B5e E7cf E6c E4c E7fcb H4h F4e", [{sound: "gen1", eng: "root, base(d on); foundation"}] ); // 根
Hanzipad.RegisterCharacter( "\u5BB3", "D8e B7f B7cf C6c C5c A4c D6f C3f C3cf C1c", [{sound: "hai4", eng: "injure, harm; destroy, kill"}] ); // 害
Hanzipad.RegisterCharacter( "\u5BB9", "D8e B7f B7c C6h F6d D5gh D5d C3f C3cf C1c", [{sound: "rong2", eng: "looks, appearance; figure, form"}] ); // 容
Hanzipad.RegisterCharacter( "\u5BBE", "D8e B7f B7cf F6h C5f C4c E4f A3c C2h E2d", [{sound: "bin1", eng: "guest, visitor; surname; submit"}] ); // 宾
Hanzipad.RegisterCharacter( "\u53A8", "B7c B7fg C6c C5f C5cf C4c C3e E3g B1b E5c G6fi F4e", [{sound: "chu2", eng: "kitchen; closet; cupboard"}] ); // 厨
Hanzipad.RegisterCharacter( "\u60EF", "A6g C6e B8f D7fc D7cf C6c F7f D4f D4cf F3fh F2d", [{sound: "guan4", eng: "habit, custom; habitually, usual"}] ); // 惯
Hanzipad.RegisterCharacter( "\u53C2", "D8lgc F7e B5lc D6h D6e E4h F3h G2h", [{sound: "can1", eng: "take part in, intervene; ginseng"}] ); // 参
Hanzipad.RegisterCharacter( "\u53C8", "C6cgh C6e", [{sound: "you4", eng: "and, also, again, in addition"}] ); // 又
Hanzipad.RegisterCharacter( "\u53CC", "A6cg B5e E6cg E5e", [{sound: "shuang1", eng: "set of two, pair, couple; both"}] ); // 双
Hanzipad.RegisterCharacter( "\u9700", "C7c B6f B6cf D7f C6 C5 F6 F5 C4c E4g B3f B3cfi D3f E3f", [{sound: "xu1", eng: "need, require, must"}] ); // 需
Hanzipad.RegisterCharacter( "\u53D1", "C7gc D8g D4ch D4d F8e", [{sound: "fa1", eng: "issue, dispatch, send out; hair"}] ); // 发
Hanzipad.RegisterCharacter( "\u53D4", "C8f C7c A5c C5fi B4g D4e E6cgh E6e", [{sound: "shu1", eng: "father's younger brother"}] ); // 叔
Hanzipad.RegisterCharacter( "\u53D8", "D8e A7c D7f E7f B6g F6e C4cgh D4d", [{sound: "bian4", eng: "change, transform, alter; rebel"}] ); // 变
Hanzipad.RegisterCharacter( "\u53E3", "B7lf B7cf B2c", [{sound: "kou3", eng: "mouth; open end; entrance, gate"}] ); // 口
Hanzipad.RegisterCharacter( "\u53E5", "C8g B6cfi C4f C4cf C2c", [{sound: "ju4", eng: "sentence"}] ); // 句
Hanzipad.RegisterCharacter( "\u793A", "B7c A5c D5fi C4g F4e", [{sound: "shi4", eng: "show, manifest; demonstrate"}] ); // 示
Hanzipad.RegisterCharacter( "\u793C", "B8e A6ch C4f C4e E8fcl", [{sound: "li3", eng: "social custom; manners; courtesy"}] ); // 礼
Hanzipad.RegisterCharacter( "\u6CB3", "A8d A5d A1a C7c D5f D5cf D3c G7fi", [{sound: "he2", eng: "river; stream; yellow river"}] ); // 河
Hanzipad.RegisterCharacter( "\u53EA", "C6f C6cf C3c D3h E3d", [{sound: "zhi3", eng: "only, just, simply"},{sound: "zhi1", eng: "only, just"}] ); // 只
Hanzipad.RegisterCharacter( "\u9F3B", "D8g C7f C7cf C7c C6c C5c B4f B4cf B4c E4 B3c A2c C2h F2f", [{sound: "bi2", eng: "nose; first", rad: 1}] ); // 鼻
Hanzipad.RegisterCharacter( "\u53F2", "C6f C6cf C4c E8fh B3dc", [{sound: "shi3", eng: "history, chronicle, annals"}] ); // 史
Hanzipad.RegisterCharacter( "\u867D", "C7f C7cf C6c B5f B5cf B3c D6f A1c F2d", [{sound: "sui1", eng: "although, even if"}] ); // 虽
Hanzipad.RegisterCharacter( "\u795D", "B8e A6ch C4f C4e D7f D7cf D5c E5fg F4fcl", [{sound: "zhu4", eng: "pray for happiness or blessings"}] ); // 祝
Hanzipad.RegisterCharacter( "\u6CD5", "B7d A5d A1a D6c F8f C4c E4gc G3e", [{sound: "fa3", eng: "law, rule, regulation, statute; France, French"}] ); // 法
Hanzipad.RegisterCharacter( "\u6CE8", "B7d A5d A1a E7d D6c D4c F6f C1c", [{sound: "zhu4", eng: "concentrate, focus, direct"}] ); // 注
Hanzipad.RegisterCharacter( "\u82B1", "A7c C8f F8f C6g B4f H5h E6fcl", [{sound: "hua1", eng: "flower; blossoms"}] ); // 花
Hanzipad.RegisterCharacter( "\u9759", "B7c B6c C8f A5c B4f B4cfi B3c B2c F8g E7cg E5cf D4c E3c F5fi", [{sound: "jing4", eng: "quiet, still, motionless; gentle"}] ); // 静
Hanzipad.RegisterCharacter( "\u5FC3", "B5f C5fcl C7d G5e", [{sound: "xin1", eng: "heart; mind, intelligence; soul"}] ); // 心
Hanzipad.RegisterCharacter( "\u5FC5", "B5g C6fcl C7d G7gh G5e", [{sound: "bi4", eng: "surely, most certainly; must"}] ); // 必
Hanzipad.RegisterCharacter( "\u5FD8", "D8e B7c C7fc B3g C3fcl D4d G3e", [{sound: "wang4", eng: "forget; neglect; miss, omit"}] ); // 忘
Hanzipad.RegisterCharacter( "\u501F", "C8g B6f D6c E8f F8f C5c D4f D4cf D2c D1c", [{sound: "jie4", eng: "borrow; lend; make pretext of"}] ); // 借
