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11 | 11 | ### 3D Models |
12 | 12 | | 3D Model Features | Assassin's Creed: Odyssey | Assassin's Creed: Origins | Steep | |
13 | 13 | |---------------------|---------------------------|---------------------------|-------| |
14 | | -| Geometry | X | X | X | |
15 | | -| Normals | X | X | X | |
| 14 | +| Geometry | X | 🗸 | X | |
| 15 | +| Normals | X | 🗸 | X | |
16 | 16 | | UV sets | X | X | X | |
17 | 17 | | Skeleton & Skinning | X | X | X | |
18 | 18 |
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23 | 23 | | Soundbanks | 🗸 | 🗸 | 🗸 | |
24 | 24 |
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25 | 25 | ## Changelog |
26 | | -### Version 1.3.1 [FUTURE VERSION] (2/19/2019) |
| 26 | +### Version 1.4 [CURRENT VERSION] (3/8/2019) |
| 27 | + |
| 28 | +Version 1.4: Initial Origins 3D model support, Find feature, 3D Viewer & UI improvements |
| 29 | +- Added |
| 30 | + - *initial Origins 3D model support!* |
| 31 | + > Supported features: geometry, normals, texture coordinates (UVs) |
| 32 | + - added ability to export a 3D model to DAE and OBJ |
| 33 | + - `Tools > Preview Origins Model in 3D Viewer` |
| 34 | + - adjust the size of points from the 3D Viewer in Settings |
| 35 | + - a `Copy Name to Clipboard` item to the context menu |
| 36 | + - a `Datafile > Show Resource Identifiers Viewer` item |
| 37 | + > Resource Identifiers Viewer displays all located resource identifiers and offsets in that entry |
| 38 | +- Updated |
| 39 | + - the ResourceType enum and its extension class |
| 40 | + - faster and better Resource Type detection |
| 41 | + - 3D Viewer camera moves slower |
| 42 | + - 3D Viewer camera only moves if the cursor is on the 3D Viewer (all input is directed to it) |
| 43 | + - 3D Viewer now renders the model with its normals (colorful) |
| 44 | + - other 3D Viewer improvements |
| 45 | +- Fixed |
| 46 | + - file sizes over 2 GB would not show in the status bar |
| 47 | + - improved Steep texture support |
| 48 | + - the inability to extract image data from a TopMip/Mip if there is only one TopMip/Mip |
| 49 | + - the tree view would lose focus and the selected node would be unselected |
| 50 | + - the useless `Decompress Localization Data` menu item was removed from sight |
| 51 | + - Find feature works |
| 52 | + - various UI improvements |
| 53 | + |
| 54 | +### Version 1.3.1 (2/9/2019) |
27 | 55 | - Fixed |
28 | 56 | - extraction and loading issues regarding textures with TopMips/Mips |
29 | 57 | - a crash that would arise after the user selects "No" from the "Warning" message when attempting to load a .forge with over 20,000 entries |
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36 | 64 | - the Tag property of the EntryTreeNode class has been superseded by the Path property |
37 | 65 | - the 3D Viewer will not respond to camera movements unless Blacksmith is forefront and focused |
38 | 66 |
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39 | | -### Version 1.3 [CURRENT VERSION] (2/18/2019) |
| 67 | +### Version 1.3 (2/18/2019) |
40 | 68 | - Added |
41 | 69 | - the 3D Viewer is all set to go |
42 | 70 | - extensions for decompressed data for each game (.acod, .acor, .stp) |
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