diff --git a/rltk/visibility.hpp b/rltk/visibility.hpp index 48da6bb..7aa823b 100644 --- a/rltk/visibility.hpp +++ b/rltk/visibility.hpp @@ -17,7 +17,7 @@ namespace visibility_private { * Benchmark results from example 6 (on my desktop): * - Using line_func, it averages 0.3625 uS per line. * - Using line_func_cancellable, it averages 0.25 uS per line. - * - Using a naieve float based slope, it averages 0.2 uS per line. + * - Using a naive float based slope, it averages 0.2 uS per line. */ template @@ -30,9 +30,9 @@ void internal_2d_sweep(const location_t_ &position, const int &range, std::funct const int end_x = start_x + offset.first; const int end_y = start_y + offset.second; - line_func_cancellable(start_x, start_y, end_x, end_y, [&blocked, &is_opaque, &set_visible, &range, &position] (int X, int Y) { + line_func_cancellable(start_x, start_y, end_x, end_y, [&blocked, &is_opaque, &set_visible, &range, &start_x, &start_y] (int X, int Y) { if (blocked) return false; - float distance = distance2d(static_cast(position.x), static_cast(position.y), X, Y); + float distance = distance2d(static_cast(start_x), static_cast(start_y), X, Y); if (distance <= range) { location_t_ pos = navigator_t::get_xy(X,Y); if (!blocked) set_visible(pos);