Hanzipad.RegisterCharacter( "\u57CE", "A6c B8f A2b D6c D6fg D4cfi F8fel H5g G8d", [{sound: "cheng2", eng: "castle; city, town; municipality"}] ); // 城
Hanzipad.RegisterCharacter( "\u978B", "A7c B8f D8f B6c A5f A5cf A3c C6f A2c E7c F8f E5c E3c F4f E1c", [{sound: "xie2", eng: "shoes, footwear in general"}] ); // 鞋
Hanzipad.RegisterCharacter( "\u75BC", "E8e C7c C7fg A6e A3b E6g E6ch D5d E3d D2d", [{sound: "teng2", eng: "aches, pains; be fond of; love"}] ); // 疼
Hanzipad.RegisterCharacter( "\u68AF", "A6c B8lf B6g B5e E8e G8g D6cf D5c D5fcfi F6f F3g", [{sound: "ti1", eng: "ladder, steps, stairs; lean"}] ); // 梯
Hanzipad.RegisterCharacter( "\u5065", "C8g B6f E7cf D6c E5c E4c E3c F8f C7cgcg C4ec", [{sound: "jian4", eng: "strong, robust, healthy; strength"}] ); // 健
Hanzipad.RegisterCharacter( "\u611F", "B7c B7f C6c C5f C5cf C4c E8edl G6g F8d B2g C3fcl D3d G2e", [{sound: "gan3", eng: "feel, perceive, emotion"}] ); // 感
Hanzipad.RegisterCharacter( "\u68C0", "A6 B8f B6g B6e F8g E7d E5c D4e E4e G4g C1c", [{sound: "jian3", eng: "check; examine"}] ); // 检
Hanzipad.RegisterCharacter( "\u613F", "B7c B7f E7 C6f C6cf C6c C5c E5fi D4h F4d B2g C2fcl D3d G2e", [{sound: "yuan4", eng: "sincere, honest, virtuous"}] ); // 愿
Hanzipad.RegisterCharacter( "\u5C42", "C7cf C6c C7fg D5c C3c E3gc F2e", [{sound: "ceng2", eng: "story, layer, floor, stratum"}] ); // 层
Hanzipad.RegisterCharacter( "\u5C45", "C7cf C6c C7fg C4c E6f D3f D3cf D1c", [{sound: "ju1", eng: "live, dwell, reside, sit"}] ); // 居
Hanzipad.RegisterCharacter( "\u4F1E", "E8h E7d C5e F5g A3c D6f", [{sound: "san3", eng: "umbrella, parasol, parachute"}] ); // 伞
Hanzipad.RegisterCharacter( "\u9009", "D7g D7c F8f C5c E5gh F5fc B7e A5cfl A1bdc", [{sound: "xuan3", eng: "choose, select; elect; election"}] ); // 选
Hanzipad.RegisterCharacter( "\u79CB", "C8h A5c C7f C5g C5e E6g H6g F8fg F4e", [{sound: "qiu1", eng: "autumn, fall; year"}] ); // 秋
Hanzipad.RegisterCharacter( "\u79CD", "C8h A5c C7f C5g C5e D6f D6cf D3c F8f", [{sound: "zhong3", eng: "seed; race, breed; to plant"}] ); // 种
Hanzipad.RegisterCharacter( "\u722C", "D8h B7f C7f C7ed E7cf F7f E5c E7fcl", [{sound: "pa2", eng: "crawl, creep; climb; scramble"}] ); // 爬
Hanzipad.RegisterCharacter( "\u7237", "C8h F8d F7h C7d B4cfi D4f", [{sound: "ye2", eng: "father, grandfather"}] ); // 爷
Hanzipad.RegisterCharacter( "\u901A", "D7ch E7d D6f D6cfi D5c D3c F6f A7e A5cf A1bdc", [{sound: "tong1", eng: "pass through, common, communicate"}] ); // 通
Hanzipad.RegisterCharacter( "\u5C71", "D8f B5fc G6f", [{sound: "shan1", eng: "mountain, hill, peak"}] ); // 山
Hanzipad.RegisterCharacter( "\u4F4D", "C8g B6f E8e D6c D5e G5g C1c", [{sound: "wei4", eng: "throne; position, post; rank, status; seat"}] ); // 位
Hanzipad.RegisterCharacter( "\u4F4E", "C8g B6f G8h D7fb D5c F7fel E2e", [{sound: "di1", eng: "low; to lower, hang, bend, bow"}] ); // 低
Hanzipad.RegisterCharacter( "\u7247", "C7fg E8f C6c C4cf", [{sound: "pian4", eng: "slice, splinter, strip; rad. 91"}] ); // 片
Hanzipad.RegisterCharacter( "\u5468", "B7fg B7cfi C6c D7f C5c C3f C3cf C2c", [{sound: "zhou1", eng: "Zhou dynasty; circumference"}] ); // 周
Hanzipad.RegisterCharacter( "\u7259", "D7lc C6gc E7fi E4h", [{sound: "ya2", eng: "tooth, molars, teeth; serrated"}] ); // 牙
Hanzipad.RegisterCharacter( "\u7A7A", "D8e B7f B7cf D7g E7fcl C3c D3f A1c", [{sound: "kong1", eng: "empty, hollow, bare, deserted"}] ); // 空
Hanzipad.RegisterCharacter( "\u9047", "D7f D7cf D6c D5c C4f C4cfi E7f D3c F4e A7e A5cf A1bdc", [{sound: "yu4", eng: "meet, come across, encounter"}] ); // 遇
Hanzipad.RegisterCharacter( "\u7269", "B7g B6c C8f A3b E8g E6cfi F6g G6g", [{sound: "wu4", eng: "thing, substance, creature"}] ); // 物
Hanzipad.RegisterCharacter( "\u7A81", "D8 B7f B7cf D7g E7fcl B3c E4gh D3e G4e", [{sound: "tu1", eng: "suddenly, abruptly, unexpectedly"}] ); // 突
Hanzipad.RegisterCharacter( "\u7A81", "D8 B7f B7cf D7g E7fcl B3c E4gh D3e", [{sound: "tu1", eng: "suddenly, abruptly, unexpectedly"}] ); // 突
Hanzipad.RegisterCharacter( "\u653E", "B8e A6c C5cfi B6fg F8g E6c G6g E5e", [{sound: "fang4", eng: "put, release, free, liberate"}] ); // 放
Hanzipad.RegisterCharacter( "\u97F3", "D8e C7c C7e F7g A5c C4f C4cf C2c C1c", [{sound: "yin1", eng: "sound, tone, pitch, pronunciation"}] ); // 音
Hanzipad.RegisterCharacter( "\u6545", "A6lc C8f B4f B4cf B2c E7g E6c G6h E6e", [{sound: "gu4", eng: "ancient, old; reason, because"}] ); // 故
