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CHANGELOG.md

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### 3D Models
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| 3D Model Features | Assassin's Creed: Odyssey | Assassin's Creed: Origins | Steep |
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|---------------------|---------------------------|---------------------------|-------|
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| Geometry | X | X | X |
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| Normals | X | X | X |
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| Geometry | X | 🗸 | X |
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| Normals | X | 🗸 | X |
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| UV sets | X | X | X |
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| Skeleton & Skinning | X | X | X |
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| Soundbanks | 🗸 | 🗸 | 🗸 |
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## Changelog
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### Version 1.3.1 [FUTURE VERSION] (2/19/2019)
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### Version 1.4 [CURRENT VERSION] (3/8/2019)
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Version 1.4: Initial Origins 3D model support, Find feature, 3D Viewer & UI improvements
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- Added
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- *initial Origins 3D model support!*
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> Supported features: geometry, normals, texture coordinates (UVs)
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- added ability to export a 3D model to DAE and OBJ
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- `Tools > Preview Origins Model in 3D Viewer`
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- adjust the size of points from the 3D Viewer in Settings
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- a `Copy Name to Clipboard` item to the context menu
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- a `Datafile > Show Resource Identifiers Viewer` item
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> Resource Identifiers Viewer displays all located resource identifiers and offsets in that entry
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- Updated
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- the ResourceType enum and its extension class
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- faster and better Resource Type detection
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- 3D Viewer camera moves slower
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- 3D Viewer camera only moves if the cursor is on the 3D Viewer (all input is directed to it)
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- 3D Viewer now renders the model with its normals (colorful)
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- other 3D Viewer improvements
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- Fixed
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- file sizes over 2 GB would not show in the status bar
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- improved Steep texture support
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- the inability to extract image data from a TopMip/Mip if there is only one TopMip/Mip
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- the tree view would lose focus and the selected node would be unselected
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- the useless `Decompress Localization Data` menu item was removed from sight
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- Find feature works
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- various UI improvements
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### Version 1.3.1 (2/9/2019)
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- Fixed
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- extraction and loading issues regarding textures with TopMips/Mips
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- a crash that would arise after the user selects "No" from the "Warning" message when attempting to load a .forge with over 20,000 entries
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- the Tag property of the EntryTreeNode class has been superseded by the Path property
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- the 3D Viewer will not respond to camera movements unless Blacksmith is forefront and focused
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### Version 1.3 [CURRENT VERSION] (2/18/2019)
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### Version 1.3 (2/18/2019)
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- Added
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- the 3D Viewer is all set to go
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- extensions for decompressed data for each game (.acod, .acor, .stp)

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