Hanzipad.RegisterCharacter( "\u4F7F", "C8g B6f D7c D5f D5cf D4c F8fh D3d", [{sound: "shi3", eng: "cause, send on a mission, order; envoy, messenger, ambassador"}] ); // 使
Hanzipad.RegisterCharacter( "\u7279", "B7g A6c C8f A3b E7c F8f D5c D4lc G5fi D3e", [{sound: "te4", eng: "special, unique, distinguished"}] ); // 特
Hanzipad.RegisterCharacter( "\u6562", "B7lch A6c B6f D6f B5c B3c A2b F8g E6c G6g E6e", [{sound: "gan3", eng: "to dare, venture; bold, brave"}] ); // 敢
Hanzipad.RegisterCharacter( "\u8349", "B7c C8f F8f C6f C6cf C5c C3c A2c D3f", [{sound: "cao3", eng: "grass, straw, thatch, herbs"}] ); // 草
Hanzipad.RegisterCharacter( "\u50CF", "C8g B6f D8g D7cg D6f D6cf D5c F6h E4efi E4h F3h H4h F4d", [{sound: "xiang4", eng: "a picture, image, figure; to resemble"}] ); // 像
Hanzipad.RegisterCharacter( "\u6570", "A8e D8g A6c C8f C6h C6d C4gd D3gh A3c F8g E6c G6g E5e", [{sound: "shu4", eng: "number; several, count; fate"},{sound: "shu3", eng: "number, several"}] ); // 数
Hanzipad.RegisterCharacter( "\u7626", "E8d B7c B7fg A6e A3b D6h C6f C5c F6cf F5c C4lc E6f C3ch D2d", [{sound: "shou4", eng: "thin, emaciated, lean; meager"}] ); // 瘦
Hanzipad.RegisterCharacter( "\u6587", "D8e B6c F6gh C5e", [{sound: "wen2", eng: "literature, culture, writing"}] ); // 文
Hanzipad.RegisterCharacter( "\u5883", "A5c B7f A2b E8d E7c E7e G7g D6c D5f D5cf D4c D3c E3h F3fcl", [{sound: "jing4", eng: "boundary, frontier; area, region"}] ); // 境
Hanzipad.RegisterCharacter( "\u695A", "B7c C8f C7g C7e E7c F8f F7g F7e B4cg D4f D3c C3g C2ec", [{sound: "chu3", eng: "name of feudal state; clear"}] ); // 楚
Hanzipad.RegisterCharacter( "\u54CD", "A6f A6cf A4c F8g D6f D6cfi E5f E5cf E3c", [{sound: "xiang3", eng: "make sound, make noise; sound"}] ); // 响
Hanzipad.RegisterCharacter( "\u9C9C", "B8g B7cg B5f B5cf B4c C5f B3c A1b E8e G8g E6c E4c D3c F6f", [{sound: "xian1", eng: "fresh; delicious; attractive"}] ); // 鲜
Hanzipad.RegisterCharacter( "\u697C", "A6c B8f B5g B5e D7e G7g D6c F8f F6h F6d E4gd G3h D3c", [{sound: "lou2", eng: "building of two or more stories"}] ); // 楼
Hanzipad.RegisterCharacter( "\u8F7B", "A7c B8gc C5f A2b E7ch F5d E4c F4f D1c", [{sound: "qing1", eng: "light; easy, simple; gentle"}] ); // 轻
Hanzipad.RegisterCharacter( "\u8F83", "A7c B8gc C6f A2b F8e D6c E6g G6e G4gh E4e", [{sound: "jiao4", eng: "compare; comparatively, more"}] ); // 较
Hanzipad.RegisterCharacter( "\u8F86", "A7c B8gc C6f A2b D7c D5f D5cfi E7f E4e F7f F4e", [{sound: "liang4", eng: "numerary adjunct for vehicles"}] ); // 辆
Hanzipad.RegisterCharacter( "\u90AE", "A6f A6cf A4c C8f A2c F7cgfi F7f", [{sound: "you2", eng: "postal, mail; post office"}] ); // 邮
Hanzipad.RegisterCharacter( "\u54ED", "B7f B7cf B5c E7f E7cf E5c B4c E5gh D4ed F5d", [{sound: "ku1", eng: "weep, cry, wail"}] ); // 哭
Hanzipad.RegisterCharacter( "\u90BB", "C8g C7e C6e B4cg B3e F7cgei F7f", [{sound: "lin2", eng: "neighbor; neighborhood"}] ); // 邻
Hanzipad.RegisterCharacter( "\u4FE1", "C8g B6f E8e C6c D5c D4c D3f D3cf D1c", [{sound: "xin4", eng: "trust, believe; letter"}] ); // 信
Hanzipad.RegisterCharacter( "\u8BAE", "B7e A5cfa E7e G7g D6ed", [{sound: "yi4", eng: "consult, talk over, discuss"}] ); // 议
Hanzipad.RegisterCharacter( "\u65B9", "D8e B6c D4cfi D6g", [{sound: "fang1", eng: "a square, rectangle; a region; local"}] ); // 方
Hanzipad.RegisterCharacter( "\u8BB0", "B7e A5cf D7cf D5c D5fcl", [{sound: "ji4", eng: "record; keep in mind, remember"}] ); // 记
Hanzipad.RegisterCharacter( "\u8BB2", "B7e A5cfa D6c C4c E7fg G7f", [{sound: "jiang3", eng: "explain; discuss; talk"}] ); // 讲
Hanzipad.RegisterCharacter( "\u8BCD", "B7e A5cfa E7cfi D6c D4f D4cf D2c", [{sound: "ci2", eng: "words; phrase, expression"}] ); // 词
Hanzipad.RegisterCharacter( "\u7EA7", "B8gc C6gc A1b E7fg D7cgcg E4e", [{sound: "ji2", eng: "level, rank, class; grade"}] ); // 级
Hanzipad.RegisterCharacter( "\u65E7", "B7f D7f D7cf D4c D2c", [{sound: "jiu4", eng: "old, ancient; former, past"}] ); // 旧
Hanzipad.RegisterCharacter( "\u8BE5", "B7d A5cfa E8e D7c F6gc G5h G4h F2d", [{sound: "gai1", eng: "should, ought to, need to"}] ); // 该
Hanzipad.RegisterCharacter( "\u987B", "C7h C5h C3h D7c F7g D6f D6cf F5fh F2d", [{sound: "xu1", eng: "must, have to, necessary"}] ); // 须
Hanzipad.RegisterCharacter( "\u987E", "B7c B7f C6cfi C6fb E7c F7g E6f E6cf F5fh G2d", [{sound: "gu4", eng: "look back; look at; look after"}] ); // 顾
Hanzipad.RegisterCharacter( "\u7EC3", "B8gc C6g A1b D7c E8gc D5cfi E3g G3e", [{sound: "lian4", eng: "to practice, drill, exercise, train"}] ); // 练
Hanzipad.RegisterCharacter( "\u7EC8", "B8gc C6gc A1b E8g E7ch E6d E3d D2d", [{sound: "zhong1", eng: "end; finally, in the end"}] ); // 终
Hanzipad.RegisterCharacter( "\u7ED3", "B8gc C6gc A1b D6c F7f E5c E3f E3cf E1c", [{sound: "jie2", eng: "knot, tie; join, connect"}] ); // 结
Hanzipad.RegisterCharacter( "\u7EE9", "B8gc C6gc A1b E7c E6c F8f D5c E4f E4cf F3fh F2d", [{sound: "ji1", eng: "spin; achievements"},{sound: "ji4", eng: "merit, accomplishment"}] ); // 绩
Hanzipad.RegisterCharacter( "\u58F0", "B7c D8lf C6c C5cf D5f C3c C5fg", [{sound: "sheng1", eng: "sound, voice, noise; tone; music"}] ); // 声
Hanzipad.RegisterCharacter( "\u76D8", "E8g C7fg C7cfi D6d B5c D5d B3f B3cf D3f E3f A1c", [{sound: "pan2", eng: "tray, plate, dish; examine"}] ); // 盘
Hanzipad.RegisterCharacter( "\u620F", "A6cg A5e D5b E8fel G5g G7e", [{sound: "xi4", eng: "theatrical play, show"}] ); // 戏
Hanzipad.RegisterCharacter( "\u94C1", "B8g B7c B5c A4c C5fb E7g E6c D4c F8fg F3e", [{sound: "tie3", eng: "iron; strong, solid, firm"}] ); // 铁
Hanzipad.RegisterCharacter( "\u94C5", "B8g B7c B5c A4c C5fb E7fg E7cfc E4f E4cf E2c", [{sound: "qian1", eng: "lead"}] ); // 铅
Hanzipad.RegisterCharacter( "\u7EFF", "B8gc C6gc A1b D7cf E6c D5c F5fl D4 D2b H4h F3e", [{sound: "lv4", eng: "green; chlorine"}] ); // 绿
Hanzipad.RegisterCharacter( "\u6210", "C6c C6fg C4cfi E8fel G5g F8d", [{sound: "cheng2", eng: "completed, finished, fixed"}] ); // 成
Hanzipad.RegisterCharacter( "\u6216", "C6c B5f B5cf B3c A1b E8fel G5g F8d", [{sound: "huo4", eng: "or, either, else; perhaps, maybe"}] ); // 或
Hanzipad.RegisterCharacter( "\u76EE", "C7f C7cf C5c C3c C1c", [{sound: "mu4", eng: "eye; look, see; division, topic"}] ); // 目
Hanzipad.RegisterCharacter( "\u76F4", "B7c E8g C6f C6cf C5c C4c C3c A1c", [{sound: "zhi2", eng: "straight, erect, vertical"},{sound: "", eng: ""}] ); // 直
Hanzipad.RegisterCharacter( "\u76F8", "A6c C8f C6g C5e E6f E6cf E5c E4c E2c", [{sound: "xiang1", eng: "mutual, reciprocal, each other"}] ); // 相
Hanzipad.RegisterCharacter( "\u8005", "C7c D8f B5c G7h D4f D4cf D2c D1c", [{sound: "zhe3", eng: "that which; he who; those who"}] ); // 者
Hanzipad.RegisterCharacter( "\u5176", "B7c C8f F8f C5c C4c A3c C2 F2", [{sound: "qi2", eng: "his, her, its, their; that"},{sound: "qi1", eng: "such, that"}] ); // 其
Hanzipad.RegisterCharacter( "\u5178", "C6f C6cf C5c D7f E7f A3c C2h F2d", [{sound: "dian3", eng: "law, canon; documentation; classic, scripture"}] ); // 典
Hanzipad.RegisterCharacter( "\u800C", "C7c E7g B5f B5cfi C5f E5f", [{sound: "er2", eng: "and; and then; and yet; but"}] ); // 而
Hanzipad.RegisterCharacter( "\u8FDF", "D7cf D5c D7fg F4e B7e A5cf A1bdc", [{sound: "chi2", eng: "late, tardy; slow; delay"}] ); // 迟
Hanzipad.RegisterCharacter( "\u94F6", "B8g B7c B5c A4c C6fb E7cf E6c E5c E7fb H4h F5e", [{sound: "yin2", eng: "silver; cash, money, wealth"}] ); // 银
Hanzipad.RegisterCharacter( "\u5192", "B7f B7cf B6c B5c C4f C4cf C3c C2c C1c", [{sound: "mao4", eng: "risk, brave, dare"}] ); // 冒
Hanzipad.RegisterCharacter( "\u7B14", "B8g B7c C7e E8g E7c F7e E6h C4c B2c D5fcl", [{sound: "bi3", eng: "writing brush; write; stroke"}] ); // 笔
Hanzipad.RegisterCharacter( "\u624D", "B6c E8fi E5g", [{sound: "cai2", eng: "talent, ability; just, only"}] ); // 才
Hanzipad.RegisterCharacter( "\u8033", "B7c C7f C5c C4c F7f A2c", [{sound: "er3", eng: "ear; merely, only; handle"}] ); // 耳
Hanzipad.RegisterCharacter( "\u626B", "A6c B8fi A3b D6cf E4c D2c", [{sound: "sao3", eng: "sweep, clear away; exterminate"}] ); // 扫
Hanzipad.RegisterCharacter( "\u6E05", "B7d A5d A1a D7c D6c E8f C5c D4f D4cfi D3c D2c", [{sound: "qing1", eng: "clear, pure, clean; peaceful"}] ); // 清
Hanzipad.RegisterCharacter( "\u554A", "A6f A6cf A4c C7cgei C7f E7c E5f E5cf E4c G7fi", [{sound: "a5", eng: "exclamatory particle"},{sound: "a1", eng: "ah"}] ); // 啊
Hanzipad.RegisterCharacter( "\u8C03", "B7e A5cfa D7f D7cfi E6c F7f E5c E3f E3cf E2c", [{sound: "diao4", eng: "transfer, move, change; tune"}] ); // 调
Hanzipad.RegisterCharacter( "\u806A", "A7c B7f C7f B6c B4 A2b E8e G8g E6f E6cf E4c D3g E3fcl F4e G3e", [{sound: "cong1", eng: "intelligent, clever, bright"}] ); // 聪
Hanzipad.RegisterCharacter( "\u628A", "A6c B8fi A3b D6cf F6f D4c D6fcl", [{sound: "ba3", eng: "hold, take; guard; regard as"}] ); // 把
Hanzipad.RegisterCharacter( "\u6613", "C7f C7cf C6c C5c C4h C4cfi D4h F4g", [{sound: "yi4", eng: "change; easy"}] ); // 易
Hanzipad.RegisterCharacter( "\u5564", "A6f A6cf A3c F8g D7f D7cf D6c D4c F7fh C2c F4f", [{sound: "pi2", eng: "beer"}] ); // 啤
Hanzipad.RegisterCharacter( "\u98CE", "B7f B7cfl E6g C6e", [{sound: "feng1", eng: "wind; air; manners, atmosphere"}] ); // 风
Hanzipad.RegisterCharacter( "\u6E34", "A7d A5 A1a D7f D7cf D6c D5c E5g D4cfi F4g E3d D3fc", [{sound: "ke3", eng: "thirsty, parched; yearn, pine"}] ); // 渴
Hanzipad.RegisterCharacter( "\u8404", "B7c C8f F8f B6g B6cfi C5g C4c B3c D4f B2fc F2f", [{sound: "tao2", eng: "grapes"}] ); // 萄
Hanzipad.RegisterCharacter( "\u6625", "C7c C6c B5c D8fg E5d C4f C4cf C2c C1c", [{sound: "chun1", eng: "spring; wanton"}] ); // 春
Hanzipad.RegisterCharacter( "\u7B77", "B8g B7c C7e E8g E7c F7e B5g C5e B6f D5cf C3c E6fh E3e", [{sound: "kuai4", eng: "chopsticks"}] ); // 筷
Hanzipad.RegisterCharacter( "\u7B80", "B8g B7c C7e E8g E7c F7e B6e B5f C5cfi C4f C4cf C3c C2c", [{sound: "jian3", eng: "simple, terse, succinct, a letter"}] ); // 简
Hanzipad.RegisterCharacter( "\u590D", "C8g C7c C6f C6cf C5c C4c D4g C3ch C3d", [{sound: "fu4", eng: "return; repeat; repeatedly"}] ); // 复
Hanzipad.RegisterCharacter( "\u590F", "B7c D7g C6f C6cf C6c C5c C4c D4h C3ch C3d", [{sound: "xia4", eng: "summer; great, grand, big"}] ); // 夏
Hanzipad.RegisterCharacter( "\u9152", "A7d A5d A1a C7c C6f C6cf E7fg F7fc C3c C1c", [{sound: "jiu3", eng: "wine, spirits, liquor, alcoholic beverage"}] ); // 酒
Hanzipad.RegisterCharacter( "\u7B97", "B8g B7c C7e E8g E7c F7e C6f C6cf C5c C4c C3c A2c C3fh F3f", [{sound: "suan4", eng: "count, calculate, figure; plan"}] ); // 算
Hanzipad.RegisterCharacter( "\u51AC", "D8h C7ch C6d D3d B2d", [{sound: "dong1", eng: "winter, 11th lunar month"}] ); // 冬
Hanzipad.RegisterCharacter( "\u51B0", "A7d A2a E8fi C5cg G6g F5e", [{sound: "bing1", eng: "ice; ice-cold"}] ); // 冰
Hanzipad.RegisterCharacter( "\u51B3", "A7e A1a D6cf C4c E8fh E4e", [{sound: "jue2", eng: "decide, determine, judge"}] ); // 决
Hanzipad.RegisterCharacter( "\u5934", "B7d B6d A4c E8fgh E3d", [{sound: "tou2", eng: "head; top; chief, first; boss"}] ); // 头
Hanzipad.RegisterCharacter( "\u51C0", "A7e A1a D8g D7cg D5cf C4c D3c E6fi", [{sound: "jing4", eng: "clean, pure; cleanse"}] ); // 净
Hanzipad.RegisterCharacter( "\u666E", "C8e F8g C7c D7f E7f B6e G6g A5c C4f C4cf C2c C1c", [{sound: "pu3", eng: "universal, general, widespread"}] ); // 普
Hanzipad.RegisterCharacter( "\u5947", "C7c E8gh D6d A4c B3f B3cf B2c F4fi", [{sound: "qi2", eng: "strange, unusual, uncanny, occult"}] ); // 奇
Hanzipad.RegisterCharacter( "\u8461", "B7c C8f F8f B6g B6cfi B4c C4f C4cfi C3c C2c D5f E5", [{sound: "pu2", eng: "grapes"}] ); // 葡
Hanzipad.RegisterCharacter( "\u7F51", "B7f B7cfi D6g C5e F6g E5e", [{sound: "wang3", eng: "net; network", rad: 1}] ); // 网
Hanzipad.RegisterCharacter( "\u62A4", "A6c B8fi A3b F8e E6cf E4c E6fg", [{sound: "hu4", eng: "protect, guard, defend, shelter"}] ); // 护
Hanzipad.RegisterCharacter( "\u953B", "B8g B7c B5c A4c B5fa E8h D7f D6c D4c C2b F7f F7cfc F4cg F4e", [{sound: "duan4", eng: "forge metal; temper, refine"}] ); // 锻
Hanzipad.RegisterCharacter( "\u5982", "C7fd D5g A5c E5f E5cf E3c", [{sound: "ru2", eng: "if, supposing; as if; like, as"}] ); // 如
Hanzipad.RegisterCharacter( "\u62C5", "A6c B7fi A3b D6f D6cf D5c D3c C1c", [{sound: "dan1", eng: "carry, bear, undertake"}] ); // 担
Hanzipad.RegisterCharacter( "\u80B2", "D8e A7c D7gc F6e C4f C4cfi C3c C2c", [{sound: "yu4", eng: "produce, give birth to; educate"}] ); // 育
Hanzipad.RegisterCharacter( "\u955C", "B8g B7c B5c A4c B5fa F8d E7c E7e G7g D6c E5f E5cf E4c E3c E3g F3fcl", [{sound: "jing4", eng: "mirror; lens; glass; glasses"}] ); // 镜
Hanzipad.RegisterCharacter( "\u62E9", "A6c B8fi A3b D7ch E7d E4c D2c F4f", [{sound: "ze2", eng: "select, choose, pick out"}] ); // 择
Hanzipad.RegisterCharacter( "\u7BB1", "B8g B7c C7e E8g E7c F7e A4c C5f C4g C4e E5f E5cf E4c E3c E1c", [{sound: "xiang1", eng: "case, box, chest, trunk"}] ); // 箱
Hanzipad.RegisterCharacter( "\u80D6", "B7f B7cfj B5c B4c D7e H7g E5c D3c F8f", [{sound: "pang4", eng: "fat, obese; fatty"}] ); // 胖
Hanzipad.RegisterCharacter( "\u73AF", "A7c A5c B7f A2b D7c F7g E5f F5e", [{sound: "huan2", eng: "jade ring or bracelet; ring"}] ); // 环
Hanzipad.RegisterCharacter( "\u62FF", "D8h D8d C6c C6f C6cf C5c F4i C3c B2c D4fi", [{sound: "na2", eng: "take, hold, grasp; bring; with"}] ); // 拿
Hanzipad.RegisterCharacter( "\u8857", "B8g C6g B5f C7c D8f C5c C3c D5f C1b F7c F5c G5fi", [{sound: "jie1", eng: "street, road, thoroughfare"}] ); // 街
Hanzipad.RegisterCharacter( "\u5DEE", "C8e F8g C7c C6c B4lc E7g D3c E3f C1c", [{sound: "cha4", eng: "to differ; different, wrong; nearly, almost; an officer"},{sound: "cha1", eng: "difference"}] ); // 差
Hanzipad.RegisterCharacter( "\u5DF1", "C7cf B5c B5fcl", [{sound: "ji3", eng: "self, oneself; personal, private; 6th heavenly stem"}] ); // 己
Hanzipad.RegisterCharacter( "\u886B", "B8e A6cg B4f D5g C4e G7h G5h H3h", [{sound: "shan1", eng: "shirt; robe; gown; jacket"}] ); // 衫
Hanzipad.RegisterCharacter( "\u886C", "B7d A6cg B4f D5g C4e D6cl G7fi E4e", [{sound: "chen4", eng: "underwear; inner garments"}] ); // 衬
Hanzipad.RegisterCharacter( "\u91CD", "F8h A6c C5f C5cf C4c C3c D7f C2c A1c", [{sound: "zhong4", eng: "heavy, weighty; double"},{sound: "chong2", eng: "heavy, to repeat"}] ); // 重
Hanzipad.RegisterCharacter( "\u6EE1", "B7d A5d A1a C7c D8f F8f C6c C4f C4cf E6g E3e F6g F3e", [{sound: "man3", eng: "fill; full, satisfied"}] ); // 满
Hanzipad.RegisterCharacter( "\u521A", "B7f B7cfi D6g C6e F6f G7fi", [{sound: "gang1", eng: "hard, tough, rigid, strong"}] ); // 刚
Hanzipad.RegisterCharacter( "\u9971", "B8g B6cg B5fa E8g E7cfi E5cf E3c E5fcl", [{sound: "bao3", eng: "eat heartily; eat one's fill"}] ); // 饱
Hanzipad.RegisterCharacter( "\u66F4", "C7c C6f C6cf C5c C3c D7fh B3dc", [{sound: "geng4", eng: "more, still further, much more"}] ); // 更
Hanzipad.RegisterCharacter( "\u997F", "B8g B6cg B5fa E8h D5c E7fi D3b F8fel G4g G7e", [{sound: "e4", eng: "hungry; greedy for; hunger"}] ); // 饿
Hanzipad.RegisterCharacter( "\u84DD", "B7c C8f F8 B5f C6f E6g E5c F5e B3f B3cf D3f E3f A1c", [{sound: "lan2", eng: "blue; indigo plant; surname"}] ); // 蓝
Hanzipad.RegisterCharacter( "\u522E", "D8h A5c C7f B3f B3cf B1c F6f G7fi", [{sound: "gua1", eng: "shave, pare off, scrape"}] ); // 刮
Hanzipad.RegisterCharacter( "\u5237", "B7cf B6c B7f C4f C4cfi D5f F6f G7fi", [{sound: "shua1", eng: "brush; clean with brush, scrub"}] ); // 刷
Hanzipad.RegisterCharacter( "\u523B", "C8e A7c C6gc D5h E4h C2d F6f G7fi", [{sound: "ke4", eng: "carve, engrave; quarter hour"}] ); // 刻
Hanzipad.RegisterCharacter( "\u9999", "F8h B6c D7f D6h D6d C4f C4cf D2c C1c", [{sound: "xiang1", eng: "fragrant, sweet smelling, incense"}] ); // 香
Hanzipad.RegisterCharacter( "\u59E8", "C8gd C5g A5c D7c D6cf D5c D5fcfi F8fh F3e", [{sound: "yi2", eng: "mother/wife's sister; concubine"}] ); // 姨
Hanzipad.RegisterCharacter( "\u5A5A", "C7lfe C5g A5c G8h D7fb E6c F7el E3f E3cf E2c E1c", [{sound: "hun1", eng: "get married; marriage, wedding"}] ); // 婚
Hanzipad.RegisterCharacter( "\u77ED", "B8g B7c A4c C7fg C3e E7c E6f E6cf E4c E3e G3g D1c", [{sound: "duan3", eng: "short; brief; deficient, lacking"}] ); // 短
Hanzipad.RegisterCharacter( "\u77EE", "B8g B7c A4c B7fg B3e G8h D6c F7f F6h F6d E4gd G3h D3c", [{sound: "ai3", eng: "short, dwarf; low"}] ); // 矮
Hanzipad.RegisterCharacter( "\u5E02", "D8e B6c C5f C5cfi D6f", [{sound: "shi4", eng: "market, fair; city, town; trade"}] ); // 市
Hanzipad.RegisterCharacter( "\u88AB", "B8e A6cg B4f D5g C4e D6cg D6fg F8f E4ch E4ed", [{sound: "bei4", eng: "passive indicator 'by'; bedding"}] ); // 被
Hanzipad.RegisterCharacter( "\u811A", "B7f B7cfi B6c B4c D7c D8f C5c D4gb E3e F7cfi F7f", [{sound: "jiao3", eng: "leg, foot; base, leg, foundation"}] ); // 脚
Hanzipad.RegisterCharacter( "\u5E26", "B7c C8f D8f F8f B5f B5cf C4f C4cfi D4f", [{sound: "dai4", eng: "belt, girdle, band, strap, zone"}] ); // 带
Hanzipad.RegisterCharacter( "\u706F", "A6e D6g B8fg B3e D6c F6fi", [{sound: "deng1", eng: "lantern, lamp"}] ); // 灯
Hanzipad.RegisterCharacter( "\u95FB", "B7e B6f C7cfi C6c C6f C5c C4c F6f B2c", [{sound: "wen2", eng: "hear; smell; make known; news"},{sound: "den2", eng: "to hear, to smell"}] ); // 闻
Hanzipad.RegisterCharacter( "\u529B", "C5cfi E7gh", [{sound: "li4", eng: "power, capability, influence"}] ); // 力
Hanzipad.RegisterCharacter( "\u529E", "C6cfi E7g B5g G4e", [{sound: "ban4", eng: "manage, do, handle; deal with"}] ); // 办
Hanzipad.RegisterCharacter( "\u88D9", "B8e A6cg B4f D5g C5e E7cf D6c E4c F7g E3f E3cf E1c", [{sound: "qun2", eng: "skirt, apron, petticoat"}] ); // 裙
Hanzipad.RegisterCharacter( "\u7406", "A7c A5c B7f A2b D7f D7cf D6c D4c F7f D3c C1c", [{sound: "li3", eng: "reason, logic; manage"}] ); // 理
Hanzipad.RegisterCharacter( "\u5E3D", "A6f A6cf B7f E7f E7cf E6c E5c E4f E4cf E3c E2c E1c", [{sound: "mao4", eng: "hat, cap; cap-like tops"}] ); // 帽
Hanzipad.RegisterCharacter( "\u8138", "B7f B7cf B5c B4c F8g F7d E5c D4e E4e G4g D1c", [{sound: "lian3", eng: "face; cheek; reputation"}] ); // 脸
Hanzipad.RegisterCharacter( "\u88E4", "B8e A6cg B4f C5g B4e F8 D7c D7f E6c F6gc E2c F4f", [{sound: "ku4", eng: "trousers, pants"}] ); // 裤
Hanzipad.RegisterCharacter( "\u6362", "A6c B8fi A3b E8g D7cg D5f D5cf C3c F5fgh E3d", [{sound: "huan4", eng: "change"}] ); // 换
Hanzipad.RegisterCharacter( "\u636E", "A6c B8fi A3b D7cf D6c D7f E4c F5f E3f E3cf E1c", [{sound: "ju4", eng: "to occupy, take possession of; a base, position"}] ); // 据
Hanzipad.RegisterCharacter( "\u6F14", "B7d A5d A1a E8d D7f D7cf E6c D5f D5cf E4c F5 D2c E2h F2d", [{sound: "yan3", eng: "perform, put on; exercise"}] ); // 演
Hanzipad.RegisterCharacter( "\u5E72", "C7c A4c D7f", [{sound: "gan4", eng: "oppose, offend; invade; dried"},{sound: "gan1", eng: "dry, empty"}] ); // 干
Hanzipad.RegisterCharacter( "\u5E73", "C7c C6e F6g A4c D7f", [{sound: "ping2", eng: "flat, level, even; peaceful"}] ); // 平
Hanzipad.RegisterCharacter( "\u817F", "B7f B7cfi B6c B4c E7cf E6c E5c E7fb H4h F5e D6e D4cf D1bec", [{sound: "tui3", eng: "legs, thighs"}] ); // 腿
Hanzipad.RegisterCharacter( "\u672B", "B6c C4c D8f D4gh D4d", [{sound: "mo4", eng: "final, last, end; insignificant"}] ); // 末
Hanzipad.RegisterCharacter( "\u5E94", "D8e B7c B7f C4e E5e G5g B1c", [{sound: "ying1", eng: "should, ought to, must"},{sound: "ying4", eng: "should"}] ); // 应
Hanzipad.RegisterCharacter( "\u6735", "C7fh C7cfcl B4c D5f D4h E3d", [{sound: "duo3", eng: "cluster of flowers; earlobe"}] ); // 朵
Hanzipad.RegisterCharacter( "\u9A6C", "C7lcf C6fcfi A3c", [{sound: "ma3", eng: "horse; surname", rad: 1}] ); // 马
Hanzipad.RegisterCharacter( "\u52A0", "A5cfi C7g E5f E5cf E3c", [{sound: "jia1", eng: "add to, increase, augment"}] ); // 加
Hanzipad.RegisterCharacter( "\u674E", "C7c D8f D6h D7d C4ch D3fi A3c", [{sound: "li3", eng: "plum; judge; surname"}] ); // 李
Hanzipad.RegisterCharacter( "\u52AA", "C8gd D7g A6c E7ch E6d C3cfi D4g", [{sound: "nu3", eng: "to exert, strive, make an effort; to pout"}] ); // 努
Hanzipad.RegisterCharacter( "\u675F", "C7c C5f C5cf C4c D8f D3h D3d", [{sound: "shu4", eng: "bind, control, restrain; bale"}] ); // 束
Hanzipad.RegisterCharacter( "\u8D5B", "D8 B7f B7cf C6c C5c G5 D7f E7f B4c C4h F4d C4f C4cf E3gh E2d", [{sound: "sai4", eng: "compete, contend; contest, race"}] ); // 赛
Hanzipad.RegisterCharacter( "\u6761", "D8g D7ch C6d C3c D4f D3h D3d", [{sound: "tiao2", eng: "clause, condition; string, stripe"}] ); // 条
Hanzipad.RegisterCharacter( "\u8549", "B7c C8f F8f C6h B5f E6e D6c D5c D4c E6f C3c B2g C2e E2e G2e", [{sound: "jiao1", eng: "banana; plantain"}] ); // 蕉
Hanzipad.RegisterCharacter( "\u9A91", "B7cf B6fcfi A2b E7c F8gh F6d D5c E3f E3cf E2c G5fi", [{sound: "qi2", eng: "ride horseback; mount; cavalry"}] ); // 骑
Hanzipad.RegisterCharacter( "\u9E1F", "D8g C7cfi D6d C7fcfi B2c", [{sound: "niao3", eng: "bird", rad: 1}] ); // 鸟
// HSK 4:
// 松破础林推烟硕趟母烦度毕座际毛降硬确限险握陪精随至困
// 围怀态激怜瓶性染距匙恐与柿专区丢严麻孙民丰恼孤丽悉言
// 默博集卡之悔弃弄乒乓永乘印危式即却引圆厉乱压厌汗观规
// 江航污厚汤原弹争紧互亚甚圾熟址彩沙由申标坚艺往撞律留
// 垃格惊案宽惜寄密富寒交疑桥察鼓虎及亲反虑桶亿取受仅导
// 仍另社仔油台叶播代燥齐神价任微份泪忆倍禁泼擦龄福志苦
// 值忽假梦愉基停将躺尊偶尔尝各合傅尤程稍森棵尽否慕众优
// 吵吸传伤展秀适洋呀估科逐父逛速造积洲何范活味流支命究
// 穷济收改遍窄效窗浪例傲海散堵供警消邀敲整塑植料填懒墙
// 增咱咳咸品软针润概竞竟章童保输计断讨俩辛修狮许论访证
// 评族获部译深约纪诚无既详页误顺顿皮组细织预钢钥绝允光
// 士继克免盐盒续辣入全戚达具养耐戴户内连农扔符售笨扩聊
// 猜职扬扮扰联聘批渐猪技猴谅谈温谊折映食处签肚够省况失
// 湿酸凉象景减缺著奋醒暂奖暑貌暖暗键抬抱抽肤肥拉肯美拒
// 管招羞括血拾篇巧巾嗽袋释量金袜刀切羡群划饮列则羽饺饼
// 判利替制首持挂指按翻剧剩币帅脏歉挺闹止此功脱脾死嘴琴
// 授掉掌并幸漫排幽广负序责败货术质膏底购费贺杂资粗码材
// 村励骄赚研验勇赢骗阅
Hanzipad.RegisterCharacter( "\u677E", "A6c B7f B5g C5e E7g G7e F5gb G3e", [{sound: "song1", eng: "pine tree; fir tree"}] ); // 松
Hanzipad.RegisterCharacter( "\u7834", "A7c B7g B4f B4cf B2c D6cg D6fg F7f E4cgh E3dc", [{sound: "po4", eng: "break, ruin, destroy; rout"}] ); // 破
Hanzipad.RegisterCharacter( "\u7840", "A7c B7g B4f B4cgf B2c E7fc G7f D3fc H3f F7f", [{sound: "chu3", eng: "foundation stone, plinth"}] ); // 础
Hanzipad.RegisterCharacter( "\u6797", "A6c C8f C5g C5e E6c F7f F5g F5e", [{sound: "lin2", eng: "forest, grove; surname"}] ); // 林
Hanzipad.RegisterCharacter( "\u63A8", "A6c B8fi A3b E7g D6f F8e E6c D4c D3c F6f D1c", [{sound: "tui1", eng: "push, expel; push forward"}] ); // 推
Hanzipad.RegisterCharacter( "\u70DF", "A6f C6g B7fg B3e D7f D7cf E5c F6fg F4e D1c", [{sound: "yan1", eng: "smoke, soot; opium; tobacco, cigarettes"}] ); // 烟
Hanzipad.RegisterCharacter( "\u7855", "A7c C7g B4f B4cf B2c D7c F7gf E6f E6cf F5fgh F2d", [{sound: "shuo4", eng: "great, eminent; large, big"}] ); // 硕
Hanzipad.RegisterCharacter( "\u8D9F", "A6c C7f A5c C5f C3c B4fg B2dc E7e H7g F7f E5f E5cfi F4f F4cf F3c", [{sound: "tang4", eng: "time, occasion; take journey"}] ); // 趟
Hanzipad.RegisterCharacter( "\u6BCD", "C7fc B7cfi D6d A4c D4d", [{sound: "mu3", eng: "mother; female elders; female"}] ); // 母
Hanzipad.RegisterCharacter( "\u70E6", "B6f C7g B7fg B3e D7c F7g E6f E6cf F5fgh F2d", [{sound: "fan2", eng: "bother, vex, trouble; troublesome"}] ); // 烦
Hanzipad.RegisterCharacter( "\u5EA6", "D8e B7c B7fg C5c D6f F6f D4c C3ch C3edc", [{sound: "du4", eng: "degree, system; manner; to consider"}] ); // 度
Hanzipad.RegisterCharacter( "\u6BD5", "B6c B7fb G7h E7fcl A3c E3f", [{sound: "bi4", eng: "end, finish, conclude; completed"}] ); // 毕
Hanzipad.RegisterCharacter( "\u5EA7", "D8e B7c B7fg D6g D5e G6g G5ed D2c E6f B1c", [{sound: "zuo4", eng: "seat; stand, base"}] ); // 座
Hanzipad.RegisterCharacter( "\u9645", "A7cgei A7f E7c D5c F5fi E4g G4e", [{sound: "ji4", eng: "border, boundary, juncture"}] ); // 际
Hanzipad.RegisterCharacter( "\u6BDB", "F7h B4b B3b D7fcl", [{sound: "mao2", eng: "hair, fur, feathers; coarse"}] ); // 毛
Hanzipad.RegisterCharacter( "\u964D", "A7cgei A7f E7g E7ch E6dc E4c D3gc F4f", [{sound: "jiang4", eng: "descend, fall, drop; lower, down"}] ); // 降
Hanzipad.RegisterCharacter( "\u786C", "A7c B7g B4f B4cf B2c E7c E6f E6cf E5c E3c F7fgh E3ed", [{sound: "ying4", eng: "hard, firm, strong; obstinate"}] ); // 硬
Hanzipad.RegisterCharacter( "\u786E", "A7c B7g B4f B4cf B2c E7g E7cg D6fg E6cfi E4c E2c F5f", [{sound: "que4", eng: "sure, certain; real, true"}] ); // 确
Hanzipad.RegisterCharacter( "\u9650", "A7cgei A7f E7cf E5c E4c D8fb H3h F4ed", [{sound: "xian4", eng: "boundary, limit, line"}] ); // 限
Hanzipad.RegisterCharacter( "\u9669", "A7cgei A7f F7gh F7e E5c D4e E4e G4g D1c", [{sound: "xian3", eng: "narrow pass, strategic point"}] ); // 险
Hanzipad.RegisterCharacter( "\u63E1", "A6c B7fi A3b D7cf D6c D7fg E5c F5gc G4e E2c F4f D1c", [{sound: "wo4", eng: "grasp, hold fast, take by hand"}] ); // 握
Hanzipad.RegisterCharacter( "\u966A", "A7cgei A7f E8e D6c D6e G6g D4c D3f D3cf D1c", [{sound: "pei2", eng: "accompany, be with, keep company"}] ); // 陪
Hanzipad.RegisterCharacter( "\u7CBE", "A7e D7g A5c B7f B4g B4e E7c E6c F7f D5c E4f E4cfi E3c E2c", [{sound: "jing1", eng: "essence; semen; spirit"}] ); // 精
Hanzipad.RegisterCharacter( "\u968F", "A7cgei A7f E6c F7g F5f F5cfi F4c F3c D7e D4cf D1bdc", [{sound: "sui2", eng: "follow, listen to, submit to"}] ); // 随
Hanzipad.RegisterCharacter( "\u81F3", "C7c D7gc F6e C3c E4f A1c", [{sound: "zhi4", eng: "reach, arrive; extremely, very"}] ); // 至
Hanzipad.RegisterCharacter( "\u56F0", "B7f B7cf C5c E6f E5g E5e B1c", [{sound: "kun4", eng: "to surround, beseige; to be surrounded; difficult"}] ); // 困
Hanzipad.RegisterCharacter( "\u56F4", "B7f A7cf C6c C5c C4cgi D6f B1c", [{sound: "wei2", eng: "surround, encircle, corral"}] ); // 围
Hanzipad.RegisterCharacter( "\u6000", "A6g C6e B7f D7c F7gh E6f F5e", [{sound: "huai2", eng: "bosom, breast; carry in bosom"}] ); // 怀
Hanzipad.RegisterCharacter( "\u6001", "B6c E7ghi E6ed D4d B2g C3fcl D3e G3e", [{sound: "tai4", eng: "manner, bearing, attitude"}] ); // 态
Hanzipad.RegisterCharacter( "\u6FC0", "A7de A5ed A1a D8g C7f C7cf C6c C5c D4e C4c D3fg C2cfgi F7g F6c H6fg F5fe", [{sound: "ji1", eng: "arouse, excite, incite; quickly"}] ); // 激
Hanzipad.RegisterCharacter( "\u601C", "A6g C6e B7f F7gh F7ed E5de D4cgh D2d", [{sound: "lian2", eng: "pity, sympathize"}] ); // 怜